Liminalcore Steam Charts & Stats
App ID | 3107900 |
App Type | GAME |
Developers |
Shadow Owl Studios, Ashen Studios |
Publishers |
Shadow Owl Studios, Ashen Studios |
Categories |
Single-player, Steam Achievements, Full controller support |
Genres |
Indie, Adventure |
Release Date | Q4 2024 |
Platforms |
Windows |
Supported Languages |
English, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese, Korean, Urdu |
7 Players in Game
20 All-Time Peak
80,80 Rating
Steam Charts
7 Players in Game
20 All-Time Peak
80,80 Rating
At the moment, Liminalcore has 7 players actively in-game. This is 65% lower than its all-time peak of 20.
Liminalcore Player Count
Liminalcore monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-03 |
6 |
-4.07% |
2025-02 |
6 |
+4.72% |
2025-01 |
6 |
-29.58% |
2024-12 |
9 |
-28.51% |
2024-11 |
13 |
0% |
344 Total Reviews
300 Positive Reviews
44 Negative Reviews
Very Positive Score
Liminalcore has garnered a total of 344 reviews, with 300 positive reviews and 44 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Liminalcore over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
49 minutes
To me this game does not feel like a liminal horror game so much as a typical, carnival ride horror game with an arbitrarily surreal theme; which makes it just vaguely liminal.
Early on in the experience there is a moment where the player hears an intriguing sound. In the exact same second as they hear the sound, the player immediately gets a Steam achievement which commemorates them hearing that sound; the pop up achievement going so far as to point out in plain text that the player heard the sound in that moment. This completely destroys the atmosphere of the event by instantly pulling the player's attention away from the game as it happens, and breaking the fourth wall in such a tactless way it's as if the developers were worried the player might not understand what the sound meant; so they give the player some live developer commentary via a Steam achievement pop up. The game only just started at this point there was barely even any atmosphere build up, and they've already spoiled it.
Immediately the pool room environments come across as being very unbelievable. The washed out lighting and inhospitable structure of each room does not make it feel like a remotely real place in any regard, just an ominous video game sandbox made for the sole purpose of being walked through. Sometimes the next path forward is slightly hidden or the player encounters an isolated dead end, which pointlessly squanders time and atmosphere on the player backtracking to figure out where they even need to go. The default walking speed is excruciatingly slow which encourages the player to just run all the time, which also detracts from the atmosphere.
The pacing and layout of the world feels arbitrary, the player advancing through different areas at varying rates with no particular sense of build up or sprawl to the environment. Everything is just there, sequentially laid out for the player to encounter; there's no sensible reason for it existing beyond that. Like a theme park ride. The game is very obviously linear to an extent, with the main branching paths being tedious dead ends, and so once again it altogether feels less like a genuine surreal experience and more like a game intended to be played.
I was able to trigger certain sound effects multiple times in a row and certain sounds are outright reused, adding onto the general feeling of the game just being a game. Some elements of the world such as the dramatic anguished statues are tacky and contrast sharply with the otherwise more thematic pool room fixtures. There is not much subtly to a lot of the events, with one noise occurrence in particular happening a variety of times under identical conditions just in different locations. Growing tired of the game I vowed that the next time the developers reused this exact same noise event I would quit; and within a minute it happened yet again so I quit. The game just feels like a carnival ride.
To me although it has some interesting bits, especially from what is shown in the trailer, these small strengths are sprinkled across an otherwise bland and generic horror game walking simulator. The experience fails to capture the immersion and tone of a surreal liminal environment, coming across more like a shallow imitation.
The developers sabotaging their own atmospheric event with a Steam achievement pop up that immediately drowns out the audio players are supposed to hear, while giving them a tactless transcript of what the audio was; is the most memorable thing I encountered, in a bad way.
If you're interested in finding some games that I do positively recommend they can be found on my curator page [url=https://store.steampowered.com/curator/38950844-Anoemalous/] here [/url].
👍 : 3 |
😃 : 3
Negative
Playtime:
252 minutes
This was my first time playing this type of game. I really enjoyed it. The graphics were so beautiful. The sounds were so eerie. I really want to play more of this style game after what I played! Thank you for such an awesome game!
I made a play through over on my Youtube channel for anyone interested in watching a no commentary play through. As always, every gamer plays differently. Please consider supporting the dev's and purchasing the game.
https://youtu.be/QTda0d-FA8Q
👍 : 0 |
😃 : 0
Positive
Playtime:
82 minutes
This game is both entertaining and terrifying. The graphics are overall very good aside from some very minor texture blending issues on some of the arched tiles in chapter 1; my computer ran it smoothly on the highest settings, and you get so sucked into the atmosphere. Despite the simplicity of the game, the sound design and both claustrophobic and agoraphobic level design create this unsettling, awful, creeping feeling almost constantly. I would definitely say it's scarier than things like FNAF and Amnesia, purely based on the fact that you are making up the monster in your head. I have only made it through level 1, but I am eagerly waiting to get through another level later. I keep expecting to see things in the shadows, and it makes me want to explore, but some places are truly rear-clenching.
