Dadish Collection
1

Players in Game

$14.99

Dadish Collection Reviews

He's a dad AND a radish! Join Dadish on his quest to rescue his missing kids in three classic platforming adventures. Dadish Collection combines Dadish, Dadish 2 and Dadish 3 in one rad package.
App ID3112100
App TypeGAME
Developers
Publishers Thomas K. Young
Categories Single-player, Full controller support
Genres Indie, Action, Adventure
Release Date15 Aug, 2024
Platforms Windows
Supported Languages English

Dadish Collection
7 Total Reviews
7 Positive Reviews
0 Negative Reviews
Negative Score

Dadish Collection has garnered a total of 7 reviews, with 7 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 82 minutes
I LOVE DADISH
👍 : 2 | 😃 : 0
Positive
Playtime: 506 minutes
I like Dadish Buy this or you're racist towards radishes
👍 : 0 | 😃 : 1
Positive
Playtime: 801 minutes
Considering that this is in all essence a collection of the first 3 games of the Dadish series that doesn't really add much aside from having them all in one package, I'll review each of them accordingly and you'll be the judge of whether it's worth a shot or not. The first one sets up its premise quite well: you're a dad and also a radish who has to look for his children that got lost while you were sleeping. It features casual 2D platformer gameplay with a quite accessible learning curve regarding obstacles, enemies and timed jumps in general. Pretty much every level can be finished in under a minute (aside from those in the third world which feature some really annoying mushrooms that move the camera too fast to react to) so you'd probably be able to beat this within a session. In fact, even going for the optional star collectibles isn't really hard as most are quite visible and they unlock a mode that you may find fun to at least try in one or 2 levels. However, boss fights in general leave more to be desired in that regard. At the very least the soundtrack does its job well as it doesn’t come across as generic, the levels don't feel recycled and most importantly the witty dialogue between Dadish and the child you rescue at the end of each level can make for some giggling material. Overall it's solid albeit kinda short. Then there’s its sequel which considered taking everything that worked from the first game and adding a few more mechanics such as an autorunner, crowbars and an increase in the difficulty. This doesn’t mean casual players wouldn’t be able to beat it though they may find it harder to traverse through some of them. Furthermore, while I did find the humor, the presentation and especially the soundtrack to be better (some good jams can be found within the OST) I also experienced a few crashes that tainted the experience temporarily. As a result, coming from this one I had high hopes for the third one, hopes that weren’t met at the level I had wished for. See, the dev must have noticed the comments and reviews from the first 2 games and decided that people thought it was still too easy to beat, so they decided to ramp up the difficulty to the point where it can no longer be considered casual and in some instances I seriously doubt if it could potentially be taken a precision platformer. This was executed by having not only longer levels but cramming more and stricter obstacles to each of them. As a side effect, some levels feature a lot of waiting time that you may be forced to do if you aren’t snappy enough to survive, resulting in an experience more annoying than it should. Indeed, the levels I disliked the most were the ones where my character would be constantly hopping and unless I timed it correctly at the start or waited for the cycles to synchronize, the level would basically make me restart it. Not all is bad as the backgrounds are more detailed, the boss fights are more entertaining and the soundtrack is at its best specifically in the sewer and water levels. Overall, I’d say give it a shot if you’re interested in the level design that Young puts in the table but be forewarned about some of its flaws particularly in the third game which I wouldn’t start on.
👍 : 0 | 😃 : 0
Positive
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