The Talos Principle: Reawakened
84

Players in Game

450 😀     46 😒
84,44%

Rating

$29.99
$39.99

The Talos Principle: Reawakened Steam Charts & Stats

Step back into a world of thought-provoking puzzles, philosophical intrigue, and breathtaking visuals with The Talos Principle: Reawakened - a first-person puzzle masterpiece for both new players and long-time fans alike.
App ID2806640
App TypeGAME
Developers
Publishers Devolver Digital
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Workshop, Includes level editor
Genres Adventure
Release DateTo be announced
Platforms Windows
Supported Languages French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Czech, Polish, Portuguese - Portugal, Turkish

The Talos Principle: Reawakened
84 Players in Game
737 All-Time Peak
84,44 Rating

Steam Charts

The Talos Principle: Reawakened
84 Players in Game
737 All-Time Peak
84,44 Rating

At the moment, The Talos Principle: Reawakened has 84 players actively in-game. This is 92.03% lower than its all-time peak of 728.


The Talos Principle: Reawakened Player Count

The Talos Principle: Reawakened monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-07 74 -12.66%
2025-06 85 -25.27%
2025-05 113 -61.26%
2025-04 293 0%

The Talos Principle: Reawakened
496 Total Reviews
450 Positive Reviews
46 Negative Reviews
Very Positive Score

