Fenix Rage Reviews

Fenix’s village was decimated by a huge explosion, leaving only our hero and the mysterious Oktarus. As Fenix, track down this shadowy villain through nine worlds, defeating brutal bosses and hundreds of minions bent on your destruction.
App ID294460
App TypeGAME
Developers
Publishers Reverb Triple XP
Categories Single-player, Steam Achievements, Full controller support, Steam Leaderboards, Steam Trading Cards
Genres Indie, Action, Adventure
Release Date24 Sep, 2014
Platforms Windows
Supported Languages English

Fenix Rage
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Fenix Rage has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 785 minutes
This is one of the most fun games I've played in a long time and by far the toughest. I just finished the game and I put in about 9 hours into it. If you did not like Super Meat Boy you probably will not enjoy this game though. Fenix Rage has simple controls, great handling, lots of collectables that actually make you want to pick them up, and is just a blast to play. If you are looking for a challenge I definitely recommend this game. I want to make this clear. This is not a Super Meat Boy clone. It is it's own game and has it's own individual feel. It is well worth the price tag and once again I can't recommend this game enough.
👍 : 11 | 😃 : 0
Positive
Playtime: 149 minutes
I remember playing the original game Fenix Box on my phone it was a really fun experience, i got pretty far in it, dont remember exactly though. Finding out that they made a second game was really cool I got it right away. I'm stuck in the last area in this game, but I'm not frustrated. I'm actually having alot of fun. I don't feel like comparing this game to Super Meat Boy is fair. I'm not gonna lie SMB was objectively better but if you only look at this game looking for the exact SMB experience, you're not gonna fully get it.
👍 : 0 | 😃 : 0
Positive
Playtime: 93 minutes
This game takes everything good about super meat boy and makes it worse. You'd think being able to infinite jump would be nice. It's not. You're constantly pressing jump over 100+ times per level. Each level is a test solely on your patience and your timing. Skill does not factor into this game. If you could slow this game down to 50% every single level would be beyond easy.
👍 : 0 | 😃 : 0
Negative
Playtime: 852 minutes
Fenix Rage is an excellent purchase for fans of hardcore platformers. If you like Super Meat Boy, IWBTG, Electronic Super Joy, or VVVVVV then you will no doubt enjoy this game. The challenge-level is equivalent to SMB, however Fenix Rage presents enough new tricks and challenges to make this a unique game. As Fenix, you have an infinite number of air-jumps and air-dashes at your disposal for manuevering past enemies and traps. The goal of all 200 levels is to simply reach the blue-block at the end. Clever level design from beginning to end ensures that even seasoned platformer fans can expect a satisfyingly twitchy 9+ hours of gameplay to 100% the game.
👍 : 9 | 😃 : 0
Positive
Playtime: 822 minutes
Amazing game if you enjoy platformers! I wasnt even that fond of Super Meatboy, but I found this game very attractive and challenging. The main character looks really cool, too. Reminds me of some of the older SNES character designs. Definitely worth the $$$. You will find yourself playing 'just one more level' far after you've wanted to stop.
👍 : 11 | 😃 : 0
Positive
Playtime: 76 minutes
Conceptually, the game is almost there. Levels look great, racing the clock is fun, grabbing the cookies is whatever. But the movement sucks. That's the problem with platformers like this where the mobs only move on a singular axis instead of giving chase. It's so rigid feeling. There is nothing organic feeling about it. The routes are all preset basically. Also, if you die via an enemy, the level doesn't reset. If you hit the death reset key (or button on your controller), the enemies reset to their default positions. The character moves way too slow without the dash, the "infinity" job feels slow and uninspired. It's fun if you wanna kill an hour or two, but I can't recommend it, even to people who enjoy super hard platformers. The movement and controls just aren't there.
👍 : 1 | 😃 : 0
Negative
Playtime: 109 minutes
Fenix Rage is a cool game. I like the style and the super fast respawning aspect. However, the game was too hard for me. I have died too many times in the early stages that i felt should not be this hard. I'm recommending this game based on me doubting my skills and thinking that other players probably prefer harder games than I do. TLDR; cool and hard indie platformer game.
