Utopia Must Fall
51

Players in Game

779 😀     35 😒
89,62%

Rating

$6.99

Utopia Must Fall Steam Charts & Stats

Defend humanity's last metropolis from mysterious alien machinations in this base-defending arcade shooter. Featuring rapid progression, randomly generated attack patterns and laser-sharp retro aesthetics.
App ID2849680
App TypeGAME
Developers
Publishers Pixeljam
Categories Single-player
Genres Indie, Action, Early Access
Release DateQ3 2024
Platforms Windows, Mac
Supported Languages English

Utopia Must Fall
51 Players in Game
159 All-Time Peak
89,62 Rating

Steam Charts

Utopia Must Fall
51 Players in Game
159 All-Time Peak
89,62 Rating

At the moment, Utopia Must Fall has 51 players actively in-game. This is 0% lower than its all-time peak of 159.


Utopia Must Fall Player Count

Utopia Must Fall monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-05 76 +408.9%
2025-03 15 -21.37%
2025-02 19 +52.88%
2025-01 12 -13.77%
2024-12 14 -22.64%
2024-11 18 -24.56%
2024-10 24 -18.43%
2024-09 30 0%

Utopia Must Fall
814 Total Reviews
779 Positive Reviews
35 Negative Reviews
Very Positive Score

Utopia Must Fall has garnered a total of 814 reviews, with 779 positive reviews and 35 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Utopia Must Fall over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 207 minutes
This one of the best arcade style games ever. Its just like old arcade cabinet games like Asteroids and Missile Command rolled into one combined with the new skill tree and upgrades making this so much more fun.
👍 : 2 | 😃 : 0
Positive
Playtime: 284 minutes
Tons of fun, cool retro graphics, great shooting gameplay, good sound effects. My only problem is that the game is way easier using "hermit mode" (i.e. no missiles, guns only). I wish missiles were more plentiful, would make the game a lot more fun and less brutal.
👍 : 1 | 😃 : 0
Positive
Playtime: 1016 minutes
Very fun, very hard. Big fan of the intersecting upgrades
👍 : 1 | 😃 : 0
Positive
Playtime: 2008 minutes
Idk what it is about this game. I bought it when i was drunk and i liked the colors. next day was dissapointed in my purchase but decided i would try it out. The games just fun bro idk how else to say it. Just buy it its good its fun its cool its epic its radical its sick and its also cool and its fun.
👍 : 1 | 😃 : 2
Positive
Playtime: 1101 minutes
the game itself at its stage(early access 0.702) is pretty good, of course it needs to be balanced after day 35 or so since there be limited upgrades as enemy gets more and more stronger, adding categories and upgrades in the future can fix that good. overall A LOT can be added since we're at EA stage.^_^
👍 : 1 | 😃 : 0
Positive
Playtime: 157 minutes
This game is large wet in the pants. If you have a fightstick play it on that, its a friggin blast. Works with HORI RAP N on Arch/Hyprland with 0 issues. 9.5/10. Does what it says on the tin really well.
👍 : 1 | 😃 : 0
Positive
Playtime: 1784 minutes
This is a delightful game, a modern take on Missile Command, thoughtfully made at every level. The sound design in particular is phenomenal. The music is bizarre but enjoyable. The visual aesthetic is executed well and the enemy variety is excellent. The game utilizes its simple aesthetic to amplify the noise in other ways, sometimes drowning the screen in all manner of shapes and colors. There are a lot of small details here that I like! When I first read what Blackout Protocol actually was, I actually laughed out loud. I really like the Galaga-style bonus for wiping out a full squadron or enemy group. In fact, the whole bonus-oriented play and the way score impacts your overall progression just adds a real element of depth to the whole thing that not many roguelike/lites emphasize. Every sound in the game has a satisfying punch to it. Every enemy is easily recognizable despite the lack of finer details. Care is evident in every layer of this game. The recent update to the upgrade trees is phenomenal. It's now abundantly clear what the consequences of a given upgrade choice are beyond just the stat bonus. A huge step in the right direction, with room still to improve for sure. Currently it's [b]begging[/b] for some sort of meta progression system - the difficulty ramps up quite quickly and while I currently welcome the challenge, repeating the early stages begins to get tedious because while the enemy patterns are fresh, the upgrades are not. Those first few days invariably have you waggling around the weenie laser and the game could do with some kind of means to ameliorate that. It's not uncommon for games of this type to have early-game skips that sort of throw you into a run at the true beginning of the ramp with all of the basic upgrade options or the opportunity to pick them quickly, something like that could be nice. The only other real nagging item is that the upgrade paths feel a bit hungry for long game depth, I feel like they could get [i]absurd[/i] but stop short of that. That might just be me having a skill issue so far, but you really hug the curve pretty tightly in my experience in this game. There doesn't really seem to be a way to "tilt" things like getting a "god run" in certain other roguelikes based on luck falling a certain way or reaching a certain upgrade goal/threshold. Anyway, for the price of an expensive coffee you can have a pretty chill/fun game and I think that's neat. Looking forward to how it develops.
👍 : 4 | 😃 : 0
Positive
Playtime: 159 minutes
Like nova drift was to asteroids, utopia must fall is to missile command. Good, mindless fun with a great aesthetic. It doesn't go as crazy with the builds as nova drift, but it still is worth your time if you liked it. They shifted to a custom engine it seems which allows >60fps.
👍 : 2 | 😃 : 0
Positive
Playtime: 105 minutes
It's good but not my kind of game. The early levels are pretty fun but once you're past the third or fourth level it just gets stressful. The enemies get extremely tanky which seems unfair to me, no matter how much you upgrade it's not going to feel like it's making much of a difference. It would be nice if there was a currency you got after a game that you could spend on perma upgrades that aren't already in the skill tree. When you die all you get is a start over with no reward for as far as you've gone.
👍 : 3 | 😃 : 0
Negative
Playtime: 745 minutes
Superb game, but a little repetitive as of now. I'm excited to see what this could be after a few more updates, and I'd still recommend it in its current state.
👍 : 5 | 😃 : 0
Positive