The Talos Principle: Reawakened has garnered a total of 496 reviews, with 450 positive reviews and 46 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Talos Principle: Reawakened over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6027 minutes
The original game looks SO GOOD now replaying is a treat, esp. with the TTP2 selection mechanics introduced here in TTP1/Gehenna which are far superior. Best part is SO MUCH new content. Not only the prequel chapter (which is huge) but the powerful level editor has provided community made levels that could be mistaken for Croteam's work. Hours and days worth. This is perfect for the wait until TTP3!
👍 : 0 | 😃 : 0
Positive
Playtime: 4076 minutes
I really liked the puzzles in this game, in addition to a good world and story.
👍 : 0 | 😃 : 0
Positive
Playtime: 4528 minutes
You have to keep considering ALL the alternatives; what is collectable and usable, where can you jump to, exactly what interacts with what, which beams have precedence. Most of all, exactly what are you recording, when does a recorded character interact with objects, what is going to happen and when. Recordings are the most mind-bending aspect of this game. Occasional crashes after playing for an extended period, about the time you were considering baling anyway because your mind had seized up. The more moderate puzzles were the most satisfying because the satisfaction to effort ratio was higher; was it more satisfying solving a more difficult puzzle - yes. But was the hours of effort very, very draining - yes.
👍 : 2 | 😃 : 0
Positive
Playtime: 96 minutes
I basically never write reviews, because most has been already said. Nevertheless I have to recommend this Remaster to everyonw who loves good puzzle game with a mystery story in the background. Ive played the original back in 2015 and the remaster feels like the old game, while having very good, modern production values - two things I´ve to highlight are the music, voice acting and the incredible graphics. The visuals are amazing. I cannot overstate how good the game looks - IMHO one of the best implementations of UE5 (or maybe Im just outing myself as someone whos too old to game all the time). Im gaming since the eraly 1990s and Im pretty unfazed by many modern designs but this game made me realize for the first time since long that we indeed made another jump in graphical fidelity. Sure, you need a beefy PC, but thats pretty old school. I had no problems with high to ultra settings, ray tracing and 60+ FPS with a 4080.
👍 : 1 | 😃 : 0
Positive
Playtime: 2436 minutes
The original game is fantastic. This is a remaster, it offers much better graphics at the cost of performance (which is the least you'd expect), but also improved/tweaked gameplay mechanics (especially one of the most complex and frustrating mechanics in the original game has been much improved) as well as at least 1 additional DLC, as well as a couple of other new smaller things and tweaks here and there. Since the original game is excellent and this remaster goes beyond what a remaster would typically include, this is a definite recommendation. If you want to play this game, play Reawakened.
👍 : 3 | 😃 : 0
Positive
Playtime: 3451 minutes
Expected puzzles, got philosophy — loved it even more. Talos can be an awesome puzzle game, but if you let it sink in deeper, you're in for a personality-shaping experience. It made me into someone I like much more — especially true for The Talos Principle 2. At first, I thought of this game as exceptional, but for me, the better word is: important. And there's a good chance it could be the same for you. In case Croteam is reading this: I hope you get something good back(except all my bucks) for the insane amount of good you've done for me. Huge thanks to everyone who worked on the commentary! Tom Jubert, Jonas Kyratzes ❤️
👍 : 5 | 😃 : 0
Positive
Playtime: 16 minutes
As a long-time admirer of The Talos Principle and its stellar sequel, I approached Reawakened with hopeful curiosity. Unfortunately, what I encountered was less a spiritual revival and more a technically enhanced repackaging of something I already own, twice. While the incorporation of modern features like AI upscaling, DLSS, and frame generation is commendable from a tech standpoint, it feels like little more than a veneer. The core content, visuals, and puzzle design remain largely derivative of the original, lacking the philosophical evolution or gameplay innovation that would justify a standalone purchase. More than anything, Reawakened suffers from an identity crisis. It doesn't go far enough to be a meaningful reimagining, nor does it respect the legacy of its predecessors by offering something genuinely new. It feels like a glorified remaster cloaked in next-gen buzzwords. For those who already own TTP1 and TTP2, I’d say this “Reawakening” is more of a déjà vu, impressive tech, but hollow substance. I ended up refunding the game, not out of malice, but disappointment. I expected an evolution of thought, not just resolution.
👍 : 6 | 😃 : 0
Negative
Playtime: 1950 minutes
[h2] Whats the difference to the normal Talos Principle? [/h2] - new exclusive DLC "In the Beginning" (difficulty: hard) - Quality of Life upgrades, like a pausing fuction on the recorder - Graphical Overhaul in UE5 - Developer commentary for base game and all DLC (Base ,Gehenna and Beginning) - Map/Level Editor - Community Maps [h2] Should I buy if I own the old Talos Principle 1? [/h2] Depends if you like the developers and want to play a new DLC to get some new lore on Alexandra Drennan and her Team. I for one enjoyed watching the new UE5 scenery while listening to the devs commentary on the development of the game while reminiscing of the first time playing through. [h2] Should I buy if I dont own or played Talos 1 or 2?? [/h2] Yes, if you like a puzzle game with nice scenery and or talking about philosophy.
👍 : 14 | 😃 : 0
Positive
Playtime: 39 minutes
You get better visuals at the cost of traversal stuttering, texture pop-ins, removed the few dynamic skyboxes and outright broken visuals like in A4. For the owenrs of the original no reason to buy. And even for newcomers there is no reason to buy it, because OG still looks great and runs significantly faster.
