Playtime:
2162 minutes
I realise and appreciate that the theme is not everyone's cup of tea, and that is perfectly fine, (those who are not fond of it, can simply leave it alone and play something else they enjoy), but for me, Wild Assault quickly become one of my favourite games! I'm not particularly keen on PvP focused titles or PvP in general really, i prefer PvE and Solo experiences, but I had been hoping for a "Furry Battlefield" type game for a while, particularly one that was not centred around sexualised content (each to their own right?). So, i was cautiously optimistic when it had first been announced. Thankfully I was able to participate in the final play test they had run prior to its release into EA and i really enjoyed that; and i have to say that even now in early access i haven't felt disappointed; a little wanting content/feature wise, but not disappointed.
The game is certainly not perfect; it needs more time and love to be refined and to have more content/features added and or adjusted - which is to be expected from an EA game and which the Dev's have been doing already, promising much more to come, but even so the game is a lot of fun! There is no pay to win, no characters or weapons locked behind a paywall, the free-tier Battlepass is pretty decent in my opinion, with the game having additional free events to unlock more cosmetics, premium currency feels a little more reasonably priced compared to many other games (especially after player feedback surrounding initial cosmetic prices; which they listened too very quickly and even refunded players accordingly afterwards), progression feels well paced and simple and it is not super grindy, so your time feels a little more respected.
The Dev's have been doing a great job thus far and from what i have seen, they are active and they seem to be listening to player feedback. They regularly patch issues and concerns and seem to be committed to their game and community (only time will truly tell of course but so far so good). Despite how some might feel about "Furries", it is very reminiscent of Battlefield - minus a few missing things like vehicles or environmental destruction for example (which i personally hope come later), but for those who are not keen on the theme and are unsure about it, i think it is worth looking past the Furry exterior and giving the game a fair go before making a final personal verdict. The best review is the one you make for yourself. You may find that the game is better than expected and you have a great time with it, but if not, then no real harm done. Simply request a refund, perhaps consider sharing some honest constructive feedback to the Dev's so they can learn something good from your time and experience with their game and then just move on. At least you would have tried it and been able to make an informed decision for yourself and maybe assist someone else in making theirs at the same time, while also helping fill up server's with more players rather than bots for however long you happen to be on. Everyone wins.
Personally i like playing against bots and think that bots filling up server's is far better than not being able to play at all. That being said, i think it would be beneficial for the game to have PvP only servers and PvE/PvPvE servers, along with solo/local offline and private game support.
To the Dev's.
Great job so far Combat Cat! Keep up the good work, keep listening to feedback with an open mind and keep persevering to improve your game and ensure it becomes a healthy mix of what you envisioned it to be, but also what your players are hoping and looking for. I for one am excited for the future of Wild Assault and to be a part of its community! Thanks for reading!
EDIT: Regarding the cost for premium currency (Beast Coins), when i wrote my review, i had yet to attempt to purchase any currency and thought that the prices shown were in my countries dollar. It turns out that it is not and that the price is in fact in USD (this may very well be something that was mentioned by the Dev's but that i had simply not seen), but either way, it kicks up the price enough that it makes it comparable to any other F2P game. Personally i think that it makes a single skin for a character far too expensive and not really worth the cost.
Does this mean i wont ever get any skins? No. But what it does mean is that if i do decide to get something, it will need to be for something i REALLY REALLY REALLY want. Now if it were say $5-10 cheaper per character skin (and reasonably cheaper for other items), then id be much more willing to spend more money, because i get much more out of that, while still supporting the game. I understand that it needs to be worth it for the Developer's, and i sincerely appreciate that, but, i work very hard for this money and what i spend it it on, MUST be worth it to me first. At the end of the day, digital goods are digital and thus not truly ours (the consumer). Such things can and have been taken away at a Developer's discretion for one reason or another - consider other games that are shut down after many years (or soon after in some cases) as an example of this. You may have had good use out of it for a long while, but then for whatever reason, said game is shut down and all the money you spent on those additional digital goods, is as of that moment, gone. This can be a double edged sword though, because should a game not do well enough financially, then that could cause that game to fail, especially for smaller businesses. Its a difficult balance to get right, so no dig at the Dev's whatsoever here. With that said, i am not saying that you shouldn't spend some money reasonably, but this is just something to consider when weighing out the value of what that money is spent on.
It would be highly beneficial for prices of in-game items to: 1. be shown in the respective players local currency in-game, and or 2. at least show what currency you will be charged in prior to attempting a purchase in-game. Yes, you will see it when you attempt a purchase via Steam, but i still think it would be respectable to have all the information prior. Its not a deal breaker by any means, just a beneficial change in my opinion.
Once again to the Dev's. I love Wild Assault, it is one of my favourite games and i want to see it succeed! Perhaps consider allowing premium items to be purchased with Beast Tags from the beginning or on a rotating basis in a dedicated in-game store (the standard in-game currency for those who don't know). It might take some time to grind the amount needed, but it would help keep players playing the game and allow players to get more out of the game. Thanks again guys!
👍 : 6 |
😃 : 2