Welcome to Safe Haven, the third add-on content pack for Alien: Isolation, featuring the all-new Salvage Mode. How long can you survive? You've found the only safe room on Sevastopol but supplies are running out. You'll have to venture out, complete objectives and return to the safe room safely. But who's waiting for you out there?
3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score
Alien: Isolation - Safe Haven has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
0 minutes
It's better than survivor mode, I'll give it that.
That being said, this is still technically survivor mode, but it's a 'salvage challenge'. How... exciting. This challenge can only be recommended to the hardcore fan-boys of Alien Isolation, as it's one that really tests your endurance and overall understanding of the game-play. It's not just 'avoid the alien until you win or die', it's got an interesting structure where you must complete a single objective one a time before scurrying back to your little Left 4 Dead safe house. The game even throws in android-exclusive or looter-exclusive tasks that omit the alien completely, which makes for a much needed change of pace and certainly doesn't go unappreciated. But even so, I find myself unable to recommend this game. Yes, it's miles more interesting than the generic survivor maps, but it's not without its flaws. I don't know why they couldn't program it in, but you cannot save your damn game at all, requiring the whole thing to be beaten in one single session - and if you click play on this D.L.C you better have a snack in you because the whole thing took me a little over an hour, including deaths. Yes, you can save your progress if you have enough points, but actually turning off the game will erase everything.
And make no mistake, this challenge really earns the name. Just like with the rest of survivor mode, the alien's aggressiveness and attention is turned up to ten, and at the end of the journey, you must contend with TWO aliens at once. And it feels a lot more unfair than when you deal with the two+ aliens at the end of the main story.
One other thing that sucks is the limitations with each character you play as. I thought it'd be cool to play as Ransome or Hughes, yet Amanda starts with the flamethrower, and I know I need that thing with me.
On the plus side, Safe Haven gives you the opportunity to pick your task and that definitely allows for some replayability. For example, every 'level' branches off into Objective A or Objective B. The freedom to decide what you want to do is a nice touch.
All in all, this might be the best D.L.C the game had going for it, but that's still not saying much. As I've stated in my other reviews for Alien Isolation's D.L.C, I'd say put your money to better use.
👍 : 5 |
😃 : 0
Negative
Playtime:
0 minutes
Safe Haven, the third DLC for Alien: Isolation's Survivor Mode, has a bit more content than the previous DLCs. While it adds a single map and character (Hughes, in this case), it introduces a twist to Survivor Mode gameplay, introducing what's called "Salvage Mode". In this map, rather than having a single main objective with three optional ones, you have 10 rounds of objectives to complete, in two different areas of the map.
At the start of the game, and between objectives, you must select your objective in the Safe Room; there's two objectives per round, with different rewards. You can also save between objectives in the Safe Room, although you need to spend points in order to do so (and the save only lasts for the game session; if you quit, you have to restart).
While I'm not that much of a fan of Survivor Mode, I can say this DLC has a nice twist to it, and I'd rank it above the previous Survivor Mode DLCs. I still recommend getting it on sale, though.
👍 : 5 |
😃 : 0
Positive
Playtime:
0 minutes
[h1]if you own Alien: Isolation Season Pass, DO NOT purchase this content here as you will be charged again.[/h1]
👍 : 57 |
😃 : 12
Positive
Playtime:
0 minutes
This is the third add on for Alien Isolation. This DLC only makes sense if you really reaaally liked the game.
So. ..you finished the game, you loved it. You loved it so much that you may be interested in playing new levels... even if these new levels don´t have a proper story (there are no cut scenes, like in the main game, no dialogues)
Its just you, sevastopol and the Alien...and some working joes (sometimes) and some soldiers (sometimes)
Its like, all the team from the game left the building and only the guys doing the levels remained... but it really is well done. Nice new levels, you have several missions to do, like go colect some thing, or activate an elevator, or turn down the power surge, or rescue a poor fellow who is trapped by bad guys or working evil joes, or just go around avoiding the alien to get to another point...
It really is like the main game, but without any narrative, and it must be noted...the Alien is on Hard mode (no easy mode for survivor) so if you only played on easy it will be though...not impossible but ...
Of all the five dlcs this is the best, there are mainly two types of dlcs, this one being the second type where you have 10 mini missions to do , you start in a safe room, and you are given two missions to choose from. You have to choose wich one acomodates better your skills and also wich one gives you the better prize. And when you finish it , you return to the safe room and theres some goodies waiting for you and the next selection of missions to choose from, repeat 10 times. Saving at first its not possible, but once you make some missions you get enough points to save. It really works well once you get the hang of it, and you really have enough points to save all the time.
