Ascendant Realms
Charts
4 😀     1 😒
62,51%

Rating

$1.99

Ascendant Realms Reviews

Welcome to the Ascendant Realms, a unique approach to a strategy game mixing in both the simple and complex mechanics of different kinds of strategy genres to provide an engaging and fun experience that serves well both the casual strategists and the strategic geniuses alike!
App ID3119430
App TypeGAME
Developers
Publishers Dawid Maciejewski
Categories Single-player, Multi-player, PvP, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, LAN Co-op, LAN PvP, Shared/Split Screen PvP, Family Sharing
Genres Casual, Indie, Strategy, Early Access
Release Date9 May, 2025
Platforms Windows
Supported Languages English

Ascendant Realms
5 Total Reviews
4 Positive Reviews
1 Negative Reviews
Mixed Score

Ascendant Realms has garnered a total of 5 reviews, with 4 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Ascendant Realms over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 11 minutes
umm.. maybe one day.. but nope. cant even build bro.. probably should release this later.. like much later in life..
👍 : 0 | 😃 : 0
Negative
Playtime: 87 minutes
I only played one match so far but I thought the game was very fun, I didn't think there would be a lot to do but there's a lot to play around with. I cant wait to make a big kingdom, its definitely worth it.
👍 : 0 | 😃 : 0
Positive
Playtime: 98 minutes
Interesting take on the 4x genre. Currently in early access so doesn't have a save function (as of yet) but I imagine this would be implemented with time. Probably recommend smaller map games for early game shenanigans and shorter play sessions until it's implemented. You use builders to construct improvements to harvest resources, research technologies (to medieval age) to unlock more content and like with any 4x games you explore, expand, exploit and exterminate with units. It has alot of potential and the random map generation is nice. For the price its a bargain
👍 : 1 | 😃 : 0
Positive
Playtime: 60 minutes
The game still seems to have quite a lot to be upgraded and developed, yet the core mechanics are really fun to play around with as for me. I'd recommend playing multiplayer though (if you have someone to play with) because beating the bot does not seem to be of any challenge.
👍 : 1 | 😃 : 0
Positive
Playtime: 151 minutes
It is a promising concept, somewhat of a bridge between older Civilization games and something like HOMM series with its resource system. I feel like it should probably aim for something more than that though if it wants to truly stand out in the crowd of other 4X games. Either in terms of mechanics (extensive diplomacy or political system for example) or setting (maybe fantasy, sci-fi, generally something which hasn't been explored much in the genre). It does suffer a lot from typical early access issues. Not that much content, some small, fortunately mostly non-game-breaking bugs and issues with map generation as well as various problems with the overall balance. Moreover, AI of bots is not the smartest kind, so it doesn't take long to master beating them consistently with ease, and since there are no built-in scenarios available (although there is a built-in map editor), I recommend playing multiplayer with friends instead, which is a lot more competetive and satisfying experience. That said, there is no integration with Steamworks, thus no Steam workshop (so by extension no easy way of sharing user-made scenarios online), nor integration with Steam servers, hence multiplayer requires LAN network (either real or virtual) or port-forwarding. All in all, it's a promising concept and I think worth trying for merely 2$ for a few battles with friends, but it requires way more work to become a finalized product.
👍 : 1 | 😃 : 0
Positive
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