
24
Players in Game
92 😀
31 😒
68,99%
Rating
$5.39
Artifact Seeker: Resurrection Reviews
Artifact Seeker: Resurrection is a 3D Roguelike Survivor RPG game. Aurorium continent is just a board of gods game. You can obtain artifacts by slaying enemies. How to use the power of artifacts, to play the game of gods? To end the game ? Or just be a god yourself. Artifact Seeker, Your choice.
App ID | 3054610 |
App Type | GAME |
Developers | Lynkpin Game |
Publishers | Lynkpin Game |
Categories | Single-player, Steam Achievements, Steam Cloud, Partial Controller Support, Steam Leaderboards, Stats |
Genres | Indie, Action, RPG, Adventure |
Release Date | 26 Jul, 2024 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Spanish - Latin America, Portuguese - Portugal |

123 Total Reviews
92 Positive Reviews
31 Negative Reviews
Mixed Score
Artifact Seeker: Resurrection has garnered a total of 123 reviews, with 92 positive reviews and 31 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Artifact Seeker: Resurrection over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
6675 minutes
👍 : 0 |
😃 : 0
Positive
Playtime:
958 minutes
Amazin
👍 : 0 |
😃 : 0
Positive
Playtime:
1642 minutes
This is a pretty cool entry in the bullet-heaven genre. The game runs well on Steam deck and has easy to access visibility options for the effects, which helps a lot. There aren't as many characters as some other games in this genre but they all feel pretty different from one another. The character designs are a little fan-servicey, but you already know that if you've looked at any of the game art on the store page.
The meta-progression system doesn't feel overly grindy and is fun to work your way through. The skills in the game give you a lot of variety to approach runs, and I feel there is a good amount of content here for the price. I'd like to see some more bosses added though, there is not much variety there.
In short, definitely not the worst BH game out there, and I have enjoyed the time I've spent with it so far.
👍 : 0 |
😃 : 0
Positive
Playtime:
650 minutes
While not strictly a survivor styled RPG the game is fairly close. There are battles to win and events to participate in. The game feels well balanced and its graphics are great. The battles are viewed from overhead, but this is a minor issue to only a few. It is an excellent choice for anyone's library and you may find that you have spent many hours enjoying it!
👍 : 0 |
😃 : 0
Positive
Playtime:
322 minutes
Pretty neat for what it is and what it costs.
Not super in with the fact that it uses AI assets for portraits but the rest of the game and the gameplay itself is competent.
Won't win any awards but I play these games to get 30-50 minutes of happy chemicals directly in my eyes when I don't have time for anything else.
👍 : 0 |
😃 : 0
Positive
Playtime:
2327 minutes
First things first, this game is really [u]cheap[/u] and that is doing some [b]heavy[/b] lifting, this game is like every add for those fake MMO games you've ever seen on mobile (you know those that are just renders with colorful loot and random high numbers)
Graphics are AI generated at best and mobile stock models at worst but I have to give the game that it runs smoothly, even with a million effects and mobs on screen I did not stutter.
If there's an actual human behind the pencil for the 2D images though then I'm sorry but you've mastered the skill of making AI looking art and you have my condolences for the worst art skill to have.
Gameplay is janky but simple, you have HP, Cooldowns and you can move, basic attack, dash and use a special ability, in options you can enable auto aim, auto level, auto use special and more functions I didn't bother with, there are 3 modes to play, main, Greater rift (yes it's called that) and Endless, main was the most interesting one in my opinion, you're dropped on a map with branching paths with each area having en activity, Normal combat, Elite combat, Event, Camp and Boss fight, completing any activity (besides camp) opens up a caravan shop with reroll mechanics.
[b]Combat[/b] is a box arena on a timer.
[b]Elite[/b] version has more hard hitting high HP enemies spawn in.
[b]Boss fights[/b] are also box arena style but last until you defeat the boss.
[b]Camps[/b] are your combined utility activities with healing, selling, upgrading and 3 different shops with black market (for consumables), high end (mostly epic or legendary items) and skills (incase you don't like the ones you have) there is no limit to how many of them you do.
[b]Events[/b] are just random little side story things that can mostly give you items for free so long as you have the required skill level, stats or sometimes trivia knowledge, most of them are generic but some of them are references that are sometimes very on the nose "[spoiler]defending some hobbits from a demon called Balrog[/spoiler]" but there's one mayor flaw with these events, they are [u]ALL[/u] 2D ink on parchment style, which isn't bad by itself, but the fact that there are in-game full color graphics of the events makes it horrible.
[b]Endless[/b] mode is just long battles with no activity choice, I only played it once to get the achievement for clearing level 10 on endless
[b]Greater rifting[/b] is like endless mode, but you can choose which items you want and in what order up to a max amount, with the catch being that you [u]Can't[/u] get any more/other items, the countdown is not for when it ends either but for when you fail, if you want to progress you have to defeat mobs as fast as possible and fill a percentage bar because failure means you can't go to the next difficulty, and when you go to the next difficulty then you start over from level 1 again with none of the items besides your starting load-out. (Also you get a lot more gemstones for progression in this mode)
Progression is not anything new it's just a lot of basics mashed into one game, we have facility building/upgrading, character unlocking, character weapon & weapon skill unlocking, skill trees, stat increases, gems with more stat increases and an artifact collection where you can reroll affixes for items so you can start with an exact copy of an item with 3x+10%crit AND you can also randomly find it with those stats in a run, we also randomly have affection levels that just unlock stuff if you max them out.
It's slop, but it's cheap slop 🤷
👍 : 1 |
😃 : 0
Positive