Granny: Escape Together
Charts
62

Players in Game

607 😀     147 😒
76,35%

Rating

$9.99

Granny: Escape Together Reviews

This is a creepy co-op horror game for 1-3 players. In which you find yourself locked in a crazy Granny's house. But Granny is not the only danger that awaits you in the house, someone else creepy lives in the basement. You have five days to get out of the house!
App ID3070520
App TypeGAME
Developers
Publishers CreepyToad
Categories Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Partial Controller Support
Genres Indie, Action, Adventure
Release DateSeptember 2024
Platforms Windows
Supported Languages German, Simplified Chinese, English, Portuguese - Portugal, Russian

Granny: Escape Together
754 Total Reviews
607 Positive Reviews
147 Negative Reviews
Mostly Positive Score

Granny: Escape Together has garnered a total of 754 reviews, with 607 positive reviews and 147 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Granny: Escape Together over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1630 minutes
if you are unemployed asf and really miserable in life, then this game is just for you! the items are always randomly placed in one of the four places each item has, meaning you could easily memorize the locations and win any game effortlessly, if we talk about the difficulties, im not even gonna talk about practice, the other 3 (easy,normal,hard) are almost the same because granny is slower than you, meaning its basically pointless to even worry about being caught by her, the only danger from her is when she is randomly going thru a doorway and doesnt make any noise so you go thru the doorway too and get surprised like a 6 year old on epsteins island, extreme difficulty would be really hard cause granny is a lot faster than you and the tunnel from garage to the stairs under shotgun room is blocked (the tunnel is kinda important), unfortunately the game is full of glitches and you can easily make granny either stuck or unable to attack with some glitches so the only difficult part on extremje diff is grandpa, but considering that meth addict breathes heavily like hes at the local diddy party and cant hear shit, its kinda easy to detect him and hide in time, this means that the game is a free 100% completion (winning as granny can easily be done with either a friend or just by launching the game with only one person against you, they dont stand a chance against the abilities you get). CONCLUSION:my conclusion is that the only good part about this game is ragebaiting kids in multiplayer, the game doesnt have any real filtering system and you cannot report or block anyone ingame, the game filters only 2 very basic insults meaning you can spam slurs at these goofy ahh kids or say literally the most outrageous things you can think of and the other person cannot do shit about it, also you can just easily hide the parts needed for the escapes or literally make them unobtainable by throwing them in certain spots where they are just inaccessible, my personal reccomendation is to either hide one part for each escape route or hide either the hammer or special key, making the maze/attic unaccessible, then just watch the unsuspecting apes play the game for even an hour or two wondering where are the items and why they cant find them
👍 : 0 | 😃 : 0
Positive
Playtime: 69 minutes
such a low quality game, switching video settings does absolutely nothing and the font is horrible. no love went into this game
👍 : 1 | 😃 : 1
Negative
Playtime: 796 minutes
Good game good graphics, although.... why is that one setting even an option?? freaky ahh devs lol
👍 : 0 | 😃 : 1
Positive
Playtime: 121 minutes
this game was lots of fun i always knew granny would be great multiplayer nice addition of grandpa he was very scary i would love to see this treatment for chapter 2 ps. dont forget the radio that plays grannys house
👍 : 0 | 😃 : 0
Positive
Playtime: 367 minutes
I was lost because the map is not Identical to the original but it was realy fun. wish that the chapter 2 will come
👍 : 0 | 😃 : 0
Positive
Playtime: 1873 minutes
The game runs smoothly and is high quality. The game looks very realistic and is enjoyable to play.
👍 : 0 | 😃 : 0
Positive
Playtime: 452 minutes
I'm not saying this game is bad, it was fun until I started messing with the settings of the game. Now every time I load into the game, it won't let me see anything until I change at least one thing in the settings. It then lets me see the game as you would see it normally, but it won't let me look around. It will let me move around the room but it won't let me look up, down, left, or right. Am I doing something wrong? I've messed around with the settings to see if that fixes the issue but it doesn't.
👍 : 0 | 😃 : 0
Positive
Playtime: 342 minutes
fun co op horror game to play with friends and affordable
👍 : 0 | 😃 : 0
Positive
Playtime: 592 minutes
let me take you through mine and mezzamudguts' journey of this 10/10 game. Chapter 1 – The Invitation It started as a joke. Friday night was the night i begged Mezzamudguts to get this game since it looked funny. "Yo bro, pls get this game. It’s co-op and looks funny af." The trailer looked silly, clunky and almost harmless. We thought it’d be good for a few laughs before moving on to something else. Around an hour later, we were standing in the bedroom of her house. Well maybe not standing. More like throwing the vase to ragebait granny and then hide under the beds while our feet stick out so granny cant see us. Our characters’ flashlights obviously shining up the room. But this kind of didn't feel like a game at all. A door slammed upstairs. A floorboard creaked. Then we heard it... her voice. A broken and low but high pitch, carrying through the walls like smoke saying "Granny knows where you are... (winky face) (devious licks) (big fat eggplant) Mezzamudguts and I froze. Mezzamudguts whispered into voice chat: "Why do you have Jiggle Physics?" The sound of footsteps became quieter. We scrambled again knocking over a vase. The crash echoed. She knew where we were again. But I was too slow to get to the bed.. The last thing I saw before the screen went black was Granny arching down like a spider under the bed with her