Tropico 5 - Supervillain DLC

El Presidente is getting tired of this ruthless dictator image, so he’s decided it is time to become the most famous supervillain in the whole Caribbean.
App ID306399
App TypeDLC
Developers
Publishers Kalypso Media Digital
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Downloadable Content, Steam Trading Cards
Genres Strategy, Simulation, RPG
Release Date26 Mar, 2015
Platforms Windows, Mac, Linux
Supported Languages English, French, Italian, German, Spanish - Spain, Russian, Japanese

Tropico 5 - Supervillain
2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score

Tropico 5 - Supervillain has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 0 minutes
Great DLC
👍 : 0 | 😃 : 0
Positive
Playtime: 0 minutes
The new building, the Giant Laser is fun to play around with.
👍 : 5 | 😃 : 0
Positive
Playtime: 0 minutes
All you get is a laser thing and a map, and clothes
👍 : 5 | 😃 : 0
Negative
Playtime: 0 minutes
map is good building is cool so defently wordth it without a doubt
👍 : 2 | 😃 : 0
Positive
Playtime: 0 minutes
Katman and villain thingy are fun. Not bad at overall, buy it with the bundle.
👍 : 3 | 😃 : 0
Positive
Playtime: 0 minutes
a lot of people are complaining about how some of the dlc to put it shortly...suck they are dlc people not supposed to be huge have you played sims? those expansions even from sims 2 cost 20$ each and there is idk 10 of em 4$ for an hour is pretty decent specially cause they have good replay value along with tropico its fun so go ahead buy it dont listen to the negative people who want a full blown game for 4$
👍 : 21 | 😃 : 4
Positive
Playtime: 0 minutes
They rape you with all these dlcs. but i ended up getting them all they should have been a buck each so keep that in mind when reading these reviews ill still give it a good review just because i liked the game regardless.
👍 : 1 | 😃 : 0
Positive
Playtime: 0 minutes
This review is in English and Slovak language: Táto recenzia je v Anglickom a Slovenskom jazyku: This game has so much DLC for several times the price of the base game that I don't recommend this DLC because of developer greed, regardless of its content. Táto hra obsahuje toľko veľa DLC za sumu niekoľko násobne vyššiu ako je cena základnej hry, že toto DLC neodporúčam z dôvodu chamtivosti vývojára, bez ohľadu na jeho obsah.
👍 : 0 | 😃 : 0
Negative
Playtime: 0 minutes
Would give this a 2/4 or 2.5/5 in a number vote scale. The Giant Laser is a great building in theory given how many missions have random invasions of your island. The problem is that enemy units are constantly on the move, and the Giant Laser takes time to actually hit the area you select, so you have to guess where an enemy unit will be in 4 seconds then hope you're right for it to actually wipe them out. After one hit, it takes several months to recharge. Fun as a gimmick or a last ditch weapon when enemies surround your palace and are stationary. Not worth the money
👍 : 20 | 😃 : 0
Negative
Playtime: 0 minutes
By now, some of you might be wondering – is this it? Is this the one? Finally, a DLC that justifies its $4 tag? It isn’t. It’s a shame, because I like Tropico. I like it enough to support the devs and pay upfront for new content. I do have a desire to play more Tropico. Which, in a sense, explains the continual insult that is charging for individual missions. The devs constantly defend the model with how the game is still playable without the DLCs – that is true – but the target audience is long-time Tropico players who have no other content to play, and $4 for another hour of gameplay is worse than wasting quarters at the arcade. You know the package by now – new mission, new costume, new building. The mission is actually decent. It’s on par with other Tropico missions and exactly the sort of charm that’s captured the series. Presidente decides to become a supervillain while Penultimo laments over his dream of being on the same team as Katman. The first part of the mission involves free-building – the objective is to build the Giant Laser, and no mission events happen until you do so. This is fine to me – this is how I prefer going about most missions anyway – though it feels kind of odd that the missions actually tells you to do so. Once you do that, you pick your supervillain persona, decide how you will take over the world (breeding tornado-attracting sharks, filling the sea with Guacamole), and complete the corresponding objective. Finally, a battle with your new nemesis Captain Anvil. It’s typical Tropico fare. Nothing really challenging or unique (other than Captain Anvil torching your buildings, but we’ve seen eco-terrorist bombs before). It’s your basic foreign invasion scenario, which you can easily beat with a few military buildings and a profitable city. The Giant Laser is arguably the worst addition to the game. It’s actually a unique building in that its function is completely different to existing buildings, and it’s the only defensive building you can directly control. You hit the fire button and click on where you want to shoot the laser. This then sends out a puny beam of light that vaporises an enemy squad, assuming they haven’t moved. Sound awesome? Unfortunately, it takes several months for the laser to charge, and it costs $2000 to fire it. And with the laser costing $24,000 to build, it seems useless compared to building an Army Base or Barracks, which are more effective at fighting. Sure, the laser might help in a close battle, but if you’re struggling military, you probably shouldn’t invest your economy to a one-shot laser. That’s just bad supervillain planning. It comes back down to the DLC model. If the devs want to create monthly DLCs and charge more than a pretty penny for them, there’s so much opportunity to pack DLCs with worthy content. Something like “Supervillain” might come with a sweet campaign and numerous buildings like a lair or a giant llama launcher. But again, it’s another wasted opportunity to appeal to Tropico fans. “One building, one mission, one costume” is a campaign line that even Penultimo will struggle to turn around. As usual, save this one for the next “all in one” sale. https://www.youtube.com/watch?v=DXKyumsE6tY
👍 : 286 | 😃 : 23
Negative

