
130
Players in Game
130 😀
25 😒
76,46%
Rating
$4.99
Gaiadon: Eternal Quest Reviews
An Epic Incremental RPG
App ID | 3000030 |
App Type | GAME |
Developers | nadukkon |
Publishers | nadukkon |
Categories | Single-player |
Genres | Indie, RPG, Early Access |
Release Date | 1 Jul, 2024 |
Platforms | Windows |
Supported Languages | English |

155 Total Reviews
130 Positive Reviews
25 Negative Reviews
Mostly Positive Score
Gaiadon: Eternal Quest has garnered a total of 155 reviews, with 130 positive reviews and 25 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Gaiadon: Eternal Quest over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
45 minutes
dude i played for an hour and nothing happened
👍 : 0 |
😃 : 1
Negative
Playtime:
21170 minutes
great game to just chill and progress though world tiers
👍 : 1 |
😃 : 0
Positive
Playtime:
63035 minutes
Good stuff. I especially like the stuff, and the things.
👍 : 1 |
😃 : 0
Positive
Playtime:
84802 minutes
Great game. Very interesting concept and stylish. The Dev communicates well.... answers questions and listens to his players.
👍 : 1 |
😃 : 0
Positive
Playtime:
2573 minutes
This game is amazing, I have to say that it scratches a very particular itch for me. I really enjoy that the community is very involved and the devs honor their members by putting them in the game. There is a bit of a learning curve as well as a slow down but all the features make the grind worth it to me.
👍 : 1 |
😃 : 0
Positive
Playtime:
38147 minutes
Fun idle game! Different stages of progression make it so the game doesnt get stale
👍 : 1 |
😃 : 0
Positive
Playtime:
19076 minutes
I'm not to sure to vote pro or con.
I'm more neutral, I really enjoy the game it offers a lot of content and hours and upgrades but half the time I don't even know what I'm doing. There are so many things and the steam achievements don't even match the ingame things. Apparently "Paragon" is either Ascension or Transension.
So I'm going to pick "no" since I think I am stuck in game at the moment and I don't know why probably some immunity from monsters but since there is no description or anything I don't know which one. You'd think I could just check all monsters to hit them sure! But ... this happens quite often with new enemies so it's kind of frustrating when you rank up worlds.
Again, fun game lots of mechanics, just poorly explained and I never know what to do.
The game also follows a straight path regards asc/transendance.
👍 : 0 |
😃 : 0
Negative
Playtime:
89 minutes
45/100 boring... everything takes forever!
- horrible time investment (expect several months!!)
- everything is gated
- combat is dull 2D + some values
- Item Upgrades follow no logic, just placeholders for values
- whole game is a numbers-fiesta without any deeper goal
- the calculation is off (eg: Ascension 1 + 2 happen within a few min)
>>> SKIP this if you have a life and respect yourself ;-)
👍 : 1 |
😃 : 2
Negative
Playtime:
194418 minutes
A great idle game with a decent amount to do to keep you engaged, even in its early access stage.
There are several simple systems that alone seem straight forward. I also enjoy how the meta shifts as the game progresses and different stats, and combos of heroes/pets take centre stage as your goals change based on where you are in play and what you have unlocked.
It has some light resource-management and branching-decisions that impact how you play. The dev leaks upcoming content on Discord and interacts with players, taking on board suggestions, quashing bugs, and just generally is a nice guy.
This is still in early access, and early-game pacing is a little uneven atm, but dev is actively working on it.
Once you're past the initial blitz, and then the subsequent slow down, the Apotheosis feature especially keeps your engaged, relative to idle games, of course.
If you like idle games, you're likely to enjoy this.
👍 : 2 |
😃 : 0
Positive
Playtime:
55994 minutes
Look at my time played.
The first 1-2 days was very busy with a ton of unlocks and the making of a fun team builder idler.
Then I hit the wall, and all that fun went away. Since then I have been doing the exact same thing over and over and over and over and over and over and over and over and over please kill me and over and over and over end the pain and over and over and over and over you think this is a joke and over and over and over and over and over and over its not and over and over.
When will the pain end? Who knows. Will I keep playing? Well I made it this far so I guess. Honestly I would strongly caution people that pick this up, You get about 36-48 hours of a decent idler and then (from what I can tell) 500 hours of the most mind numbing wall you will ever experience in ANY game.
👍 : 4 |
😃 : 4
Negative