blood-stained bat. Chapter 2 – First Footsteps Night 2, dark and unforgiving. We barely spoke, each of us silently strategizing. Flashlights scanned the cracked walls, shadows twisting at every corner. We split up, a rookie mistake. the house was alive, and dividing meant we were easy prey. Suddenly, a faint creak upstairs caught our attention. Holding our breaths, we crouched behind a table. Then a door slammed somewhere near the kitchen. Panic set in as we realized Granny was hunting. I whispered, “Check the basement stairs.” Mezzamudguts nodded, inching toward the cold stone steps. Our flashlight beams flickered, revealing peeling wallpaper and broken furniture. Every sound seemed magnified—the drip of a leaky faucet, the rustle of a loose curtain. Then footsteps. Slow, methodical, scraping closer. The bat swung with terrifying force, and everything went black again. We’d lasted less than three minutes. This wasn’t just a game. It was a trial by terror. and we’d just been initiated. Chapter 3 – Scary House Our next runs were lessons in fear. We learned to move silently, to communicate in whispers, to trust no shadow. We quickly discovered that every noise we made echoed like a gunshot in the silent halls. Knocking over a vase was instant death. Hiding under a bed wasn't so efficiant. Granny checked everywhere. The tiniest creak betrayed us, and the chase was on. Each failure tightened the knot of tension. Our hearts raced every time the bat smashed near us. Our voices cracked as we called warnings, sometimes too late. But with every death, we grew smarter. We mapped the rooms, memorized spawn points, shared strategies. Panic became precision. Yet, even with tactics, Granny was relentless. Chapter 4 – The First Car Escape After tens of tries, victory finally tasted sweet. Easy difficulty. Car escape. (Skull Emoji) (That's light work) We gathered keys, screwed on tires, chopped away planks to cross a simple jump we could have done, hearts pounding as Granny’s footsteps thudded near. Every millisecond counted. When the car battery was in, we sprinted inside the car. For a moment, silence. The cheers that we had in voice chat that night. Whooof. Made me feel like i was stephen hawking if he learnt how to stand up. But it wasn’t over. Chapter 5 – Mapping the House Victory emboldened us, but the house was a labyrinth. We began piecing together every corner. where items spawned, where traps lurked, where Granny was most likely to appear. The bathroom tub hid handles. The shed held the hammer. Keys waited. Each room told a story, and we learned to read it. We split roles... Scavengers, bait, lookout. The house grew familiar, but never safe. Chapter 6 – Into the Maze The maze escape was a game-changer. We needed tools scattered across the house, a shotgun to hit a button. Time to dodge Granny’s patrols. Our teamwork evolved. One player distracted, the other scavenged. The tension was tight as we raced the clock. When the hatch at the top opened, it felt like salvation. Chapter 7 – The D-O-R-E The door was a nightmare sometimes. So many locks. I felt like a lost my sanity doing the door sometimes it there were so many steps to do it. Also the stuff in the maze made it more annoying. Granny’s footsteps echoed.... close, menacing. Every wrong turn was punishment. But we persevered. Chapter 8 – Hard Mode Unlocked The house turned crueler. Granny moved faster. Items hid deeper. Locks multiplied. Our easy wins became desperate scrambles. Every decision carried weight. Chapter 9 – Car Trouble on Hard On Hard, the garage escape became chaos. One wrong move, and Granny cornered us. The roar of the engine was a rare moment of relief amidst panic. Chapter 10 – Maze Madness on Hard The maze on Hard was a test of nerves. Grandad stalked the corridors, hunting with brutal efficiency. We learned to trust our instincts, or perish. Chapter 11 – Playing as Granny Switching roles, we became the hunter. Setting traps, stalking friends. The thrill of the chase was intoxicating. Chapter 12 – Extreme Mode Door Escape Extreme was darkness itself. Granny relentless. Locks infinite. Every heartbeat loud in the silence. Escape felt impossible. But we managed. Chapter 13 – Extreme Mode Car Escape The garage was a battlefield. Parts hidden with cruel precision. Every sound a threat. We fought with every ounce of courage. Even the stupid short cut from one part of the house to the garage was blocked off which took up around 2 hours of playtime. Chapter 14 – Extreme Mode Maze Escape The maze crushed our spirits. Whispers and footsteps haunted us. Victory was salvation. Chapter 15 – The Full Sweep We conquered every route. Every difficulty. The house was ours... almost. Chapter 16 – The Bugs We Loved Here are some bugs that I loved: The Infinite Fall: Granny found out she could jump down a hole as many times as she wanted. So she decided she would all match. The Jumpscare: On extreme mode, jumping out the bed while granny is about to scare you under the bed makes her really scared. So she either stands their shocked or follows you and makes out with you. Grandad The V*rgin: Grandad likes to bump and h*mp people who are running from him sometimes. Chapter 17 – The Legend of “She’s Gone” “She’s gone” became a lie. Mezzamudguts: "Yo dude. She is in the atic." Me: "Okay don't make a noise I need to leave this tight area" Mezzamudguts: "I already creaked a floorboard" Me: "IM DEAD IM DEAD IM DEAD BRO WHAT THE F*CK. BRO THIS SH*T IS SO BAD" Chapter 18 – Midnight Screams Late-night games ended in screams. Adrenaline fueled madness. Chapter 19 – The Granny Photo A rare pause. A snapshot. Terror immortalized. GRANNY WAS ENTITY 666.6 THE WHOLE TIME?! Chapter 20 – The House Will Remember Us We escaped. But the house still waits. And so do we. Yo dev can u pls make a chapter 2 version of this. 10/10 game do recommend.
👍 : 1 | 😃 : 0
Positive
Playtime: 788 minutes
this game is fucking amazing the physics are just crazy asf and holy shit dont talk about the big melons bigger than all watermelons holy shit best 10 bucks ever spent like this game is the best game of all time holy shit i cant ( this game is ass only first 20 mins is good )
👍 : 2 | 😃 : 0
Positive
File uploading