Tropico 5 - Supervillain DLC

ID Name Type Release Date
245620 Tropico 5 Tropico 5 GAME 23 May, 2014

Tropico 5 - Supervillain offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.


Packages

ID Name Type Price
45536 Tropico 5 - Supervillain Package 3.99 $

There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.


Tropico 5 - Supervillain Screenshots

View the gallery of screenshots from Tropico 5 - Supervillain. These images showcase key moments and graphics of the game.


Tropico 5 - Supervillain Minimum PC System Requirements

Minimum:
  • OS *: Windows Vista SP2, Windows 7, Windows 8
  • Processor: 2 GHz Dual Core CPU
  • Memory: 4 GB RAM
  • Graphics: GeForce 400 or higher, AMD Radeon HD 4000 or higher, Intel HD 4000 or higher (DirectX 11 hardware support required)
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Sound Card: DirectX compatible

Tropico 5 - Supervillain Recommended PC System Requirements

Recommended:
  • OS *: Windows 7 (64 bit), Windows 8 (64 bit)
  • Processor: 2.5 GHz Quad Core CPU
  • Memory: 8 GB RAM
  • Graphics: GeForce 500 or higher, AMD Radeon HD 5000 or higher

Tropico 5 - Supervillain Minimum MAC System Requirements

Minimum:
  • OS: OSX 10.9
  • Processor: 2 GHz Dual Core CPU
  • Memory: 4 GB RAM
  • Graphics: GeForce 400 or higher, AMD Radeon HD 4000 or higher, Intel HD 4000 or higher
  • Storage: 4 GB available space

Tropico 5 - Supervillain Recommended MAC System Requirements

Recommended:
  • Processor: 2.5 GHz Quad Core CPU
  • Memory: 8 GB RAM
  • Graphics: GeForce 500 or higher, AMD Radeon HD 5000 or higher

Tropico 5 - Supervillain Recommended Linux System Requirements

Recommended:
  • Processor: 2.5 GHz Quad Core CPU
  • Memory: 8 GB RAM
  • Graphics: GeForce 500 or higher, AMD Radeon HD 5000 or higher

Tropico 5 - Supervillain has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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