"Madness Inside"" immerses you in the dark depths of an abandoned psychiatric hospital, where horrifying experiments were once conducted. Police Lieutenant Vic Voight, in pursuit of a dangerous criminal, unexpectedly finds himself trapped in this nightmarish place.
0 Players in Game
3 All-Time Peak
72,48 Rating
Steam Charts
0 Players in Game
3 All-Time Peak
72,48 Rating
At the moment, Madness inside has 0 players actively in-game. This is 0% lower than its all-time peak of 0.
60 Total Reviews
49 Positive Reviews
11 Negative Reviews
Mostly Positive Score
Madness inside has garnered a total of 60 reviews, with 49 positive reviews and 11 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Madness inside over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
80 minutes
Singapore Horror Game streamer here
i am Mr K,
Here are the review from the viewers:
- Bro you is the John Wick
- Very confusing plot
- he is a killer with mental problem. during escape from asylum, he become fake police officer.
I HAVE NO IDEA, WHAT IS GOING ON ANYMORE~
Regards
Mr K
TikTok:www.tiktok.com/@youcancallmemrk
Youtube:www.youtube.com/@YouCanCallMeMrK
Twitch:www.twitch.tv/youcancallmemrk
👍 : 0 |
😃 : 0
Negative
Playtime:
235 minutes
"do you want demons in your hospital? 'cause that's how you get demons in your hospital" - the fucking protagonist, probably
Symbolism can be a treacherous road to walk down, because if you try too hard to leave a message in your work, sometimes it comes off obnoxious, or too obscure to notice. If you don't try hard enough, people might find the message doesn't hold well in relation to the plot. That's what makes a good story - when everything links to the overarching story.
Madness Inside is another game from ZV Games, who are committed to delivering a fun experience by way of what might be considered the classic spookhouse aesthetic with scripted scares that are maybe a tad *too* rigid in their scriptedness. At one point I turned too late while walking backwards and the entity that was stalking me was stuck staring at me until I walked back and freed it from its confines by angling the camera just right and standing in the right position.
The atmosphere carries quite well, and there were times where the little jumps actually did get a reaction from me. In terms of actual fear factor, the game wasn't particularly unsettling. Not to mention, the protagonist kills the fear by holding your hand through most of the game - by this, I mean that the character will often tell you where you can find your next objective. Some puzzles aren't quite as obvious as others, but they're manageable.
I want to say that sometimes less is more, and for the "torture" section, which lasts around five minutes (not to mention, it's not in English, so if you don't speak Russian, be prepared to read and follow the subtitles closely because they'll be a pop quiz) - it felt like there was a bit too much going on. Perhaps that's simply my shoddy attention span, especially as the questions seem to just be you repeating what was said back to them in your answers.
Graphically, it's about average for an indie horror, especially for a newer dev. I think the game carries with it a certain promise in that some animations were quite detailed, and there's a potential there in the story-telling, even if it's not the most uncommon plot. There are a few cliches, but the psychology parts show a clear respect for research, which I find commendable.
I think Madness Inside is a game that I would've enjoyed more had it really *grabbed* me, but I never felt grabbed, mostly because it's rather short, and feels like it's trying to push you through each section with menial tasks that usually include a scare or two. Again, there's promise here - I just think there could be a little more done, especially when there are quite a few bugs, including one where during a chase scene, the monster that's meant to be chasing you disappears after the first stretch of corridor.
Not brilliant, but the fact I can see something worth developing here is enough to give it a 4/10.
👍 : 1 |
😃 : 0
Negative
Madness inside Steam Achievements
Madness inside offers players a rich tapestry of challenges, with a total of 21 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Following the White Rabbit.
The key is through music.
The secret of King Solomon.
Answered everything correctly.
Answered everything wrong.
A true connoisseur of art.
Madness inside Minimum PC System Requirements
Minimum:- OS: WINDOWS 10, 11 (64-BIT Required)
- Processor: Intel® Core™ i5-3470 or AMD Ryzen™ 3 1200
- Memory: 8 GB RAM
- Graphics: NVIDIA® GeForce® GTX 760 2GB / AMD Radeon R9 280 3GB
- DirectX: Version 12
Madness inside Recommended PC System Requirements
Recommended:- OS: WINDOWS 10, 11 (64-BIT Required)
- Processor: Intel® Core™ i7-3770 or AMD FX™-9590 or better
- Memory: 16 GB RAM
- Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB Video RAM
- DirectX: Version 12
Madness inside has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.