One Last Job
Charts
$2.09
$2.99

One Last Job Reviews

Being a world-class fixer is about who you know: clients need discreet solutions, and crews want to see retirement. Then there's you, stuck in the middle with your rep on the line. Yeah, you're quitting the biz -- after one last job.
App ID2798700
App TypeGAME
Developers
Publishers Triple Eye Games
Categories Single-player, Steam Achievements, Steam Cloud, Stats
Genres Indie, Simulation, RPG
Release DateMarch 2025
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, German, Spanish - Latin America

One Last Job
3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score

One Last Job has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1081 minutes
One Last Job is what it sets out to be, a pretty straightforward team optimization game. There's not really a story or cohesive narrative other than 'hire dudes, do jobs' and the jobs are pretty tame but for three bucks it's pretty fun and will kill a few hours at least. The reliance on randomness can be a bit annoying (same team, same quirks, same job, two very different results) but without it you can very quickly form an uber team so I get it. If you're not sure, try the demo. The experience never really changes too much, so five minutes will tell you how much you'll like the full game
👍 : 0 | 😃 : 0
Positive
Playtime: 14 minutes
I see what the game is aiming for, and it's not a bad idea - it reminds me a bit of something like Elder Sign, but cyberpunk. To me, though, success/failure feels too arbitrary and random. Because the target number is always at least a 2, you always have a 1 in 3 chance of failing regardless of any modifiers or bonuses, which means it happens a lot and there's nothing you can do to prevent it. It's not a bad game, it just feels like the player has too little control, and that's not really what you want.
👍 : 3 | 😃 : 0
Positive
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