GUNSWITCH is a top-down arena shooter: Mow through hordes of demonic aliens. Upgrade your weapons to fire thousands of bullets within seconds. Escape space prison with your robot squad. Switch your loadout on the spot to adapt and become a killing machine.
24 Total Reviews
15 Positive Reviews
9 Negative Reviews
Mixed Score
Gunswitch has garnered a total of 24 reviews, with 15 positive reviews and 9 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Gunswitch over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
8 minutes
Running on a 4090/14900k. This launched automatically into low/medium graphical settings. Didn't change anything and ran a few runs. Very low frame-rate and hitches. I like the idea of the game, but in its current state, I don't recommend it unless the devs can optimize this better.
👍 : 0 |
😃 : 1
Negative
Playtime:
107 minutes
Smooth with controllers, satisfying chaos, and cool weapon mods. Definitely worth a shot if you like wave shooters.
👍 : 12 |
😃 : 0
Positive
Playtime:
372 minutes
The game is really fun, and you totally get the worth of the price you pay! Great level and character design, awesome gun mechanics, terrifying enemy creatures and so on! The graphics and lighting are quite decent for an indie game, and I had almost no fps drops even with my old 1080. Worth mentioning that I haven't had any game breaking bugs either.
All said, there are certainly some aspects that can be improved on:
-accessing the settings can only be done on the main menu for some reason?
-having to move and aim at the enemy can take a bit of time to get used to. I found it easier to shoot while going sideways, but going up or down messed up my aiming(perhaps it is easier to play with controller, dunno)
-Friendly bots die too quickly for all the money you spend on them
As I said, I've had fun time in the first few hours and definitely plan to play more. I am sure the few bugs and issues I listed will be addressed with updates, and I am looking forward to the full release!
👍 : 13 |
😃 : 0
Positive
Playtime:
146 minutes
Really cool concept and solid core loop. If you're into bullet hells or survivor-style games, this one hits a sweet spot. I’m definitely coming back for more while waiting for the full release.
Small feedback: I’d personally prefer to see my cursor on-screen. The red arrow thing and the laser sight help, but sometimes I just want that extra bit of precision.
Also, try the laser gun. Trust me. Best weapon so far.
👍 : 7 |
😃 : 0
Positive
Playtime:
308 minutes
Core of the game, slaughtering aliens into pieces and combining different modifications to the weapons you use, is really fun and satisfying. Graphics look good to the eyes and deliver the atmosphere of the game successfully, but there’s still a lot of polish needed and a lot of content that should be added to make it feel more like a complete, playable, and overall more fun game.
On my 4050 + Ryzen 7 7735HS laptop, the game's optimization didn’t make it unplayable, but FPS drops do happen from time to time. I believe this will improve over time with feedback from different hardware setups, and I trust the developers will handle it.
When it comes to gameplay the game feels alright, but sadly, there are things that hurt that feeling, like the companion AI not even trying to survive. Some players might also want a crosshair, so having a simple toggle option would be nice. The UI and text at the main base also need some fixing. These things, like the UI and text, might seem minor and bearable for now, but people often look for small reasons to leave a negative review.
So, if the idea of the game interests you, and if you trust me when I say the gameplay actually feels good, because it really does feel good watching those little creatures get torn apart, then you should buy the game and support the developers. Leave feedback through a review or post on Discord or Steam forums about what you like, what you’d want to see, or what you think can be improved. That way, you’re helping a small indie team make the game better, and you get a game you already liked the idea of, more polished and more enjoyable for yourself.
👍 : 8 |
😃 : 0
Positive
Playtime:
99 minutes
A very innovative game that clearly draws inspiration from classics like Crimsonland and Alien Shooter. The map design is well thought out, and the gore effects from the monsters are satisfyingly intense. The visuals are sleek and futuristic, really selling the atmosphere and immersing you in the world. It could benefit from some voice acting to enhance the experience further, but overall, I'm impressed. I can’t wait for the full release!
👍 : 11 |
😃 : 0
Positive
Playtime:
722 minutes
This game completely blew me away. The top-down perspective look great and wave based is addictive. Mowing down hordes of monsters is ridiculously satisfying, especially when the screen fills with chaos and you're still standing. Also, the game's gore feel is very good.
The graphics are gorgeous, with detailed environments and slick visual effects. The character designs are creative and memorable, and the enemy variety keeps things exciting. I also love the wide range of weapons each one feels unique and impactful. Weapon upgrades are funny.
You can clearly see that the developers poured a lot of passion into this project. It’s not just fun right now it also feels like a game with huge potential for the future. I can't wait to see where it goes from here. I was going to write about some of the thing I didn't like, but I saw on the roadmap that these things would be worked on.
I haven't tried the co-op feature yet, but we will try it as soon as possible.
Highly recommended if you enjoy action-packed, skill-based bullet hell survival game.
👍 : 15 |
😃 : 0
Positive
Playtime:
180 minutes
If you like to destroy enemies one by one, then this game is definitely not for you. this game is for real brutal dudes who destroy enemies by the hundreds per second. hordes of enemies non-stop. thousand bullets per second. no break, no lunch, no days off. if you are a real man, then quickly grab your weapon and rush in with both feet!
👍 : 14 |
😃 : 1
Positive
Playtime:
16 minutes
The game runs poorly on the Steam Deck and you only get 1 wave and just nothing after that 1st wave. In it's current state I can't recommend this game.
👍 : 8 |
😃 : 0
Negative
Playtime:
75 minutes
This plays horribly. Wait for devs to at least fix it some. Mouse aim has no cursor, so you just have to guess where it is by your aim line, and controller aim is patently horrible, as it moves far slower than the mouse aim while also noticeably accelerating out instead of keeping up with you, and then actually slowing down as it approaches your intended input direction. This feels horrible, it's trivial for devs to fix, and they were told about it months ago in the NextFext demo.
The main thing that makes the game notable is having a group of robots fighting together that you can switch between and build up individually with different abilities. Cool idea, and I'd quite like to see a game pull that off, but this aspect also released in a horrible state. Your AI sidekicks walk between you and the horde (which often means more like strolling along inside the horde you're constantly retreating from--you'd really never want them walking closer to the horde), don't run if you run, don't pathfind to go around corners instead of sliding along often away from where you went and deeper into horde space, and just generally make no attempt whatsoever to stay out of obvious danger of follow your lead. You can switch to run one guy out of the horde, and the other one will just deliberately [i]walk right into it[/i] instead of keeping on from where they were. It'll drive you nuts, and there's no upside to it. Near universal NextFest feedback about the AI being a major problem, and yet here we are.
It has some potential to be cute, and the dev has expressed their intention to improve things, but they said that during the NextFest, too. Make sure you see some actual improvements, and not just wishful thinking. The release state of this is bad enough that putting it for sale knowing all this is concerning. The lack of simple progress since the NextFest is alarming. The effusive, obvious fake launch reviews are embarrassing. Updates will tell the real story, so look for those.
👍 : 9 |
😃 : 0
Negative
Gunswitch Minimum PC System Requirements
Minimum:- OS: Windows 10 64-bit (or Steam Deck)
- Processor: Dual Core 2.4 GHz
- Memory: 8 GB RAM
- Graphics: GeForce GTX 950, Radeon R7 360, or Intel HD Graphics 630
Gunswitch has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.