Alien: Isolation - Lost Contact DLC

Welcome to Lost Contact, the fourth add-on content pack for Alien: Isolation, returning to the epic Salvage Mode. Trapped in deep space on board Sevastopol, you'll need to explore the station to complete objectives and survive. Can you evade your enemies across ten waves of challenges, or will you take them head-on?
App ID282515
App TypeDLC
Developers , ,
Publishers SEGA, Feral Interactive (Mac), Feral Interactive (Linux)
Categories Single-player, Steam Achievements, Steam Cloud, Downloadable Content
Genres Action
Release Date10 Feb, 2015
Platforms Windows, Mac, Linux
Supported Languages English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Czech, Polish, Russian

Alien: Isolation - Lost Contact
2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score

Alien: Isolation - Lost Contact has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 0 minutes
A series of missions about Axel, the guy from the first mission on the station. Roughly 60 mins of gameplay.
👍 : 0 | 😃 : 0
Positive
Playtime: 0 minutes
i didn't like. not fun. it's like a lazy sloppy mod. alien always appearing front of you and when you close your objective always there waiting for you to come. object placement terrible.
👍 : 1 | 😃 : 0
Negative
Playtime: 0 minutes
You know what problem is with this DLC and Safe Heaven? Paying a lot of time on finding shitty here and there. You always need craps like keycard, kits, tools ... so you have to search every corner to find them, and they never tell you any clue where those damn things are. Wandering up and down makes game so boring. I passed Safe heaven and then stuck here because I couldn't find a keycard. I walked everywhere I could reach with an alien following. You know what? I just walked for half an hour without hiding because the alien was curious when this fool could find the keycard. At last I fired the pistol letting alien kill me since I couldn't shoot myself.
👍 : 3 | 😃 : 11
Positive
Playtime: 0 minutes
This came with the Season Pass. It's basically a set of very difficult maps. You can select different characters, each with their own inventory setup. I suppose the goal, aside from having fun, is to make it as high as you can on the leaderboards. Of course, you'll always have those clowns who have to cheat their way to the top. I guess it's to boost their self-esteem or something because their parents didn't love them enough as children. Completed in 00:00:00 with 2,000,000 points my @ss. And while WW leaderboards have been a thing for decades, developers still can't figure out how to ban these idiots. Regardless, if you want all the Alien: Isolation content, or just a set of new challenging maps, this is for you.
👍 : 0 | 😃 : 1
Positive
Playtime: 0 minutes
Lost Contact is a DLC for Alien: Isolation which is basically a longer version of Survivor Mode. You start in a safe room, and you can choose between 2 missions in 2 different locations. One might be easier than the other, depending on your familiarity with the maps and play style. Of course, the Xenomorph and possibly other enemies lurk these areas. Once you complete 10, you can leave. Here you can play as Axel, a survivor and the first person from the station Amanda meets in the main game. Compared to the previous Salvage Mode DLC, Safe Haven, I prefer this one. Mainly because we're more familiar with the character, and the levels are better-designed as well as being easier. That said, it's still pretty far from easy. You can save in-between missions at the cost of score, but I find the Survivor maps easier. If you like the challenge these maps bring you'd probably enjoy it, but if not don't bother. No new story content or achievements.
👍 : 0 | 😃 : 1
Negative
Playtime: 0 minutes
Lost Contact is the second Salvage Mode DLC for Alien: Isolation. Just like Safe Haven, it adds a single map to Survivor Mode, though one in which you must complete 10 different objectives between two areas. This DLC also adds Axel as a playable character for Survivor Mode. I can't really say much else besides what I mentioned in my Safe Haven review; the goal of this mode is to complete ten objectives, returning to the safe room between them and getting rewards, and you can save between rounds by spending points. As with the other DLCs, I recommend getting it on sale.
👍 : 1 | 😃 : 0
Positive
Playtime: 0 minutes
luke warm recommend because the gameplay is good and the survivor missions take place in new areas not seen in the main game. it's just gameplay sneaking around and completing objectives. there's no compelling reason to do it unless you just want more gameplay. there's no story or anything. there are leaderboards, but they are completely ruined by cheaters.
👍 : 1 | 😃 : 0
Positive
Playtime: 0 minutes