At full price its not worth it, but with a sale discount it is allright.
👍 : 11 |
😃 : 0
Positive
Playtime:
0 minutes
This DLC is in my opinion the best out of them all, it is mechanically the same as the other DLCs however it can take far longer to compleate and offers the greatest challenge. Yes it can be annoying when you die and didnt sepend your points on a save however you have to choose, try and ace the next mission/stage or get a 2500 off you final score. If you dont cair about global leaderboards and such the 2500 wont matter too you. If you are interested in the leaderboards it could get extreamly annoying being on stage 9 and dying with no save but thats the risk you take for your name a the top of the leaderboard.
👍 : 15 |
😃 : 0
Positive
Playtime:
0 minutes
A straightforward confession: I tend to prefer "stories" in my games. Another straightforward confession: I like frequent check- or save-points, 'cause I don't like repeating the last ten minutes of gameplay that I've already conquered.
If you're like me on [I]either[/i] of these accounts, this DLC probably isn't for you. If, on the other hand, you're the type who enjoys a frig-up-once-in-twenty-minutes-and-it's-back-to-the-start kind of challenge, and isn't that fussy about playing a bunch of ragtag missions that don't even attempt the illusion of a cohesive, flowing, singular storyline...this just might tickle your fancy. Especially - and obviously - if you got a kick out of the main game.
Personally, I gave up on this after I died on my [i]second[/i] short mission...'cause I didn't earn enough "points" to save my progress after successfully completing the [i]first[/i] one! I was literally confronted by the Alien running at me with nothing more potent on my person than a flare, so...yeah. I wasn't gonna re-complete that first mission for the dubious honour of maybe dying in the exact same spot again, twenty minutes later. Sorry. I just don't have that kind of patience. Probably why I haven't played more than a couple of hours of Dark Souls, come to think: I like a decent challenge, but I hate repeating myself ad nauseam. Life really is too short.
In this DLC's defence: at least they put a bit more effort into making this a reasonably different experience to the main game, as opposed to the first two DLCs (Crew Expendable and Last Survivor), which feel so much like the main campaign that there's barely any point in playing them (unless you really, [i]really[/i] prefer playing a first-person Ellen Ripley, compared to a first-person Amanda Ripley; despite their hands and arms looking utterly identical)! And there's certainly a tad more [i]value[/i] to this one - since it'll probably last you longer than half an hour! - provided you're in its target audience. Something that I, despite my utter adoration for the parent game, am simply not.
Consider the Verdict below a 50/50 split between my "objective opinion" and my "subjective feelings". 'Cause none of us should bother playing games unless we actually find them FUN, right?
Verdict: 7/10.
(PS If you enjoyed this review, feel free to check out my two Curator pages: http://store.steampowered.com/curator/9284586-ReviewsJustfortheHELLofit/
http://store.steampowered.com/curator/10868048-Truly-Horrible-Horror-Games/?appid=398210
Cheers!)
👍 : 11 |
😃 : 0
Positive
Playtime:
0 minutes
By far my fav dlc so far.
While i love the idea of the previous "survivor modes" it doesn't fit my playstyle. This dlc changes that.
Not only does it have the classic alien horror feel, but it also leaves you making tactical decisions on what supplies you need, what missions to choose, ect. Also the different characters actually affect your gameplay, leading to replayable dlc.
A must buy for anyone who enjoyed the main game.
👍 : 20 |
😃 : 2
Positive
Playtime:
0 minutes
This is one of the seven DLCs that come with the Alien Isolation Season Pass/Compete Collection. Two (Last Survivor/Crew Expendable) are story DLCs that let you play as characters from the original Alien movie, as you recreate classic scenes. Those two DLCs are awesome, non time-based content packs that I would recommend to anyone wanting between 1-1.5 more hours of content, or anyone looking for an exciting nostalgic experience. However, the rest of the DLC is "Survivor Maps" where you play as a random character (more unlock with each DLC) completing random objectives, in new maps that aren't featured anywhere else in the game. They will likely only be fun to those who:
1) Like the game so much, but want even more content
2) Are looking for a challenge (because there is no save points)
3) Are looking for a more "arcade-like" Alien Isolation Experience (You never know what objectives you will get, which paths you will take, which enemies you encounter, and there is a time limit on each challenge.)
If you fit into any of the categories above, you will like the Alien Isolation DLC. If you don't, I would suggest getting just crew expendable/last survivor DLC, or none at all.
👍 : 40 |
😃 : 0
Positive
Playtime:
0 minutes
It's fun. I'm not really sure what else to say.
