Doggo
$4.99

Doggo Reviews

Casually walk and jump over spikes and snails in this dog-based action platformer!
App ID2802410
App TypeGAME
Developers
Publishers Neverknow247
Categories Single-player, Steam Achievements, Partial Controller Support
Genres Casual, Indie, Action, Early Access
Release Date13 Feb, 2024
Platforms Windows
Supported Languages English

Doggo
2 Total Reviews
2 Positive Reviews
0 Negative Reviews
Negative Score

Doggo has garnered a total of 2 reviews, with 2 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 135 minutes
Infuriatingly fun... Kept finding myself playing several levels over and over and over. It can be very frustrating but mechanics feel good and fair and as time went on I started figuring out tricks to help improve my times. I cant tell you how many times I played the first level alone just to try and get the top of the leader board. Finally managed to get a top score on level 3 in the caves. While there aren't a ton of levels, I could easily go back and keep playing to try and get top scores and beat my ghosts.
👍 : 0 | 😃 : 0
Positive
Playtime: 1281 minutes
Disclaimer: I've given a lot of feedback/commentary to the dev during development. I've also had a lot of fun playing the game and watching the tech evolve, and challenging NeverKnow247 for the top position. While the game is not complete; there are hours of content/replayability available. - collectible skins gated behind challenging jump puzzles and achievements - which save to your ghost when you score new records - ghosts! you can race your best/see your path and others' paths. Race against the number 1 position, or one near you to see how to improve - even if you haven't beat the level yet. (though, I recommend a blind playthrough) - Built-in tracking for various common game modes - the default playthrough, no hit runs, ironman no hit runs, etc. - Low barrier to entry with a high skill ceiling - plenty of variables/interesting tech to get the edge against the competition - once you master some micro tech/maneuvers it can change how an entire level/pathway plays out. Having played many of the levels during development; I've still put ~10 hours in and haven't completed everything/gotten all the scores I want. It can be frustrating, but it's entirely in a "Dark Souls" way, ie; it's a skill issue :D which is all the more rewarding when you complete tough challenges. Plenty of secrets to discover too, if you like egg hunting :) Come challenge me for the top score! (Well, until NeverKnow247 cleans me out of the top spot...)
👍 : 3 | 😃 : 0
Positive
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