While the base game is pretty good (at least for hardcore alien fans like i am) pretty much all the DLC for Alien Isolation is utter crap. It‘s just that some of the DLC are less crappy than others. Since i don’t want to write an individual review for every DLC, this covers all of them. Let’s start with the less crappy ones: „Crew expendable“ and „Sole survivor“. There is really not much too say about those two, apart from that they are directly inspired from scenes from the first alien movie and that they are extremely short. We are talking about half an hour maximum for each of them. They are playable, but simply too short to waste more than maybe a buck or two on them. The rest of the DLC are map packs for survivor mode. „Corporate lockdown“, „Trauma“ and „the trigger“ each consist of 3 small, short maps, while „Lost Contact“ and „Safe haven“ are just one big map, that is at least twice the size of the others, has 10 objectives and takes considerably longer to beat. The problem that pretty much ruins the all the dlc is the fact, that you can‘t lower the difficulty (except for crew expendable and sole survivor, which can be played on any of the difficulty modes). As far as i can tell, the maps are set on nightmare difficulty, which is never fun in this game. 95% of the time the alien is right at your heels and even if you manage to hide, it just sticks around for way to long, just waiting until you leave your hiding spot. It makes completing the required tasks a very frustrating and unfair ordeal. In safe haven and lost contact you can safe inbetween the missions at least but in the other 3 dlc, there is no safe function. If you die, you go all the way back. The maps of the other three can either be played in a row (you carry all your weapons and resources over to the next map, but if you die, you always need to restart from the first map) or individually (less frustrating when you die, but you always start the next map only with basic loadout). I strongly recommend playing the second way, because if you die on the third map and have to restart from map one, there is hardly anything more rage-inducing. i completed the main game in about 18 hours, and it took me another 17 hours just to complete the dlc. It's not because the dlc is so long, it's because it's so f****** unfair and unbalanced. If you are good you can finish the 3-map dlc within 15 to 20 minutes each, but if you are not a super-patient alien isolation pro-player you WILL DIE A LOT which really ramps up the time necessary to complete even the shortest of maps. The safe haven and lost contact missions would roughly take an hour each to complete, but since i died so often it took me 3 to 3 1/2 hours for each of them to complete. Like i mentioned earlier, those two have a safe function, but the progress is only safed as long as you are playing. If you leave the game, all your progress is erased and you have to start over again, so you have to finish them in one sitting, (and i don't think that many people have 3 spare hours that often). Nevertheless IF you HAVE TO buy dlc for alien isolation, I'd suggest taking either Safe Haven or Lost Contact, since they have the most value for their price and sometimes even come close to being slightly fun. Otherwise I'd say, just play the campaign of the base game again, which is way better designed and much less frustrating than this. __________________________________________________________________________ ALL THE DLC FOR ALIEN ISOLATION Genre: Survival Horror / Stealth Release: Q4 2014 - Q1 2015 ( ) 0/8 Simply one of the worst games ever made. Don't waste any money on this. ( ) 1/8 Bad. Seriously flawed with barely any redeeming qualities. Worth a couple of Cents at best, if at all. (X) 2/8 Sub-par. Only for hardcore-fans of respective genre / series. Don't pay more than 5 bucks. ( ) 3/8 Meh-diocre. It‘s okay. Don't pay more than 10 bucks. ( ) 4/8 Decent, but not for everybody. Don't pay more than 15 bucks. ( ) 5/8 Good game, Must-play for genre- / series-fans. Worth 20 to 25 bucks max, if you are not a fan. ( ) 6/8 Great game, universal recommendation. 30 bucks would be a steal for this. ( ) 7/8 Outstanding game, a milestone of it‘s respective genre. Definitely worth its full prize. ( ) 8/8 Simply one of the best games ever made. Get this, the prize doesn't matter.
👍 : 5 | 😃 : 1
Negative
Playtime: 0 minutes
If you loved Safe Haven you'll love this. 10 more branching challanges based in two large areas. I could've sworn some of the music and NPC dialogue I heard was new. It took me at least two hours to beat, and it's VERY difficult later on. Trust me, even though Axel is the new player-character for this DLC, pick someone else with a flamethrower and Medkit. You can't find a medkit otherwise until VERY late, and health becomes a major problem in the second half...
👍 : 54 | 😃 : 5
Positive
Playtime: 0 minutes
This is one of the seven DLCs that come with the Alien Isolation Season Pass/Compete Collection. Two (Last Survivor/Crew Expendable) are story DLCs that let you play as characters from the original Alien movie, as you recreate classic scenes. Those two DLCs are awesome, non time-based content packs that I would recommend to anyone wanting between 1-1.5 more hours of content, or anyone looking for an exciting nostalgic experience. However, the rest of the DLC is "Survivor Maps" where you play as a random character (more unlock with each DLC) completing random objectives, in new maps that aren't featured anywhere else in the game. They will likely only be fun to those who: 1) Like the game so much, but want even more content 2) Are looking for a challenge (because there is no save points) 3) Are looking for a more "arcade-like" Alien Isolation Experience (You never know what objectives you will get, which paths you will take, which enemies you encounter, and there is a time limit on each challenge.) If you fit into any of the categories above, you will like the Alien Isolation DLC. If you don't, I would suggest getting just crew expendable/last survivor DLC, or none at all.
👍 : 46 | 😃 : 0
Positive