👍 : 11 | 😃 : 0
Negative
Playtime: 2061 minutes
Is Talos Principle still one of the best first person puzzlers around? Yes. Was I happy to replay the game through this Reawakened remaster? Yes. Was it necessary? No, not at all. The original Talos Principle still holds up very well to this day, both graphically and in gameplay. I mean, it's only about a decade old - much too early for a remaster, in my eyes. Still, when Reawakened was announced, I was happy because it meant I would have an excuse to replay one of my favorite puzzle games of all time. Good news: it is still as fun as I remember. The bad news is that this remaster introduces a bunch of unnecessary baggage, to the point where I would advise new players to just play the original version. UE5 continues to be an issue in gaming, and sadly this version of Talos Principle is no exception. Even on my very beefy computer, the game stuttered here and there, and playing it on max settings meant dipping into 40 FPS and below. When loading the shaders, Talos Principle Reawakened likes to keep crashing thanks to my CPU not playing well with UE5 games - I think this is a problem with 13 and 14 gen Intel CPUs specifically, but it's not fun restarting a game 15 times to hope it makes it through the shader process. The original TTP, on the other hand, still runs like a charm and while this version undoubtedly looks a lot better, thanks to crisper textures and features like ray-tracing, TTP has never been a game where I cared about looks, but about the puzzles. Of course, there are two other reasons to play TTP Reawakened over the original: the new level editor and the included "In The Beginning" DLC. I was particularly excited for both of these, because I always wondered what it would be like to make my own TTP principle levels, and I am always up for more, harder puzzles. And I was also particularly disappointed by both of these new additions. The level editor is...just there, I guess. Sure, you can make your own levels, but it is frustrating to use, you constantly have to make adjustments to prevent clipping even when the grid adjustment is on, and you can't really terraform the environment, so all you have is the long square/rectangular map to build on. Of course, I have seen some really awesome puzzles and maps already made, so I am sure the community will be able to use this editor in ways I never could, but for beginners, I was hoping for a bit more. It's particularly baffling that the level editor is in this game and not in TTP 2, where it would have made much more sense given the new additions and puzzle items. TTP2 also runs on UE5 (and much more smoothly than this ,might I add). Of course, TTP remains an awesome game - but why add the editor to the inferior and less feature-rich version of the two available titles? So that leaves In The Beginning. And to be fair, I was very worried about this DLC before starting it. TTP 2 was the culmination of what I think this franchise can cover, with some really amazing puzzles and some really big headscratchers, particularly in the Abyss DLC. I wasn't sure how else puzzles could become more difficult, except by making them more annoying and less intuitive - and sadly, this is exactly what happens in this level pack. The new background lore and additional conversations of Alexandra and her team are awesome and I really enjoy it being a sort of "Prequel", but the actual puzzles leave a lot to be desired. 16 of the 18 puzzles are apparently community-created, and with all due respect, you can tell. Some of them are fun, a few were difficult in a good way or at least creative, and then the rest were just frustrating, annoying or plain impossible (see Daydream) without a guide. To me, the best TTP puzzles are the ones that build up on each other, especially after discovering a new mechanic or object. These are all over the place, with no real rhyme or reason in terms of difficulty, the objects used or even adherence to what the game mechanics are. I remember one puzzle that was really mostly about moving as fast as possible to lock yourself into a room with no exit, something you would never do in any other TTP game. Unintuitive is the main word I would describe over half of these 18 puzzles; frustrating is the second one. There were some really good ones, like the flying cube one or the subway one...but most of these desperately needed a quality pass and some adjustments. To me, Reawakened was only worth it because it allowed me to play through the main game and Road to Gehenna again, and those two experiences are awesome and worth it to this day. If you have a very beefy computer and can avoid some of the crashing and slowdowns this version comes with, then I would go ahead and buy this on sale. If you just want to experience a really good puzzle game without any of the baggage of UE5, a mediocre level editor or a bumpy, frustrating extra chapter, just play the original game.
👍 : 71 | 😃 : 0
Negative

The Talos Principle: Reawakened Screenshots

View the gallery of screenshots from The Talos Principle: Reawakened. These images showcase key moments and graphics of the game.


The Talos Principle: Reawakened Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 10 (version 2004 or newer)
  • Processor: 4 core CPU @ 2.5 GHz (AMD Ryzen 5, Intel core i3/i5)
  • Memory: 8 GB RAM
  • Graphics: 4 GB VRAM; Radeon RX 470, GeForce GTX 970
  • DirectX: Version 12
  • Storage: 75 GB available space
  • Additional Notes: Intel integrated GPUs are not supported. SSD recommended.

The Talos Principle: Reawakened Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: 64-bit Windows 10 (version 2004 or newer)
  • Processor: 6 or 8 core CPU @ 3.0 GHz (AMD Ryzen 7, Intel core i5/i7)
  • Memory: 16 GB RAM
  • Graphics: 8+ GB VRAM; Radeon RX 6800, GeForce RTX 3070
  • DirectX: Version 12
  • Storage: 75 GB available space
  • Additional Notes: Intel integrated GPUs are not supported. SSD recommended.

The Talos Principle: Reawakened has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

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