One of my biggest problems with Survival is that it didn't give me enough time to take in the enviornment. I wanted to explore the level more. Salvage Mode (though still considered to be under Survival Mode) gives you two hours, which is plenty of time to take in the atmosphere while you strive to complete the ten objectives. I like how each challenge introduced a different number of Aliens, humans, androids, and facehuggers. And how each objective was at different spots in the map, making you explore it. Those two things made it a lot less repetitious than I feared it might be.
The only real complaint I have is small and more directed towards Creative Assembly. I don't think the map felt diverse enough. I really like how in Trauma they managed to fit a nursery in there and incorporate the lo-fi design into it. Emotional health is just as important as food and water; the people on this station HAD to do something else with their time besides build things. The art team for this game is amazing and I want to see them cover some new ground while still maintaining the architectual design and gritty feel of the film.
👍 : 90 |
😃 : 4
Positive
Playtime:
0 minutes
Safe Haven is an enjoyable expansion to the Alien: Isolation experience. It is generally more of the same; complete objectives across a series of small sandboxes with humans, synthetics and aliens getting in the way.
However, the setup of Safe Haven is as follows;
You are in a safe area, but short on supplies. You have a choice of missions, each with it's own objectives and rewards. You have one life and two hours to complete ten missions to ensure your survival, returning to the safe zone each time. These missions are set across a couple of areas that you gradually explore and become very familiar with, but each time you venture out again there are changes. Doors become locked, power is out, a group of mercenaries have set up base, etc. The choice of missions and the rewards they offer keeps things interesting, and you make decisions based on how well you've scavenged and kept supplies.
It IS possible to save, at the cost of points. The mode gives you points for completing objectives and scavenging, initially it's very expensive but you quickly earn enough points you can save each time, although the mode encourages you to compare scores on a leaderboard to encourage saving less.
So, more of the same experience from the base game, but with a little more agency of choice and an interesting twist on the gameplay.
👍 : 68 |
😃 : 2
Positive
Alien: Isolation - Safe Haven DLC
Alien: Isolation - Safe Haven offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.
Packages
ID |
|
Name |
Type |
Price |
38878 |
|
Alien: Isolation Retail – DLC: Safe Haven |
Package |
2.71 $ |
79549 |
|
Alien: Isolation Collection |
Package |
49.99 $ |
There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.
Alien: Isolation - Safe Haven Minimum PC System Requirements
Minimum:- OS *: Windows 7 (32bit)
- Processor: 3.16Ghz Intel Core 2 Duo E8500
- Memory: 4 GB RAM
- Graphics: 1GB (AMD Radeon HD 5550 or Nvidia GeForce GT 430)
- DirectX: Version 11
- Storage: 35 GB available space
Alien: Isolation - Safe Haven Recommended PC System Requirements
Recommended:- OS *: Windows 7 (32bit)
- Processor: AMD: Phenom II X4 955 - 4 Core, 3.2 Ghz or Inte: Core 2 Quad Core, 3.0Ghz
- Memory: 8 GB RAM
- Graphics: 2GB (AMD GPU: AMD Radeon R9 200 Series or Nvidia GPU: GeForce GTX 660
- DirectX: Version 11
- Storage: 35 GB available space
Alien: Isolation - Safe Haven Minimum MAC System Requirements
Minimum:- OS: macOS 10.10.4
- Processor: 2GHz Intel Core i5 or greater
- Memory: 4 GB RAM
- Graphics: 1GB AMD 5750, 1GB Nvidia 650M, 1.5 GB Intel Iris Pro 5200 (See Notes for more details)
- Storage: 35 GB available space
- Additional Notes: The game is supported on the following Macs. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.
- * All 13” MacBook Pros released since 2016
- * All 15” MacBook Pros released since Mid 2012 with a 1GB graphics card or better
- * All 21.5” iMacs released since Late 2013 (Models with an Intel HD5000 graphics card are not supported.)
- * All 27” iMacs released since Mid 2010 with a 1GB graphics card or better
- * All Mac Pros released since Late 2009
Please note for your computer to meet the minimum requirements it must match or better all elements of the listed spec. For more detailed specifications check the Feral website.
Alien: Isolation - Safe Haven Recommended Linux System Requirements
Recommended:- OS: Ubuntu 14.04 64-bit, SteamOS
- Processor: 3.2GHz+ Intel i7 Quad Core
- Memory: 8 MB RAM
- Graphics: Nvidia 970 (driver version: 355.11)
- Storage: 35 MB available space
- Additional Notes: NOTE: AMD and Intel graphics cards are not currently supported by Alien: Isolation.
Alien: Isolation - Safe Haven has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.