Alien: Isolation - Lost Contact DLC

ID Name Type Release Date
214490 Alien: Isolation Alien: Isolation GAME 6 Oct, 2014

Alien: Isolation - Lost Contact offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.


Packages

ID Name Type Price
38880 Alien: Isolation - Lost Contact Package 2.71 $
79549 Alien: Isolation Collection Package 49.99 $

There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.


Alien: Isolation - Lost Contact Screenshots

View the gallery of screenshots from Alien: Isolation - Lost Contact. These images showcase key moments and graphics of the game.


Alien: Isolation - Lost Contact Minimum PC System Requirements

Minimum:
  • OS *: Windows 7 (32bit)
  • Processor: 3.16Ghz Intel Core 2 Duo E8500
  • Memory: 4 GB RAM
  • Graphics: 1GB (AMD Radeon HD 5550 or Nvidia GeForce GT 430)

Alien: Isolation - Lost Contact Recommended PC System Requirements

Recommended:
  • OS *: Windows 7 (64bit)
  • Processor: AMD: Phenom II X4 955 - 4 Core, 3.2 GHz or Intel: Core 2 Quad Q9650 - 4 Core, 3.0 GHz
  • Memory: 8 GB RAM
  • Graphics: 2GB (AMD GPU: AMD Radeon R9 200 Series or Nvidia GPU: Nvidia GeForce GTX660)

Alien: Isolation - Lost Contact Minimum MAC System Requirements

Minimum:
  • OS: macOS 10.10.4
  • Processor: 2GHz Intel Core i5 or greater
  • Memory: 4 GB RAM
  • Graphics: 1GB AMD 5750, 1GB Nvidia 650M, 1.5 GB Intel Iris Pro 5200 (See Notes for more details)
  • Storage: 35 GB available space
  • Additional Notes: The game is supported on the following Macs. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.
    • * All 13” MacBook Pros released since 2016
    • * All 15” MacBook Pros released since Mid 2012 with a 1GB graphics card or better
    • * All 21.5” iMacs released since Late 2013 (Models with an Intel HD5000 graphics card are not supported.)
    • * All 27” iMacs released since Mid 2010 with a 1GB graphics card or better
    • * All Mac Pros released since Late 2009
      Please note for your computer to meet the minimum requirements it must match or better all elements of the listed spec. For more detailed specifications check the Feral website.

Alien: Isolation - Lost Contact Recommended Linux System Requirements

Recommended:
  • OS: Ubuntu 14.04 64-bit, SteamOS
  • Processor: 3.2GHz+ Intel i7 Quad Core
  • Memory: 8 GB RAM
  • Graphics: Nvidia 970 (driver version: 355.11)
  • Storage: 35 GB available space
  • Additional Notes: NOTE: AMD and Intel graphics cards are not currently supported by Alien: Isolation.

Alien: Isolation - Lost Contact has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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