Welcome to Corporate Lockdown, the first expansion pack for Alien: Isolation. This pack features three all-new maps:for Survivor Mode, a time-based challenge to test your skills. Can you evade the Alien for long enough to survive or will you try to take the Alien head-on?
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Alien: Isolation - Corporate Lockdown has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
0 minutes
Surprisingly fun, just played through all maps and each one has a unique objective and area to play around in. The reason why people do not like it is because of its difficulty and that there is a time limit with no story, I was scared about that too but if you played the main game it is not that bad. If you want replayability in this game then you need to buy it, but if you bought the game for the story then you should look at crew expendable and the solo survivor dlcs!
👍 : 1 |
😃 : 0
Positive
Playtime:
0 minutes
Corporate Lockdown is one of the Survivor Mode DLCs for Alien: Isolation, adding three maps, as well as Ransome as a playable character for any Survivor Mode map. Other than a difference in initial items and blueprints, he plays exactly the same as Amanda.
While I'm not really a fan of Alien: Isolation's Survivor Mode, it's still a decent enough content if bought during a sale, and if you enjoy the pure survival aspect of the game. Even though there's no story, the maps are loosely connected with a sort of progression between them. Still, you can also play them individually.
👍 : 2 |
😃 : 0
Positive
Playtime:
0 minutes
Corporate Lockdown is a DLC for Alien: Isolation, basically 3 more maps for survivor mode where your main objective is to get the highest score by doing optional objectives and escaping the map as fast as possible. You can choose from several characters, each with different equipment. With this DLC you unlock Ransome, a Seegson executive who tries to escape the station while avoiding rogue androids and the Xenomorph.
While the idea of mini-DLCs where you play as secondary characters sounds interesting, the execution feels sadly lacking. There's no new story content, even as simple as spoken dialogue, only text descriptions at mission selection. Yes the maps are great, but you're pressed for time (if you care about the score) and the alien hunts a lot more often, making it difficult. There are no save points in the middle of the levels, so if you die you must replay the whole level.
If you enjoy Survivor Mode, then Corporate Lockdown will be more of the same, with new maps and characters. Personally, I wish these Survivor DLCs were more story-based, like for example making all optional objectives mandatory, but easier and have save points within. If you're not a fan of this mode, however, you can just skip it as it doesn't really add to the story or have specific achievements.
👍 : 2 |
😃 : 0
Negative
Playtime:
0 minutes
If you enjoyed Alien Isolation, avoid this D.L.C. If you loved Alien Isolation to the point where no other game could ever possibly compare with it and you live/breathe it every day, sure, I guess you'll like this D.L.C.
Corporate Lockdown is literally just three new survivor mode maps, all equally as tedious and bland as each other. Seriously, even if you're in that minority of players who actually liked survivor mode in the base game, would you really spend money on this? I feel like what we should have gotten is a story-based prequel for the game, with cutscenes, dialogue and all. Survivor mode even lets you play as characters that were in the background of the main story, so that's a bit of a missed opportunity.
Also, I hate the unnecessary competitiveness of survivor mode. I just want a fun experience, not one where a clock is hounding me to play as fast as possible for fear my 'score' will be less than everybody else's.
One thing that really ticked me off is that the alien is in FULL aggression mode, as though you've already made a lot of noise upon starting the game. I suspect that survivor mode is permanently fixed to the 'hard' difficulty setting, but I really don't see why we can't change it for a more relaxed gaming experience.
Like I said, you really don't want to waste time playing this unless you're a hardcore fan. You do you.
👍 : 4 |
😃 : 0
Negative
Playtime:
0 minutes
For those like me wondering where this shows up in the game menu. You have to select the "Survivor Mode" option. It's then located in that menu.
Not obvious at all due to the other DLC showing up in the first screen.
👍 : 24 |
😃 : 1
Positive
Playtime:
0 minutes
Perhaps I'm just bad at this game, but this is a real challenge. Went three goes. Died all three times no more than 200 feet from the starting room. This adds a lot. Much bigger levels than The Basement...as well as more interesting design. Highly recommended.
👍 : 77 |
😃 : 1
Positive
Playtime:
0 minutes
DLC is a funny business. It can extend ones stay in an awesome setting, but at a cost. This DLC pack for Alien isolation is over £5.00 and seems to be a set of levels that largely reuse pre-existing assets from the main game. It feels like content that was purposefully left out in attempt to snatch at our hard earned money. If you love the game and don't mind paying a little extra then there is some fun to be had here. I hope the future DLC packs give us a bit more bang for our buck.
