
$3.99
Epic Pixel War Reviews
An action roguelike where you send armies of powerful units with different powers to fight against hordes of enemies, upgrading and finding new units as you go.
App ID | 2923960 |
App Type | GAME |
Developers | evoloiduts |
Publishers | evoloiduts |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Strategy |
Release Date | 6 Nov, 2024 |
Platforms | Windows |
Supported Languages | English, Spanish - Spain |

3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score
Epic Pixel War has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
650 minutes
The game play loop is good. The randomness of the encounters definitely makes or breaks some of the runs. This is much more noticeable on hard mode even though the only apparent differences are that the enemy commander gets invulnerability and spawns plenty of reinforcements once they get low enough. Speaking of which, it'd be nice to have a description of what makes 'hard mode' harder. It's not necessary, but at some points it doesn't seem any different than normal mode and the description would help.
The relics are also a cool feature. They're just good. I have three issues with them (one I'll talk about in the spoiler section). Mostly it's with the amount of relics. I understand it's difficult to make a wide variety, so it's not a deal breaker of a problem. The second, much smaller issue, is the icons shown when rolling for relics. There's icons for relics you can't even get. Some are for the relics you can only get through combos and others are for other items obtained by other means, however, I believe I've seen a few which I can't get no matter what I try. This could be if those relics are unlocked with the last 3 achievements I've yet to get, but I'll edit this if that's the case.
I have a love/hate relationship with the unit control system. It's easy to use and it gets the job done very well once you get your golden comp of units. The hate comes from when you need to micro manage the tank/melee, range, and commander units. It's not hard to select the specific units you want, but the few seconds it takes is enough for an explosion to wipe my rangers out XD. Not to mention the amount of times my commander went head first into the enemy army because I forgot to deselect them.
This next one is a bug. I thought I'd report it here for now. Sometimes on normal mode, my commander doesn't spawn in. This could be a feature to make the game easier, but I can't tell.
Lastly, the mysteries. I like that most secrets are found just my playing the game or reading some descriptions. They're literally sold to you in some cases (no micro-transactions required, not that this game has any). The title screen also hints at a few of the secrets to be discovered which is nice, but sometimes confusing. I definitely think some of them could use more... hinting at.
! ! ! SPOILER ALTER ! ! !
My other small issue with the relics is how few combinations there are. Being able to combine them for over powered effects (i.e. witch summon!) was a surprise, and greatly appreciated, but there aren't that many. This is understandable because there isn't an massive amount of relics in the first place, but if more relics are added I'd really like to see more combos.
👍 : 0 |
😃 : 0
Positive