The Tower of Nod soars high above the clouds, dissuading adventurers and thieves alike from claiming its treasures. You are a Hero that can masterfully manipulate the falling Blocks and build a path upwards... but only while you're asleep! Move quickly and confidently to avoid the dangers ahead.
0 Players in Game
1 All-Time Peak
0,00 Rating
Steam Charts
0 Players in Game
1 All-Time Peak
0,00 Rating
At the moment, Tower of Nod has 0 players actively in-game. This is 0% lower than its all-time peak of 0.
3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score
Tower of Nod has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
110 minutes
This game is a unique mix of some very familiar and time tested mechanics: Tetris, platforming, and rouge-likes. It's a very lean game with little to no bloat, and it has a surprising amount of character/charm given the simple visual style.
The game play is very dynamic and for lack of a better term, has a sort of emergent feel to it. By emergent I mean that mechanics often have a dual purpose and react as real entities rather than key to lock solutions. An example of this is the Tetris pieces themselves, while you can simply bring them down and stack them as expected, you can also platform on them while they are in free-fall. This opens up a surprising amount of platforming possibilities and I found ways to quickly reach the exit door by combining the wall jump with the temporary elevated position of Tetris pieces.
If you are interested enough to bother reading the reviews, I highly recommend that you at least try the demo for this game.
👍 : 1 |
😃 : 0
Positive
Playtime:
142 minutes
Have you ever seen a tetris roguelike platformer before? I know I didn't.
The mechanics are well implemented, and the game is more than challenging enough to force you to experiment with them and find solutions. It's what they call emergent gameplay. The infinite replayability probably isn't quite there, but there's plenty of stuff to discover to keep it interesting until the point of beating the game.
With some pretty nice art and level designs, and again, just a solid, clean execution of the gameplay elements, it makes for a well made experience.
👍 : 2 |
😃 : 0
Positive
Playtime:
71 minutes
In a sea of indie roguelikes, this was the only one during next fest that actually caught my attention. It's fun, really unique, has a very high skill ceiling, etc. I haven't even beaten the first floor yet but given the cheap price and the sheer fun of the game I can definitely recommend it.
Basically a cruel game of tetris where you need to create platforms for yourself to climb to the top of a room. You can earn more tetronimos to add to your deck, and they might have wacky effects. The platforming is simple at first, but there are ways you can stack up blocks to account for walljumping or headbonking, and you can even make use of the falling block itself in a pinch. There'
I do have a few complaints. The lasers fire far, far more quickly than they should. It's basically impossible to react to them when they appear, and the intervals between them seem pretty random. Either make the tell last a lot longer before the laser fires, or have the lasers fire at a concrete interval. Also, I don't think the falling lava should be affected by physics, because sometimes it can move around in unexpected ways leading to cheap hits. And finally, it would be nice if the default jump was just a teeny smidge higher/floatier. It feels really inconsistent to try and jump up and around onto a block that's directly above your head, or to try and jump across a 2-block horizontal + vertical gap.
👍 : 5 |
😃 : 0
Positive
Tower of Nod Steam Achievements
Tower of Nod offers players a rich tapestry of challenges, with a total of 20 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Sleepwalker's Summit
Scale the Tower for the first time
Passing the Reins
Finish Champion's story
Compounding Interest
Acquire 900 gold
Dynamo
Destroy 10 enemies with a single thunderclap
Hook, Line, and Sinker
Finish Researcher #638's story
Fetch Quest
Finish Frido's story
Where the Heart is
Finish Germh's story
Up, Up, and Away
Jump 5 times without touching the ground or walls
Slick as a Whistle
Clear a boss without taking any damage
Safe!
Clear a climb without taking any damage
I Ain't 'Fraid of No Ghost
Clear the Living Armor
Ranidaphobia
Clear the Basilisk
Renovations Underway
Damage blocks from underneath 20 times in a single level
Roll Me
Reroll a climb reward 5 times.
Spring Cleaning
Reduce your library to 4 pieces or fewer
Watch your Head
Crush yourself with falling pieces 5 times in one room
Why'd it Have to be Snakes
Clear the Gyrwurm
Old Fashioned
Finish a run with a library identical to your starting library
Tower of Nod Minimum PC System Requirements
Minimum:- OS *: Windows XP, Vista, 7, 8/8.1, 10
- Processor: Dual-core CPU @ 2GHz
- Memory: 3 GB RAM
- Graphics: 1Gb Video Memory
- Storage: 200 MB available space
Tower of Nod Minimum MAC System Requirements
Minimum:- OS: MacOS 10.14+
- Processor: Dual-core CPU @ 2GHz
- Memory: 3 GB RAM
- Graphics: 1Gb Video Memory
- Storage: 200 MB available space
Tower of Nod has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.