Skin Deep
53

Players in Game

886 😀     43 😒
89,57%

Rating

$19.99

Skin Deep Steam Charts & Stats

Skin Deep is an immersive first-person shooter. We got sneezing. We got things getting stuck in your feet. Stalk through a vast non-linear starship and sneak, subvert, and sabotage to survive in this stellar sandbox. You're outnumbered, outgunned, and have no shoes. Welcome to Skin Deep!
App ID301280
App TypeGAME
Developers
Publishers Annapurna Interactive
Categories Single-player
Genres Indie, Action
Release DateTo be announced
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Spanish - Latin America, Polish, Portuguese - Portugal, Turkish

Skin Deep
53 Players in Game
490 All-Time Peak
89,57 Rating

Steam Charts

Skin Deep
53 Players in Game
490 All-Time Peak
89,57 Rating

At the moment, Skin Deep has 53 players actively in-game. This is 0% lower than its all-time peak of 484.


Skin Deep Player Count

Skin Deep monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-07 58 -6.83%
2025-06 63 -59.68%
2025-05 156 -48.71%
2025-04 305 0%

Skin Deep
929 Total Reviews
886 Positive Reviews
43 Negative Reviews
Very Positive Score

Skin Deep has garnered a total of 929 reviews, with 886 positive reviews and 43 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Skin Deep over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 811 minutes
What a wonderful, inventive, fun experience this was. I fully recommend this if you're into immersive Sims: this is almost the most distilled and perfectly designed immersive sim I've ever played. Each interactive object in the game has a mutlitude of organic uses and they can all be used to complete the mission meaning that each level feels totally different. The game lasted me a good 10 or so hours and I think that's the perfect length before it gets a bit samey The story is a bit mad and felt quite missable to me but I didn't mind it either. The humour kind of intersects with the gameplay since it's pretty slapstick and doesn't take itself too seriously. Honestly thoroughly enjoyed this game. Its a creative take on immersive Sims and I wish more people played it
👍 : 2 | 😃 : 0
Positive
Playtime: 614 minutes
I'm a huge immersive sim fan and as we all know good games (or games full-stop!) in this genre are few and far between. I'd assumed the essence of a good im-sim was only achievable at the scale of Dishonored or Prey, so I had my doubts coming into an indie interpretation of that. Happy to say my doubts were unfounded and I had a fantastic time with Skin Deep after picking it up in the summer steam sale. It really captured that im-sim flow state you get into while solving problems in the world systems. The delight of figuring out some new interaction just by thinking about it and watching the world react as expected. There's nothing quite like it, and it turns out you don't need a AAA level story or graphics to get there (not that it doesn't have some god tier janky-charm). It's also safe to say that someone in the dev team likes cats, and while personally I am profoundly allergic I have to admit the absurdity of it all got more than a handful of chuckles out of me. I'm not too proud of myself to laugh at random uses of meow-meows and someone slipping on a banana peel. I think my favourite thing about this game was the chaos of dropping in and out of stealth. I don't recall playing a stealth game (maybe since the controversial Splinter Cell: Conviction) where I had just as much fun failing stealth as I did successfully sneaking around. Not once did I load back to retry! Anyway, play this game if you want more immersive sims - I'm desperate, and it's delightful. Additionally, the cats are made out of boxes, which is pretty great.
👍 : 1 | 😃 : 0
Positive
Playtime: 1711 minutes
Good stealth game that doesn't take itself too seriously. The enemy AI and perception is a bit lacking, but the game isn't meant to be that difficult. The biggest challenges are finding the right resources to use against the space pirates and finding the codes for the panels. I was surprised there's no difficulty modifier in the options. Waiting to see if people start making maps with the workshop.
👍 : 2 | 😃 : 0
Positive
Playtime: 311 minutes
Fun puzzles and interesting gameplay, works well with luxtorpeda-dev
👍 : 3 | 😃 : 0
Positive