👍 : 0 |
😃 : 0
Positive
Playtime:
176 minutes
This is a great liminal game! Good balance of unease and the level design is very well thought out and original in a genre that's really hard to deviate from. Very high replay ability factor.
👍 : 0 |
😃 : 0
Positive
Playtime:
620 minutes
This game is an absolute blast. I love how I can play this game for literal hours and there are still so much to see. The graphics, the sound effects, everything in this game is so good, and it makes it so eerie too. This game is a literal 10/10 I would 100% recommend. I am just questioning as to how I can turn my microphone on in this game? I really want to try it out myself. ^^
👍 : 0 |
😃 : 0
Positive
Playtime:
102 minutes
A beautiful, short but sweet liminal game with some genuinely unnerving moments.
👍 : 0 |
😃 : 0
Positive
Playtime:
349 minutes
It was priced a bit high for an experience such as this... but honestly it was worth it! It started off where I thought it was going to be pretentious, but somehow it pulls it off, and drifts slowly into yet something else altogether. Parts of it were ominous and beautiful, and I say this as a fan of Wayne Barlowe's hell. Bravo, truly awesome and definite creepy vibes throughout. Let go and just lose yourself and you will be rewarded. I stayed up way too late to finish it, but damn... great game experience, trippy head space.
👍 : 0 |
😃 : 0
Positive
Playtime:
141 minutes
I think all of these games can coexist, and there shouldn't [i]really[/i] be a need to compare them.... That being said, this title very much seems to have been trying to emulate the vibes of POOLS, which tracks if you read the description of the STEAM page. Reading it, you might not realize that a [i]majority[/i] of this game is in the POOLS vibe, down to the similar font of the title. If you liked POOLS, like me, then, hey, this is more of that!
There are chapters yet to be released, apparently, at the time of writing this; although, there have been some delays in that regard. It seems like these missing chapters are expansions of the "Faded Memories" section. As it currently stands, I have 100% the game with the existing 4 Chapters and it took just shy of 2.5 hours, including moments where I'd step away for a few minutes and leave the game going. I got it on sale for $5.59. I think it is a reasonable price either way, but everyone loves a good sale.
I feel there is not as much polish and direction in this title. The ideas are here, sure, but the rest gets a little arbitrary feeling at times and I did hit a few rough performance spots. Also, I really cannot emphasize enough that the inclusion of that stupid frog (not the realistic looking one) takes any notion of seriousness out of the game for me--but it is what it is.
If you are a fan of liminal space exploration games, I can recommend picking this up. I will say, though, if you haven't played POOLS, you should play that first since this game takes heavy inspiration from it. We will see about these new chapters whenever/if ever they get released, but there is plenty to explore as it is.
If nothing else, you can get yourself some achievements and take some nice screenshots.
👍 : 2 |
😃 : 0
Positive
Playtime:
250 minutes
This game was honestly one of the most immersive liminal games I've played, every single moment I was on edge and felt so uneasy and uncomfortable. It gives you the sense that you're being watched constantly, or followed. Each chapter is so different from the last, it almost feels like 4 different 'backrooms' games. 5*
👍 : 2 |
😃 : 0
Positive
Playtime:
149 minutes
This game brings a very new type of horror genre to the forefront. Liminal spaces, a new and very unique type of horror that takes spaces that we see in every day life and changes them and expands on them to make them recognizable but not quite right. Recommend playing this game and seeing what you think.
👍 : 3 |
😃 : 0
Positive
Liminalcore Steam Achievements
Liminalcore offers players a rich tapestry of challenges, with a total of 9 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
There is definitely something in the water
I heard something in the water.
Fall Into Void
Get lost in the Void
Megalophobia
Fear of Giant Objects
Chapter 1
Finish Chapter 1
Familiar Place
This place seems familiar!
Chapter 2
Finish Chapter 2
Chapter 3
Finish Chapter 3
Chapter 4
Finish Chapter 4
Not Afraid of the Void
You love falling into the void
Liminalcore Minimum PC System Requirements
Minimum:- OS: Windows 10
- Processor: Intel Core i5
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 960
- DirectX: Version 12
- Storage: 8 GB available space
Liminalcore Recommended PC System Requirements
Recommended:- OS: Windows 11
- Processor: Intel Core i5
- Graphics: Nvidia GTX 1080
- DirectX: Version 12
- Storage: 8 GB available space
Liminalcore has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Liminalcore Latest News & Patches
This game has received a total of 7 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Liminal Core - Devlog 1
Date: 2024-08-09 16:02:50
New Mechanics and Bug Fixes
👍 : 8 |
👎 : 1
Demo Bug Fixes
Date: 2024-10-09 16:20:56
👍 : 6 |
👎 : 0
Chapter 1 Hotfix
Date: 2024-10-28 15:28:13
👍 : 5 |
👎 : 0
Launch Bug Fixes
Date: 2024-10-28 15:53:04
👍 : 7 |
👎 : 1
Patch Notes ( Launch Day Bugs )
Date: 2024-10-28 21:02:58
👍 : 17 |
👎 : 0