Utopia Must Fall Steam Achievements

Utopia Must Fall offers players a rich tapestry of challenges, with a total of 16 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Trainspotter

Completely destroy a giant asteroid and all resulting chunks without nukes

Commando

Survive a full day with the city shield offline

Sanctuary

Survive for 7 days without taking any shield hits

It's A Shiny!

Encounter and destroy an extremely rare enemy type

Cold War

Reach the end of a day with an arsenal of 25 nukes before launching any

Do You Taste Metal?

Launch 50 nuclear warheads (of any size) before the city falls

Calamari Fritti

Destroy a giant floating invertebrate by any means

Not Today Thanks

Destroy a bomber with a city-launched nuke during fly-over

Schadenfreude

Fail to be rewarded any performance bonuses for an entire day

Berserker

Survive 5 consecutive days with the city shield offline

Nuclear Boycott

Survive 7 days without launching, buying or researching nuclear weapons

Obeliskos

Encounter and destroy an ancient totem of demolition

Blissful Ignorance
Seafood Platter
Bookworm
Bohemian

Utopia Must Fall Screenshots

View the gallery of screenshots from Utopia Must Fall. These images showcase key moments and graphics of the game.


Utopia Must Fall Minimum PC System Requirements

Minimum:
  • OS *: Windows 7 or higher
  • Processor: 1 Ghz CPU
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 4000 or equivalent, Integrated cards also work
  • Storage: 250 MB available space

Utopia Must Fall Minimum MAC System Requirements

Minimum:
  • OS: 10.15 or higher
  • Processor: 1 Ghz CPU
  • Memory: 2 GB RAM
  • Storage: 250 MB available space

Utopia Must Fall has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

Utopia Must Fall Latest News & Patches

This game has received a total of 2 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

+ The Quality Of Life Update Is Live +
Date: 2024-11-26 15:07:28
👍 : 220 | 👎 : 1
+ First Major Content Update '666' Is Live +
Date: 2025-01-31 18:06:55
👍 : 316 | 👎 : 5


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