Super Chibi Knight Reviews
The Kingdom of Oukoku is threatened by the spicy influence of General Tso. Citizens have placed their hope in a small knight who fits the requirements of ancient legends. Which path will the Chibi Knight choose...
App ID | 283080 |
App Type | GAME |
Developers | PestoForce |
Publishers | Armor Games Studios, PestoForce |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
Genres | Indie, Action, RPG, Adventure |
Release Date | 24 Jun, 2015 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

16 Total Reviews
15 Positive Reviews
1 Negative Reviews
Mostly Positive Score
Super Chibi Knight has garnered a total of 16 reviews, with 15 positive reviews and 1 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Super Chibi Knight over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
890 minutes
Super Chibi Knight is a spiritual successor (or rather, a sequel) to an old Flash game from the golden days of browser gaming—back when those were still around and thriving. Thankfully, you don’t need to have played the original Chibi Knight to understand the story of Super Chibi Knight.
At its core, Super Chibi Knight is a hack-and-slash game with some RPG elements, wrapped up in a colorful, charming art style. The game was created by a passionate father who handled the coding and artwork, while his then 8-year-old daughter voiced the main protagonist—a fun little detail that adds to the game’s charm.
The game features simple controls, nice visuals, and easy-to-learn mechanics. The story itself is as straightforward as it gets: a big bad villain threatens the world, and a chosen child must rise to save the day. Very Zelda-esque. The world is semi-open, allowing for some freedom in quest selection, and certain quests even have different outcomes depending on your choices.
There are two routes you can take:
The Beast Tamer path, which makes the game feel like a walk in the park.
The Mage path, which turns the experience into a clunky, low-budget Dark Souls run.
In my opinion, the Beast Tamer route is overpowered, while the Mage path is a wasted opportunity. Mana doesn't regenerate, so you’re forced to either scavenge for MP potions or—more absurdly—kill yourself and respawn with full HP and MP. Since there's no real penalty for dying, this turns the whole mechanic into a joke.
Difficulty-wise, the only real challenge is completing the entire game as a Mage without dying once—which is more frustrating than rewarding. The final boss is disappointingly easy, and enemies sometimes behave strangely, making it awkward or even impossible to hit them.
All in all, Super Chibi Knight is okay. I enjoyed playing it, but nostalgia probably played a big role in keeping me invested. The game is fun, though, and I'd recommend it only if you have fond memories of the original Flash game. It frequently goes on sale for just a few cents, so if you’re curious, you won’t be losing much by giving it a shot. It's short, but it has its charm.
[h1] TL;DR [/h1]
[list]
[*]Sequel to an old Flash game (Chibi Knight), but you don’t need to play the original.
[*]Hack-and-slash with RPG elements, colorful graphics, and simple mechanics.
[*]Developed by a father, with his 8-year-old daughter voicing the main character.
[*]Semi-open world with multiple quests, some having different outcomes.
[*]Two playstyles:
[*]Beast Tamer → Overpowered, easy mode.
[*]Mage → Feels broken, no mana regen, requires potions or respawning to refill MP.
[*]No real penalty for dying, making difficulty trivial.
[*]Final boss is disappointingly easy, and some enemies behave awkwardly.
[*]Best enjoyed for nostalgia, otherwise, it's just an okay experience.
[*]Only recommend if you liked the Flash game, but it’s cheap on sale, so worth a try.
[list]
👍 : 1 |
😃 : 0
Positive