Incremental Town RPG Steam Charts & Stats
Incremental Town RPG is an idle game where you manage the workforce of a small village, inputs, capital, other resources and help provide all the equipment and weaponry needed to progress and defeat creatures in distant Dungeons.
6 Players in Game
15 All-Time Peak
64,38 Rating
Steam Charts
6 Players in Game
15 All-Time Peak
64,38 Rating
At the moment, Incremental Town RPG has 6 players actively in-game. This is 60% lower than its all-time peak of 15.
Incremental Town RPG Player Count
Incremental Town RPG monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-03 |
5 |
-26.04% |
2025-02 |
6 |
+46.32% |
2025-01 |
4 |
+12.03% |
2024-12 |
4 |
+76.67% |
2024-11 |
2 |
-84% |
2024-10 |
15 |
+26.58% |
2024-09 |
11 |
+18.5% |
2024-08 |
10 |
0% |
2024-07 |
10 |
0% |
48 Total Reviews
34 Positive Reviews
14 Negative Reviews
Mixed Score
Incremental Town RPG has garnered a total of 48 reviews, with 34 positive reviews and 14 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Incremental Town RPG over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
3701 minutes
:)
👍 : 0 |
😃 : 0
Positive
Playtime:
1442 minutes
[h1]Side-scrolling Town Idler[/h1]
[i]Incremental Town RPG[/i] is pretty much what it says on the tin. It's an idle game where you build up a town, and go fight some monsters.
The town is in side-scroller form, several screens long. Send villagers to harvest resources, mainly wood, fish, coal, and ores. You have to hire villagers to use them.
You can send a few villagers per resource station to improve output. You can also upgrade stations in the market. Upgrading requires spending the resource produced. Fortunately, you can also click on resource stations for fast gathering.
Later, there are production buildings that use said resources. A mill/farm combo makes grain, grinds it into flour, and also produces meat and horses. The cookery makes bread and uses fish, meat, and bread to make better meals. The tavern brews grain into beer. And you have your standard blacksmith.
Spare villagers can be trained up in the barracks and sent out into battle agains various monsters. Your army is led by a general who levels up by fighting by themselves in areas accessed by the tavern. The fights here are full-screen, but there is a minimize button so you can do other stuff while your general fights. You'll need to build access to the areas the army fights in.
You build a building the game text refers to as a "mint" to make coins, but instead of making it out of the gold you're mining, you just get a better trading post.
You trade in resources for coin, but this is done on a countdown. There's no instant-sell of goods, nor are all resources tradeable. Production also seems to find some special resources, like fishing up bottles or finding gems, but these are not sellable, either. These rare finds become relevant for the final building.
The inability to sell everything at once becomes an annoyance with a million-coin quest milestone you need to reach. You have to babysit some of the trading goods to make sure they don't fall below what you need for efficent production.
The army fights do earn you cash, though you'll of course have to replace lost soldiers. Your general also earns cash when he fights in the areas accessed through the tavern.
The game has a "prestige" system, but it doesn't feel worth it. I didn't bother with it and still reached the endgame in 25 hours.
The prestige currency is prayer points, which are mostly earned by trading in drops from your general's fights in the tavern. Appropriately, the building to use them in and gain prestige is a church, but it is one of the last buildings you build.
There are a few prestige tech trees to improve your town, but you have to restart the game to use them. By the time you've saved up for something good, you're already halfway through the game, and most of the improvements you can gain are duplicated in the other upgrades you can get in a run.
After you've won the game, there's a couple more things you can do. There's a final building with access to a post-game fight zone. This takes some rare drops, the gems and such you can't sell, but one of them didn't drop for me by the time I unlocked it, probably because I didn't set production high enough on the resource that dropped it.
There's also a couple statues to buy.
This is a nice short little game by a young new dev. It needs some polishing up, but there are some solid fundamentals here. The dev already has announced another game in this vein in the works.
👍 : 1 |
😃 : 0
Positive
Playtime:
178 minutes
Amazing incremental title! The upgrades are logical, for once!
Progression was fine, even the prestige mechanic was decent.
It's great to see one's town fully built and the army growing.
Very nicely done, start building!
👍 : 1 |
😃 : 0
Positive
Playtime:
1969 minutes
This game is unfinished and has numerous game breaking bugs. It wouldn't be worth playing it if was free.
👍 : 0 |
😃 : 0
Negative
Playtime:
2380 minutes
Nice little incremental game made from a solo dev which is very responsive and active.
Got quick help via discord from him about an achievement. 100% completion is quite easy.
Recommended!
👍 : 43 |
😃 : 2
Positive
Incremental Town RPG Steam Achievements
Incremental Town RPG offers players a rich tapestry of challenges, with a total of 27 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Get 100 Woods
Get 100 Woods
Get 100 Coins
Get 100 Coins
Get 500 Coins
Get 500 Coins
Get 1K Coins
Get 1K Coins
Get 10 Workers
Get 10 Workers
Get 20 Workers
Get 20 Workers
Craft 3 Buildings
Craft 3 Buildings
Craft 5 Buildings
Craft 5 Buildings
Produce 20 Soldiers
Produce 20 Soldiers
Defeat Octopus
Defeat Octopus
Get 10k Coins
Get 10k Coins
Get 50k Coins
Get 50k Coins
Get 100k Coins
Get 100k Coins
Get 500k Coins
Get 500k Coins
Get 1Million Coins
Get 1Million Coins
NeverNoTM
Defeat the kraken using only the general
Xenobia
Defeat the Red Dragon with 1 Hit
Get 5 Prestige Items
Get 5 Prestige Items
Get 10 Prestige Items
Get 10 Prestige Items
Get 15 Prestige Items
Get 15 Prestige Items
Get 20 Prestige Items
Get 20 Prestige Items
Craft Dark Portal
Craft Dark Portal
Defeat King Crow
Defeat King Crow
Defeat Hydra
Defeat Hydra
Defeat Dragon Master
Defeat Dragon Master
Defeat Dark Wizard
Defeat Dark Wizard
Incremental Town RPG Minimum PC System Requirements
Minimum:- OS *: Windows XP/Vista/7/8/10
- Processor: 1.6 GHz Dual Core or faster
- Memory: 2 GB RAM
- Graphics: Graphics card supporting DirectX 9.0
- DirectX: Version 9.0
- Storage: 1 GB available space
- Sound Card: Any
- Additional Notes: Even slower systems run the game.
Incremental Town RPG Minimum MAC System Requirements
Minimum:- OS: 10.7.0
- Processor: 1.6 GHz
- Graphics: Any
- Storage: 2 GB available space
- Additional Notes: Even slower systems run the game.
Incremental Town RPG has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Incremental Town RPG Latest News & Patches
This game has received a total of 27 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Juny 2024 - Update 0.0.92.5
Date: 2024-06-03 23:00:51
👍 : 3 |
👎 : 0
Juny 2024 - Update 0.1.5.2
Date: 2024-06-09 13:43:14
👍 : 1 |
👎 : 0
Juny 2024 - Update 0.1.6 - Develop beta branch only
Date: 2024-06-12 17:33:52
👍 : 2 |
👎 : 0
Juny 2024 - Update 0.2.2.1
Date: 2024-06-16 14:28:11
👍 : 2 |
👎 : 0
Juny 2024 - Update 0.2.5.2
Date: 2024-06-18 23:57:22
👍 : 1 |
👎 : 0