Stained Reviews
Stained takes the player (who looks much like Death) through a seemingly abandoned castle and kingdom. As you work through the levels, the story unfolds, and you learn more about what brought ruin to the once-thriving fortress.
App ID | 302870 |
App Type | GAME |
Developers | RealAxis Software |
Publishers | RealAxis Software |
Categories | Single-player, Steam Achievements, Steam Trading Cards, Steam Workshop |
Genres | Indie, Action, Adventure |
Release Date | 10 Jul, 2014 |
Platforms | Windows |
Supported Languages | English |

8 Total Reviews
2 Positive Reviews
6 Negative Reviews
Mostly Negative Score
Stained has garnered a total of 8 reviews, with 2 positive reviews and 6 negative reviews, resulting in a ‘Mostly Negative’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Stained over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
15 minutes
Pretty good game so far, will have to play more when i have time.
👍 : 4 |
😃 : 0
Positive
Playtime:
69 minutes
Do not purchase the game!
I just requested a refund for this game, since it has so many flaws.
The Controls ar akward, combat is dull, level design is bad.
And besides - there are even worse problems - the game keeps crashing after solving puzzles. You end up with a black screen every time you close your inventory and there are even some spots, where the game mechanic prevents you (!) from clearing the room.
The game has, on the other hand, charming optics and a beautiful soundtrack, I definitly admit that. But the game itself is so poorly executed, it feels like a pre-pre-alpha version. And so I have to verdict, that purchasing this game is a fraud! Save your money as I trying to get a refund from Steam right now.
👍 : 3 |
😃 : 0
Negative
Playtime:
469 minutes
The game's aesthetics are based on a great idea: an abandoned castle full of monsters made of shards of stained glass. The visuals look great. Unfortunately, Stained's gameplay is too excruciating to experience its beauty properly. Controls are unresponsive, and the player character moves so slow it feels like you are walking through thick jelly. Battles require some precise jumping and attacking, since every enemy has its week spot and attack patern, but the controls make seemingly trivial battles frustrating and unwinnable.
I have struggled with the first boss for about fifteen minutes, then, when I finally killed it, the game crashed. I decided it was a sign from above and dropped it like a jagged piece of broken glass.
👍 : 0 |
😃 : 0
Negative
Playtime:
144 minutes
Tags: Platformer
Additional Tags: Delete Local Content & Remove from Library
TLDR: The flow, pacing of movement and action is all sluggish. The tone and narrative are all butchered. Assets are recycled. Xbox pad detected correctly. Game looked okay-ish but thats about all it got right.
Storyline does not match protag's sprite. I am supposed to be a disenfranchised king but I am playing as the grim reaper. The lore says the castle has stained glass monster attacking me but they only show up when I break the stained glass not when I try to invade which is backwards. Game has a lot of puzzles that involve guessing what the developper planned along with a lot of brute forcing by button mashing. Combat is very very floaty with yourself and the foes going through their animations in a hit and get hit affair. Slow controls make dodging difficult and the game is inconsistent in how it spawns foes sometimes allowing you to take one at a time while at other time swarming you with them. Walk animation, attack animations and jumping behavior does not feel like they were planned or designed for a sidescroll brawler or platformer. The animations are too drawn out. Assets get recycled quite a fair bit, kind of surprising to see how many background stained glass window have the exact same pattern in them, which is not good news for a game that has the whole theme of it centered around stained glass windows. It almost feels like someone bought a castle asset pack saw the window decided to make a game around that and bought a grim reaper asset as protag and at the end could not put those two akward halves together competently through writing but decided to release it to Steam anyways. Those horrible hand drawn cutscenes do not belong in a product sold for money
👍 : 0 |
😃 : 0
Negative
Playtime:
161 minutes
This is REALLY bad. Controlls are unresponsive and unintuitive both in game and in menus. Jumping mechanics are stiff and worse then Super Mario World (which came out 24 years ago). I wanted to like this after the developer complained about how little publicity this game got but it is simply unfinished and unworthy of any consumer's time and money.
👍 : 2 |
😃 : 0
Negative
Playtime:
34 minutes
It could be a nice platformer game , if only controls weren't this horrible. I've tried both keyboard and X-Box gamepad, no luck. Your character is practically uncontrollable during jump, especially when you perform running jump. Game isn't optimized for higher screen resolutions. I'm playing at 2560x1440 and interface doesn't scale, font is almost unreadable in menu. After getting to 4th or 5th room (clockwork boss) and dying there for 6-7 times thanks to clunky controls, I've decided to drop this game. I recommend to spend your money on something more polished, do not repeat my mistake by bying this game.
👍 : 61 |
😃 : 0
Negative
Playtime:
121 minutes
I recently bought this game on a half-price sale. I'd had my eye on it since it first crossed my sight some time. It looked interesting, like a 'Metroidvania' type platformer, but I hadn't had the money to throw at it before. Now that I did, I don't really regret buying it. The design of the game is rather charming, but it has some flaws to it.
First, the controls are a little unresponsive, making the first early boss ("Crystal Boss") a bit of a pain to time just right. Later on this dovetailed into some issues with platforming since the jump was a little "floaty" as it felt. However, the ability to just start a room over again if you die . . . infinitely, so it seems, makes it a little less annoying.
Secondly, there seems to be relatively few invincibility frames for you, so an enemy who spawns on top of you can easily kill you before you can kill it due to slow scythe swings. This becomes frustrating right about after the first boss.
Third, the voiceover in the beginning . . . there's something about the way it says some of the words, and how the sentences flow which feel off. It is minor, but I bring it up since it is the first thing which you hear and can grate a bit.
Lastly, there seems to be a few graphical glitches which occur now and then which necessitate reloading the game. It's another minor annoyance to stack onto the others.
I do recommend the game, especially with some of the issues with the release worked out. It's not a truly amazing game, but it is at least atmospheric.
👍 : 14 |
😃 : 0
Positive
Playtime:
338 minutes
Not recommended at all.
from the bad controls to the crashing most of the time you open your inventory menu, bad animations bad level design...etc.
waste of money
👍 : 27 |
😃 : 0
Negative