Redirection Reviews
App ID | 305760 |
App Type | GAME |
Developers | Daniel Ratcliffe |
Publishers | Daniel Ratcliffe |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Leaderboards, Steam Trading Cards, Stats, Steam Workshop, Includes level editor |
Genres | Casual, Indie |
Release Date | 24 Oct, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score
Redirection has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
147 minutes
A casual puzzle game. The name of the game is the game of the game. You need to redirect robots through a maze to get to the goal. Blue robots turn left and (R)ed robots turn (R)ight when encountering an obstacle. There are fixed obstacles in the puzzles but the player places additional ones to redirect the robots.
Graphic style is clean and simple, music is soothing but can get slightly repetative after a while.
All in all the game feels very polished and I have not yet encountered a single bug or issue
The puzzles are not very challenging and there are "only" 45 of them (according to description), but I imagine that they would be perfectly suited for a younger audience. The game does have a level editor and workshop support so I suspect that, given time, there are going to be plenty of puzzles of varying difficulty available there.
Although I may sound negative, I do enjoy the game and I wholeheartedly recomend it
👍 : 5 |
😃 : 1
Positive
Playtime:
2042 minutes
Buy this ON-SALE.
The puzzle mechanics are simple and fun. The game would be worth full price with a lot more levels. It's a 1-day playthrough. Could be a few hours, or it could be a week if you really spread it out. I only have "34 hours on record" because I accidentally fell asleep with the game on.
👍 : 2 |
😃 : 0
Positive
Playtime:
1188 minutes
Wow. Awesome. Stunning graphics and cool effects.
Keep in mind that you're not just buying one game when you get this. Lovely hidden gems! :D
[spoiler]Create a desktop shortcut for:
redirection.exe -arcade
hat tip to the finder: https://twitter.com/TheWhoAreYouPer/status/790758047178067968[/spoiler]
👍 : 3 |
😃 : 1
Positive
Playtime:
178 minutes
This game .. is quite well-polished, with the graphic quality and presentation on a rather clean scale. Fundamental mechanics are explained right off the bat, and the text presentation of what must be done in the early puzzles is spot-on.
The game has you operating the ship's teleportation system to beam in obstacles to help robots move to their designations. However, puzzles often call for you to set a delay in teleporting obstacles -- once an obstacle is placed, it cannot be removed.
The nice features of this game involve letting you "rewind" to the start of the puzzle if something's amiss, allowing you to make changes, and try again. And in the case playing your solution takes too long, you can temporarily fast-forward, for as long as you hold that button down.
And in the case you solve all the puzzles, there's Workshop support where you can download others' puzzles -- or upload your own.
Overall, well worth the price. Recommended if you enjoy puzzle games.
(Reviewer's note: the publisher of this game is known for a huge Minecraft mod, "Computercraft", as well as an assisting developer of other mods, including Sven Coop. Don't let this tidbit change your judgement, though.)
👍 : 4 |
😃 : 0
Positive
Playtime:
61 minutes
If you like the LightBot game or other programming games like SpaceChem or Shenzhen I/O, you'll like this game. It's more casual and aimed at a younger audience, but I found it to be fun. I discovered this through the creator's Minecraft mod called ComputerCraft, and can see a lot of the influence of the mod in this game. I highly recommend this game. Full disclosure: I've worked with the creator before on mod-related stuff.
👍 : 4 |
😃 : 0
Positive
Playtime:
278 minutes
This game is worth ever cent. It is fun to play and the amount of details is great. Gameplay is fun. The levels are sometimes quite easy and sometimes quite difficult. There is also a map editor and a scripting environment which i find quite interesting if you are into this kind of stuff.
👍 : 7 |
😃 : 1
Positive
Playtime:
206 minutes
[h1]Pretty cool, very well done and challenging puzzle game! What more could you want?[/h1]
The object is to simply get the Red and Blue robots to their Red and Blue respective "X"s. To accomplish this and guide them down the desired path, you place obstacles in their way knowing that robots always move forward until they hit an obstacle at which point Red robots turn right, and Blue robots turn left.
Throughout the campaign new ideas are introduced such as platforms that raise and lower when a robot crosses them, or one-way "moving sidewalks".
The game is simple, but definitely gets quite challenging. I was stuck on one level in particular for quite awhile. That said, the game is still pretty short. The 45 levels of the campaign I managed to [b]complete in 3.0 hrs[/b] per Steam. But, to extend the game there is a level-editor and you can download additional levels from the Steam Workshop.
[h1]The PROs:[/h1]
+ Very well done and Polished
+ Nice graphics
+ Simple to pick-up and start playing
+ Levels get very challenging
+ Steam Workshop for additional levels
[h1]The CONs:[/h1]
- Maybe a little short campaign. But that's all I can think of as a "con" really.
[h1]Overall: It's a neat little puzzle game and well-worth playing. 8.5 / 10.[/h1]
👍 : 5 |
😃 : 1
Positive
Playtime:
88 minutes
The first 1.5 hours have felt like a way too much extended tutorial. I have no idea how many levels there are left in the main campaign, but I'm afraid it's not going to get any more interesting. The mechanics are very simple, and it doesn't seem like the game would introduce any new and more interesting mechanics anymore. Don't get me wrong, it's a well made little game with no technical faults or anything like that, but it just feels like grinding to me...
👍 : 8 |
😃 : 0
Negative
Playtime:
364 minutes
Fun, short, and satisfying puzzle game. You are in space when suddenly all robots helping to fly your ship disappear across space and you must collect them all back in order to regain control of your ship and keep going. Your robots are everywhere and you must find them all. The storyline is basic, functions as a reason to play the levels offered, and doesn't take up much time at all. The main source of the game is each level where you must find ways to bring the robots to their destinations on the map.
Blue robots turn left when they hit an obstacle, and red robots turn right when they hit an obstacle. An obstacle can be as simple as a wall, or it can be an object that you place on the map yourself. In certain levels you are given a certain amount of objects to help you complete the levels. You can even make them appear at specific times during the level so that you can time their appearance correctly to redirect the robots correctly.
The levels go from super easy to somewhat of a challenge. I found only one level true head scratching, but I was able to figure it out soon enough. Overall, as you progress in levels you start to access new obstacles or tricks. For instance, you will get out of the corridors of levels and have the ability to fall off the map. Or portals will be a part of the map that you must use to get your robot to its destination. It can get tricky, and as you add more robots on each level, the trickier it gets.
The graphics are super simple, but yet work perfectly for the type of game that it is. It looks cartoony and simplistic. You can turn the map to see it from different angles, which is really helpful, especially if you want to see what elevations thing appear to be.
The only drawback could be that it's not super difficult and it ends too quickly. However, maybe it's one of those games that had it lasted longer it would have overstayed its welcome. While the game is short it does offer a neat mod creator. The dev has provided the same level creator he used to make the game to the players so that you can create your own levels for the game. It's easy to use, and I'm sure gets even easier as you get used to how it works. I hear you can also create your own sprites and more rather than just what is available to you.
I definitely recommend this and hope you enjoy it as much as I did. By the way, did I mention that this game was made by a one person team? While it does not look entirely too complex, it entirely well developed and enjoyable to play. Kudos to the dev.
👍 : 3 |
😃 : 0
Positive
Playtime:
169 minutes
On a scale of 1 to fun, this game is great! I got the game when Dan200 first released it. It was fun then, and it is fun now! I have recommended this game to my friends before, and I will continue to recommend it to them now! I haven't had too much time to play it recently, but the little bit I have played is fantastic. Keep up the good work Dan!
👍 : 9 |
😃 : 0
Positive