Embark on an epic saga in Asgard's Fall, a norse Survivors-like Roguelite. Fight your way through hordes of creatures and let the gods feel your relentless wrath. How will your saga unfold?
51 Players in Game
1 906 All-Time Peak
81,55 Rating
Steam Charts
51 Players in Game
1 906 All-Time Peak
81,55 Rating
At the moment, Asgard's Fall has 51 players actively in-game. This is 0% lower than its all-time peak of 1 854.
Asgard's Fall Player Count
Asgard's Fall monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-08 |
43 |
-8.16% |
2025-07 |
47 |
-30.27% |
2025-06 |
67 |
-54.96% |
2025-05 |
150 |
-75.1% |
2025-04 |
603 |
0% |
822 Total Reviews
710 Positive Reviews
112 Negative Reviews
Very Positive Score
Asgard's Fall has garnered a total of 822 reviews, with 710 positive reviews and 112 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Asgard's Fall over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
5494 minutes
Absolutely incredible game from a team of devs who are putting in work with love. Really looking forward to seeing what comes in the future.
👍 : 0 |
😃 : 0
Positive
Playtime:
209 minutes
The quit game button doesn't indicate its not going to save your run. Also why do almost none of this type of game have the ability to save a run?
It seems like you recycle drops into some sort of material, but no idea what they're for or where they go.
There's no option to undo if you miss click placing a knot, seems pointless to not let the player place them freely.
The weave/knot screen should display how much power each open spot is receiving from adjacent knots.
👍 : 0 |
😃 : 0
Negative
Playtime:
768 minutes
With this many hours I should have the ranger class.
So far just 2 maps, its very difficult for me to get ultimate abilities or build anything its very very RNG.
With all of this said getting one shot by the second stage first boss is due to not understanding the UI
👍 : 0 |
😃 : 0
Positive
Playtime:
849 minutes
Game's got good bones, but needs a lot of work in the RNG and balance department. I'll probably change this review later if/when they update more, but if things stay the way they are and only more content is added, I'll keep the negative review.
👍 : 1 |
😃 : 0
Negative
Playtime:
779 minutes
The game play is fun and the fact you added Kratos' blades of chaos is a makes this game epic
👍 : 0 |
😃 : 0
Positive
Playtime:
968 minutes
Whilst yes, this is in early access - it has been out for some time. So...hm.
The game itself works absolutely fine, the graphics, soundtrack, sound design etc is all in working order.
My quibbles are with the gameplay and non-included features (whether they are going to be implemented or not).
1 - There is virtually no interaction with the map itself. This means that the only basis of interaction with enemies is (a) am I fast enough, or (b) can I dash out of this? It'd be nice to have things to hide behind or manipulate your own damage around such as being clustered into a small space.
2 - The game has included both buff-drops & buff-towers that are able to be found spawned around any of the maps and yet, these are incredibly rare and offer virtually no impact in real time or to the run at large. Needs a complete overhaul and likely uptime increase.
3 - The pick up radius for XP is across all characters very low, and is also the same for melee characters as it is for ranged. What cruel dev allowed that to be the case. I'd recommend that XP pickup be bumped by atleast 200% and by default, be higher for ranged characters.
4 - Ability synergies are pretty cool and the 'super' ability one can gain is a very neat feature following from other survivor games. However, given that the maps currently get completed with your character at a very specific level (around lvl 60), one has very limited freedom as to where to allocate level-up points into skills. If one is too spread, one will never upgrade both of the base skills to level 10 to be able to create the joint super ability, and if one doesn't upgrade the skills sufficiently, they quickly become superfluous. Something needs adjusting here - potentially in conjunction with XP issues stated above.
Nonetheless, a promising start to the game for an early access title. 6.5/10.
👍 : 0 |
😃 : 0
Positive
Playtime:
451 minutes
solid game. is a little to easy, but difficulty modifiers help.
👍 : 0 |
😃 : 0
Positive
Playtime:
602 minutes
This is my new favourite game. It’s like a puzzle Vampire Survivors. You don’t need quick reflexes—if you play your cards (or nodes) right, you’re safe.
What I really appreciate are the small things:
– Being able to walk over everything on screen. No fake obstacles, no nonsense. Just smooth movement.
– The UI makes total sense, and you can still hide HP bars, damage numbers, or tone down the effects if you want.
– That it looks super minimal, but the animations are beautifully smooth.
– That the text only shows up where it actually matters—where you have to make a choice.
– And that those choices actually change how the game goes.
It took me a couple of tries to get into it, but once it clicked, I saw how smart and well thought out it is. It’s calm, tight, and satisfying. One of the best games I’ve played in years.
👍 : 0 |
😃 : 0
Positive
Playtime:
295 minutes
It is in the same vein as Vampire Survivors, but does a great job of being its own game. Music is good, the sfx are not intrusive. Gets a thumbs up from me.
👍 : 1 |
😃 : 0
Positive
Playtime:
1179 minutes
I really want to give this game a positive review, I will get all the achievements and I've mostly maxed all 3 chars and done all the currently available levels. However something with the game's RNG is just wrong...even with 200%+ increase of legendary stuff, I still get streaks of 20+ white rolls. You get several incredibly borish and unfun runs, forced to surrender over and over, until you finally hit a run that'll work. While it is possible to hit 20 minutes with just all white and purple skills of course, it's just not fun.
Until this is fixed I can't in good faith change the review to positive
👍 : 8 |
😃 : 0
Negative
Asgard's Fall Minimum PC System Requirements
Minimum:- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2,6 GHz
Asgard's Fall Recommended PC System Requirements
Recommended:- Requires a 64-bit processor and operating system
Asgard's Fall has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Asgard's Fall Videos
Explore videos from Asgard's Fall, featuring gameplay, trailers, and more.