Playtime:
631 minutes
[b] If you have any questions about this game before you buy it. feel free to comment on this review and I'll try answering them for you. [/b]
[h1] The Game and Graphics [/h1]
[h2] Gameplay and playable content [/h2]
[h3] Game modes and player numbers [/h3]
The game modes are just point control and that's it as TDM is time gated for whatever reason acting like games haven't had multiple game modes always open, but that is a trend nowadays. So the game becomes mostly repetitive and doesn't provide much for the start which is probably why the game has about 364 players max (More then Tower Unite since those numbers stay consistent at least) but this does cause a problem of matches not being the best to get into, TDM just opened as I am writing this and I couldn't get into a match it said 1/8 needed, I seen it go 2/8 then after a while back to 1 so it seems no one is on TDM, specially since 344 people are playing which is pretty much the whole player base so this game doesn't look like it's doing well.
[h3] Gameplay [/h3]
The game play feels stiff, and the main appeal I remember for this game (other then the characters being anthro for furries) was that the animal they are effects the character, so a rabbit would be fast and jump high, a skunk would use it's stink spray as a weapon, and a bull would charge with it's horns and be tanky, though the game somewhat does this, it feels like not by much and sometimes like some characters don't at all or it's an after thought. I kind of feel like the game should of been a bit more out there with the movement and not be so stiff and to the ground, have some more traversal game play, like high areas for Rabbit characters to jump up on high places and climb stuff, other characters could do the same if their race fits it, it would make the combat a bit more dynamic and be a bit better for classes like the sniper which doesn't really have any good spots to snipe from, I think there is like only 2 maps and they don't add anything to stand out from each other.
[h3] Maps [/h3]
at the start there seemed to be only 2 maps, at least that was all I could play, now season 2 is out I have played 2 extra maps, 1 being some military place that seems kind of boring and dull and the other being a desert with open areas and junk laying about for cover, I actually like this one as it makes sniping useful since it's pretty much useless in every other map, though the weird thing is I'm pretty sure this desert map was in the promo for this game, so why wasn't it at launch and added in season 2?
[h3] Systems that feel useless [/h3]
Healing and reviving seem kind of pointless, no one revives anyone and healing just feels like a waste of time, I played as the Cat girl and the amount of times I would use her glove to revive someone with some distant and they instantly die because they get up with bugger all health or you just get gunned down, I found that it was better to just not even bother and just focus on killing as I would revive someone to either die again or kill 1 person where I would take out a whole lot, just seemed like it was better to focus on gunning people down instead, plus when you're down no one bothers to get you, they walk past and why should they, the reviving and healing just seems pointless, It's better to kill yourself and respawn and get straight back into the fight.
Sniping just seems pointless other then 1 map, most of the 4 maps are just close combat and those that have open areas just have no one there as there are buildings near by better to bundle around at, the desert map is the only one that has large open areas and sight lines with junk scattered about for cover, though I do think there needs to be more advantage points that are higher as most of the games combat feels levelled despite having areas with some elevation like the bridges and some buildings
[h3] Hacking problem or a balancing issue? [/h3]
At this point I can't fully tell but you will see people walking left to right one shoting people with a weapon that doesn't one shot, or somehow a match you was dominating suddenly 180's as now everyone on your team drops in 1 shot all of a sudden where originally they didn't. keep in mind my match was full of Russians so it could most likely be hackers. Either way it's just boring to spend ages seeing hit markers then some guy with a weapon that isn't that powerful walks left and right on the spot and you die to 1 bullet, either way something needs to be fixed.
[h2] Graphics [/h2]
[h3] Visuals [/h3]
The game feels like a phone game ported to PC, graphically it looks it as well, it's a clutter of a game when in combat which makes sense since it seems like an Asian game which usually have no visual clarity and mostly become visual clutter, it's not the worst but give it time when they add over the top stuff and it will be.
I also discovered that when you put the graphics to the max with the fur stuff and everything this doesn't fully mean the game and means the menu screen, in game the characters look a little dulled down, for example the skunk girl, in the menu and victory screen she has full on fur and everything, the model looks really good, but in game I noticed though her clothe textures look good, her fur on her face was flat and nothing like the menu one, making her look really off and kind of goody now she had no fluf to her, the more I play and look at the graphics of characters and the environment the more It looks like a phone game and the PC port doesn't let you funny use the power of your PC which is a shame as I have a high end PC and want to see this game put to the text on max but despite everything is set to extreme, it doesn't look like it much.
[h1] Monetisation and the BattlePass [/h1]
[h2] The BattlePass [/h2]
[h3] Signs of FOMO [/h3]
[u] I take this part back, I said the game had FOMO and the battlepass ended and that was it, but I found out I was wrong, you can actually go back and select the old battlepass if you want like in Halo Infinite, you know what, props to the devs on this one, good job, I take back what I said at this part and apologise, do more stuff like that please! [/u]
[h2] Monetisation [/h2]
[h3] Monetisation and the future of it [/h3]
The game's monetisation so far is paying for the BattlePass, and paying for 2 cosmetic packs, though looking at the other stuff in the game there are things that look like what phone games or free to play games monetise, stuff like weapon XP things you can use, so don't know if down the like they will put a price on them in the store, either out of a need from the price of the game and not making much money with the small amount that play this game or what
(Little Update, there is a shop for cosmetics, to by a skin for the character and a weapon as well as a Profile pic, player card and an Emote, it's £15, so the usual for games nowadays, this isn't free to play yet, which would soften this, all I think of when I see modern games sell stuff like this for £15 to £20 maybe even £30, is around the 360/PS3 era, you would get all this for £3 to £5, do with that as you will just thought to let people know)
[h1] Little Extras [/h1]
[h3] Overall thoughts [/h3]
Overall the game is disappointing and it's a shame as I was really interested in this game, I'll probably pop on and play more from time to time but the game doesn't really feel like it has anything to keep players around much, maybe making the combat a bit more better with more traversal and gameplay to the characters and some extra game modes that aren't time gated, I would say have a big map game mode with vehicles and big combat like battlefield a bit, but the player numbers would be a problem since what the game has already they can't get any other game mode going.
There is more to be said but I will add more as time goes on.
[h1] Joke...or is it? [/h1]
[b] What this game needs is a thick cow girl with massive milkers, that will 100% save this game [/b]
👍 : 64 |
😃 : 9