Playtime: 1421 minutes
Maybe my GOTY of 2025. Incredible stealth action sim, wonderful detail in a world that doesn't take itself too seriously... or makes a serious effort to not be serious! Something like that. The writing is great, and I would definitely kill for these cat spacers. Or at least throw explosive deoderant at them and toss their heads out an airlock. Something like that!
👍 : 2 | 😃 : 0
Positive
Playtime: 691 minutes
Extremely solid core gameplay loop, an immersive sim in a bite sized package. Really my only issue with it is that there isn't more of it, so I hope there's a DLC or sequel at some point. Playing a game made on idtech4 in 2025 is kinda crazy too. They really made it work in a way I never would even be able to tell.
👍 : 4 | 😃 : 0
Positive
Playtime: 676 minutes
An incredible ImmSim with ludicrous amount of freedom, packaged with a hilarious and absurd story. Definitely one of my favorite games of this year.
👍 : 7 | 😃 : 0
Positive
Playtime: 693 minutes
I don't really want to write a review negative about the game, but I think overall I feel negatively about this game. While I did enjoy my time spent with at first, it's a game that quickly wears out its welcome. It's a game that has a gimmick but they start introducing enemies that just ignore the gimmick which kind of feels a bit odd? It has no real idea for escalation I feel like within its mechanics since it's either "Normal Enemies" or "Enemies Immune to all your bullshit" rather than giving them different specific weaknesses that require more complicated scouring. It doesn't help that despite seeming like a game that trends non-linear, there tends to be a linear best path through each level that isn't too hard to figure out. There's a few levels that offer a few alternative options but usually it's "Take this guy out, then go here, do that" and through a pretty formulaic game. For a game that should feel open and freeform, feeling boxed in to approach the game how the developers wanted is odd. Also the tutorial doesn't really represent the game very well so that's not great.
👍 : 28 | 😃 : 2
Negative
Playtime: 657 minutes
I wasn't really into this game at first. The idea of rescuing weird square cats on a space ship seemed kinda strange. But it was on sale so I gave it a try. Surprisingly, it's pretty fun. At first, I felt underpowered, hiding in cat beds with no weapons except an empty tuna can. The game gets more fun once you're familiar with the mechanics. After a while, I felt like a commando, running all over the ship, hunting pirates, crafting traps, making surprise attacks. The only downside is that it gets repetitive towards the end. The story is not a strong part, but it's fun in its own absurdity, just enough to keep you going. Also kudos to devs for the the end credits, usually I skip them, but here the team went an extra step to make them interactive. Overall, I recommend this game, especially if you like stealth and immersive sim games. It plays great on steam deck too, perfect for playing in short sessions.
👍 : 7 | 😃 : 0
Positive
Playtime: 420 minutes
This game is fantastic, has spades of character and more 'WTF' just happened moments than any other in-sim I've played.v I replayed a single level for 2 hours until I got a perfect run. Crazy moments just unfold in front of you: I snuck past the captain to find the code to the jammed window shutters, unlocked the shutters which alerted everyone to my whereabouts, threw 2 of 3 items at the window and missed the 3rd and most decisive blow. I took a couple shots from the captain. His crew mate appears and shoots but misses, hitting the window causing the breach that leads to their demise. I remove their skulls, toss them into the vacuum of space to stop them respawning, and continue my cat-rescue mission. MEOW!
👍 : 10 | 😃 : 1
Positive

Skin Deep Screenshots

View the gallery of screenshots from Skin Deep. These images showcase key moments and graphics of the game.


Skin Deep Minimum PC System Requirements

Minimum:
  • OS *: Windows 7/8.1/10
  • Processor: 2.0 GHz
  • Memory: 3 GB RAM
  • Graphics: NVIDIA GeForce 9800 GT or ATI Radeon HD 5750, 1 GB video RAM
  • Storage: 2 GB available space

Skin Deep has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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