👍 : 10 | 😃 : 0
Positive
Playtime: 362 minutes
I played Fenix Rage for a few hours last night and had a great time. The response to the controls felt really good, and I could command great control of the character. The game starts out leading you to believe "okay, this isn't going to be THAT hard...." ..... but after only a few levels in, you realize what you are in for. Flying chaos involving jumping, dashing, fire, and ice. I keep seeing reviews comparing this to Super Meat Boy, which I have also played. I liked SMB as well, but this game does have an altogether different feel to it, which I like. I have a few hours in and have barely scratched the surface and look forward to playing more! Oh, and one more thing. The music is pretty ridiculously awesome as well.
👍 : 22 | 😃 : 0
Positive
Playtime: 197 minutes
This is more a mixed review than a negative one. I purchased Fenix Rage because the experience seemed similar to Super Meat Boy, but two factors have depleted my motivation to continue. (I'm currently in the middle of World 5.) There is a distinct lack of enemy variety. Predominantly, all you'll see are enemies that move back and forth in a straight line, or that jump in place, which is nearly the same thing. It isn't until you've completed around 80 levels that you'll see enemies with different movement patterns, and by that point I had already grown tired of the level design. Even many of those later levels apparently focus on the straight-line enemies. Similarly, maneuvering Fenix often involves no more than button-mashing to take a straight line through openings in between the aforementioned enemies. In most cases, you'll either mash the jump button to ascend, or the dash button to move sideways. There are no precise wall kicks or nuanced, curved jumps, and Fenix's vertical speed feels rather slow. The idea of infinite jumps and air dashes sounded exciting, but ended up being more simplistic and repetitive than I expected. If neither point fazes you, and you seek another precision platformer, I'd say there's a good chance you'll enjoy this, even if it didn't quite meet my personal expectations. Otherwise, perhaps you'd be better off with another entry in the genre.
👍 : 32 | 😃 : 0
Negative
Playtime: 1253 minutes
Fenix Rage brings back the fun of classic hardcore platformer action. It's mainly inspired by Super Meat Boy and most levels really have the same difficulty as you had in Super Meat Boy. If you are an old-skool gamer like me you will have lots of fun with this challenging game. Instead of raging I'm mostly smiling. Why? Because hardcore platformers almost aren't produced (anymore). Super Meat Boy has been a while back now, and after completing that it was really time for some new hardcore platformer to make me frustrated and give me a real challenge. The game has over 200 levels, each as frustrating as any and each level can be played in 3 different modes: normal, challenge and godmode. I am yet to figure out what godmode is, as I haven't unlocked that yet. Normal let's you play through the levels, well.. "normally", while challenge gives you even more of a challenge by limiting the dashes and jumps you can make per level. Besides that there's also one cookie in every level to collect to unlock (real-life!) recipes and there's hidden "red cubes" which you can collect to unlock a bonus world with hidden levels that give you even more of a challenge. There's 4 different themed worlds, each with their own unique (challenging and frustrating!) boss and after you beat the last one you unlock another 4 new themed worlds, which are inspired on the levels from the first 4 worlds, again with entirely new unique bosses. You could see the other 4 worlds as the "dark world" from Super Meat Boy, so to speak. The last 4 worlds will definitely give you the real challenge, and I've spent a couple of hours already trying to beat these. I am currently at 8 hours of playtime and only in world 5, so the game will give you atleast 20-25 hours of unique playtime, so it's really worth the money! After you beat everything you can collect yellow stars, by completing each level within the timelimit that the developers set for each level. These yellow stars can be spent in the "arcade shop" where you can buy about 10 unique minigames and where you can try to get into the highscores, which are shared online through Steam. The best times of each level can also be seen on online leaderboards. Then there's also a lot of achievements to collect, including hidden ones, so this will surely keep you busy for a while! :) The graphics are also unique and stylish and the soundtrack is sweet and gets you pumped, although perhaps they could have used more varying tracks for different worlds. I would give this game a 9/10. I would say regularly update the game with new levels or perhaps add a level editor with the ability to share your levels and worlds online to make this a perfect game. I would also love to see more of the "Fenix Box" levels, which look very classic (I believe from early in-dev times). Other than that, retro hardcore platformer, surely recommended, especially for this price! Developers are also very nicely in touch with the community and are actively listening to your feedback. :)
👍 : 46 | 😃 : 0
Positive
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