👍 : 45 |
😃 : 2
Positive
Playtime:
0 minutes
The first Survival DLC.
This mode isn't exactly as it sounds, you don't have to "survive" hordes or anything.
You have to complete missions in a limited time (which, by the way, is more than enough)
The fun part is to try to complete the complementary objectives, which you have no idea how to do (NO map)
so you will need several attempts just to realise where are those pains located.
Then, you can try to complete the challenge the best you can (levels are well designed to the point of being nightmarish)
There are 3 levels for each Survivor DLC.
You can play them separately, and then you can play the three of them in a row if you want, keeping items and weapons
(which is very fun! If you die you restart from the first one of course)
One last thing: Levels are designed for the specific character introduced in that DLC, and difficulty raises a lot.
(None of then have a flamethrower and that. In Trauma DLC the first level changes radically if you want to complete the objectives)
Might be a good idea to start with the Ripley family first (mama and daughter kinda rule a bit)
and then once you know how to beat the level try with the new character.
There could have been some story related to the main campaign, but as far as I know there isn't.
Nevermind though, Season Pass is totally worth it!!!
👍 : 26 |
😃 : 2
Positive
Playtime:
0 minutes
While the base game is pretty good (at least for hardcore alien fans like i am) pretty much all the DLC for Alien Isolation is utter crap. It‘s just that some of the DLC are less crappy than others.
Since i don’t want to write an individual review for every DLC, this covers all of them.
Let’s start with the less crappy ones:
„Crew expendable“ and „Sole survivor“. There is really not much too say about those two, apart from that they are directly inspired from scenes from the first alien movie and that they are extremely short. We are talking about half an hour maximum for each of them. They are playable, but simply too short to waste more than maybe a buck or two on them.
The rest of the DLC are map packs for survivor mode. „Corporate lockdown“, „Trauma“ and „the trigger“ each consist of 3 small, short maps, while „Lost Contact“ and „Safe haven“ are just one big map, that is at least twice the size of the others, has 10 objectives and takes considerably longer to beat.
The problem that pretty much ruins the all the dlc is the fact, that you can‘t lower the difficulty (except for crew expendable and sole survivor, which can be played on any of the difficulty modes). As far as i can tell, the maps are set on nightmare difficulty, which is never fun in this game. 95% of the time the alien is right at your heels and even if you manage to hide, it just sticks around for way to long, just waiting until you leave your hiding spot. It makes completing the required tasks a very frustrating and unfair ordeal. In safe haven and lost contact you can safe inbetween the missions at least but in the other 3 dlc, there is no safe function. If you die, you go all the way back. The maps of the other three can either be played in a row (you carry all your weapons and resources over to the next map, but if you die, you always need to restart from the first map) or individually (less frustrating when you die, but you always start the next map only with basic loadout). I strongly recommend playing the second way, because if you die on the third map and have to restart from map one, there is hardly anything more rage-inducing.
i completed the main game in about 18 hours, and it took me another 17 hours just to complete the dlc. It's not because the dlc is so long, it's because it's so f****** unfair and unbalanced. If you are good you can finish the 3-map dlc within 15 to 20 minutes each, but if you are not a super-patient alien isolation pro-player you WILL DIE A LOT which really ramps up the time necessary to complete even the shortest of maps.
The safe haven and lost contact missions would roughly take an hour each to complete, but since i died so often it took me 3 to 3 1/2 hours for each of them to complete. Like i mentioned earlier, those two have a safe function, but the progress is only safed as long as you are playing. If you leave the game, all your progress is erased and you have to start over again, so you have to finish them in one sitting, (and i don't believe that many people have 3 spare hours that often).
Nevertheless IF you HAVE TO buy dlc for alien isolation, I'd suggest taking either Safe Haven or Lost Contact, since they have the most value for their price and sometimes even come close to being slightly fun. Otherwise I'd say, just play the campaign of the base game again, which is way better designed and much less frustrating than this.
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ALL THE DLC FOR ALIEN ISOLATION
Genre: Survival Horror / Stealth
Release: Q4 2014 - Q1 2015
( ) 0/8 Simply one of the worst games ever made. Don't waste any money on this.
( ) 1/8 Bad. Seriously flawed with barely any redeeming qualities. Worth a couple of Cents at best, if at all.
(X) 2/8 Sub-par. Only for hardcore-fans of respective genre / series. Don't pay more than 5 bucks.
