Line of Fire - Pirate Waltz is a local multiplayer duel of pirates. Commandeer a ship of your choosing, master maneuvering around the dangers of the Seven Seas, manage your resources and time your shots perfectly to sink your enemy and emerge as a victorious captain against your friends.
3 Total Reviews
2 Positive Reviews
1 Negative Reviews
Mixed Score
Line of Fire - Pirate Waltz has garnered a total of 3 reviews, with 2 positive reviews and 1 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Line of Fire - Pirate Waltz over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
11 minutes
Sailed a tiny, camera-locked sea with no hope of escape. 🌊🦜 The world? As small as my patience. No single player or multiplayer? Guess I'll just keep crashing into my imaginary friends' ships since that's the only option. 🏴☠️💀
[b]Follow my curator page for more pirate battles, tiny worlds, and camera controls that make you wish for a mutiny! ⚓💥
https://store.steampowered.com/curator/42602807-Osiris-Reviews/[/b]
👍 : 24 |
😃 : 5
Negative
Playtime:
10 minutes
The storepage video at the time does show what the game is however the only difference is the health/ammo bar is missing. I say this for other people that want to see what the game is like instead of being sold "cool shots". The only HUD is health and ammo bars above the player ships. It played fine on the Steam Deck with a wireless keyboard and 8bit duo controller. The "camera lock" nuisance that a very very smart reviewer (who played this local coop game as single player) is not so much a nuisance but a way to keep all players in view of the camera.
I tested alone at 6am on a docked Steam Deck when Steam emailed it was released to Early Access because the only review at the time was someone that annoyed me. I felt for the dev's need to humor the troll with a response.
I thought it was weird this game had a EULA... below is the EULA. It is the first thing that pops up once you click play. Here is another chance to see it in case you may be an attention grabbing clown that uses emojis instead of words in a further attempt to grab attention.
"Important Multiplayer Notice
Thank you for choosing to play my game!
Please note that this game is designed exclusively for local multiplayer. To enjoy the full experience, you’ll need to play with 1–3 friends.
There is not single player mode in the game.
You can team up in one of two ways:
Local Play: All players can share one computer using a combination of keyboard and controllers.
Remote Play: Use Steam’s Remote Play Together feature to connect with friends over the internet.
Thank you for your understanding!
Enjoy the game and have fun playing together!"
Note to the Dev:
Your ads for the other "games" are annoying to constantly see. Whatever those programs are used for may be cool, but my impression is this game is to only show those. I don't know if there is much a overlap between people playing this and users of those apps, but I don't know.
In the menu you need to have a bigger contrast difference on where the selection is on the screen. Especially when you change a bar percentage, you can't really tell where you are in the selection until you move to another setting button.
Maybe it would be nice for people to be able to go back and select another ship if they would like, like before all other players picked. Right now you get icons instead of what the ship looks like and when you see the ship you can't go back if you got the wrong one. I know there are only 3, but I am imaging for people that don't grasp a lot of things. Like people playing with their kids or people that strive to be unhelpful curators on steam.
Also you have "Wishlist Now" in multiple places that take you to this games store page.. but I bought it. Makes it seem like early access version releasing wasn't a super planned thing.
👍 : 13 |
😃 : 2
Positive
Line of Fire - Pirate Waltz Minimum PC System Requirements
Minimum:- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel i5-4590 / AMD Ryzen 5 1500X or greater
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 970
- DirectX: Version 11
- Storage: 1 GB available space
Line of Fire - Pirate Waltz Recommended PC System Requirements
Recommended:- Requires a 64-bit processor and operating system
Line of Fire - Pirate Waltz has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.