( ) 3/8 Meh-diocre. It‘s okay. Don't pay more than 10 bucks.
( ) 4/8 Decent, but not for everybody. Don't pay more than 15 bucks.
( ) 5/8 Good game, Must-play for genre- / series-fans. Worth 20 to 25 bucks max, if you are not a fan.
( ) 6/8 Great game, universal recommendation. 30 bucks would be a steal for this.
( ) 7/8 Outstanding game, a milestone of it‘s respective genre. Definitely worth its full prize.
( ) 8/8 Simply one of the best games ever made. Get this, the prize doesn't matter.
👍 : 74 |
😃 : 2
Negative
Playtime:
0 minutes
This is one of the seven DLCs that come with the Alien Isolation Season Pass/Compete Collection. Two (Last Survivor/Crew Expendable) are story DLCs that let you play as characters from the original Alien movie, as you recreate classic scenes. Those two DLCs are awesome, non time-based content packs that I would recommend to anyone wanting between 1-1.5 more hours of content, or anyone looking for an exciting nostalgic experience. However, the rest of the DLC is "Survivor Maps" where you play as a random character (more unlock with each DLC) completing random objectives, in new maps that aren't featured anywhere else in the game. They will likely only be fun to those who:
1) Like the game so much, but want even more content
2) Are looking for a challenge (because there is no save points)
3) Are looking for a more "arcade-like" Alien Isolation Experience (You never know what objectives you will get, which paths you will take, which enemies you encounter, and there is a time limit on each challenge.)
If you fit into any of the categories above, you will like the Alien Isolation DLC. If you don't, I would suggest getting just crew expendable/last survivor DLC, or none at all.
👍 : 141 |
😃 : 2
Positive
Alien: Isolation - Corporate Lockdown DLC
Alien: Isolation - Corporate Lockdown offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.
Packages
ID |
|
Name |
Type |
Price |
38874 |
|
Alien: Isolation - Corporate Lockdown |
Package |
2.71 $ |
79549 |
|
Alien: Isolation Collection |
Package |
49.99 $ |
There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.
Alien: Isolation - Corporate Lockdown Minimum PC System Requirements
Minimum:- OS *: Windows 7 (32bit)
- Processor: 3.16Ghz Intel Core 2 Duo E8500
- Memory: 4 GB RAM
- Graphics: 1GB (AMD Radeon HD 5550 or Nvidia GeForce GT 430)
- DirectX: Version 11
- Storage: 35 GB available space
Alien: Isolation - Corporate Lockdown Recommended PC System Requirements
Recommended:- OS *: Windows 7 (64bit)
- Processor: AMD: Phenom II X4 955 - 4 Core, 3.2 GHz or Intel: Core 2 Quad Q9650 - 4 Core, 3.0 GHz
- Memory: 8 GB RAM
- Graphics: 2GB (AMD GPU: AMD Radeon R9 200 Series or Nvidia GPU: Nvidia GeForce GTX660)
- DirectX: Version 11
- Storage: 35 GB available space
Alien: Isolation - Corporate Lockdown Minimum MAC System Requirements
Minimum:- OS: macOS 10.10.4
- Processor: 2GHz Intel Core i5 or greater
- Memory: 4 GB RAM
- Graphics: 1GB AMD 5750, 1GB Nvidia 650M, 1.5 GB Intel Iris Pro 5200 (See Notes for more details)
- Storage: 35 GB available space
- Additional Notes: The game is supported on the following Macs. To check your Mac model and when it was released, select About This Mac from the Apple menu on your menu bar.
- * All 13” MacBook Pros released since 2016
- * All 15” MacBook Pros released since Mid 2012 with a 1GB graphics card or better
- * All 21.5” iMacs released since Late 2013 (Models with an Intel HD5000 graphics card are not supported.)
- * All 27” iMacs released since Mid 2010 with a 1GB graphics card or better
- * All Mac Pros released since Late 2009
Please note for your computer to meet the minimum requirements it must match or better all elements of the listed spec. For more detailed specifications check the Feral website.
Alien: Isolation - Corporate Lockdown Recommended Linux System Requirements
Recommended:- OS: Ubuntu 14.04 64-bit, SteamOS
- Processor: 3.2GHz+ Intel i7 Quad Core
- Memory: 8 GB RAM
- Graphics: Nvidia 970 (driver version: 355.11)
- Storage: 35 GB available space
- Additional Notes: NOTE: AMD and Intel graphics cards are not currently supported by Alien: Isolation.
Alien: Isolation - Corporate Lockdown has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.