Try if you can - 100 Reviews
Defence enemies with a variety of charactersEnemies are coming.Defend your enemies with your own strategic placement
App ID | 2767320 |
App Type | GAME |
Developers | StrangeSeed |
Publishers | Otter Cat |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Casual, Indie, Strategy, Simulation |
Release Date | 28 Jan, 2024 |
Platforms | Windows |
Supported Languages | English, Japanese, Simplified Chinese, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Korean, Norwegian, Polish, Portuguese - Portugal, Portuguese - Brazil, Romanian, Russian, Spanish - Latin America, Swedish, Thai, Traditional Chinese, Turkish, Ukrainian, Vietnamese, Azerbaijani, Albanian, Amharic, Armenian, Assamese, Afrikaans, Basque, Belarusian, Bangla, Bosnian, Valencian, Welsh, Wolof, Galician, Georgian, Gujarati, Dari, Hebrew, Igbo, Indonesian, Irish, Icelandic, Yoruba, Kazakh, Kannada, Catalan, Quechua, Kinyarwanda, K'iche', Konkani, Xhosa, Khmer, Kyrgyz, Latvian, Lithuanian, Luxembourgish, Macedonian, Malay, Malayalam, Maltese, Maori, Marathi, Mongolian, Nepali, Odia, Punjabi (Gurmukhi), Punjabi (Shahmukhi), Persian, Serbian, Sotho, Sinhala, Sindhi, Slovak, Slovenian, Sorani, Swahili, Tajik, Tamil, Tatar, Telugu, Tigrinya, Tswana, Turkmen, Uzbek, Uyghur, Urdu, Filipino, Hausa, Hindi, Croatian, Cherokee, Scots, Estonian, Zulu |

0 Total Reviews
0 Positive Reviews
0 Negative Reviews
Negative Score
Try if you can - 100 has garnered a total of 0 reviews, with 0 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1570 minutes
I had thought at the start that this would be a fun TD game, but the more I played the more I saw the many flaws and weaknesses. I initially gave it a negative review, but I have found myself playing it and enjoying it, so even with all the flaws, I am going to change it.
It does have a really interesting, long map, which is a plus, but there is only the one map, which is a negative. Also, no pathing, not a huge deal, but some people want to know.
The graphics are cute, the animation minimal, the sound boop-beepish, but not too bad.
A key mechanism of the tower defense portion, which is only 1/3 of this game really, is the races, each is a group of five increasing in cost and damage. They have varying abilities, so there is a bit of a fun learning curve discovering the best place to put them. There is the reverse side however, which is that units will not attack their own type, as the invaders are a rotating member of the same list of races as our units.
As a result, luck can play a huge impact on how good your game is if the wrong race suddenly comes thru, and your best towers suddenly don't fight. Variety is key, if you can afford it, and if they show up.
The game does give you three re-rolls of your current race to purchase from, but far too often it comes back with the same race, ugh. You also never get any more, so once you use them up, you are out of luck.
The towers lack anything in the way of actions to be taken with them once placed, not even the most basic target selection or upgrades that most TD games have.
There is also no way to speed up the game, another feature almost all TD games seem to have, X2 and X4 would be nice.
The game has some strategic upgrades, but they mostly consist of opening up new races. There are also very expensive upgrades that do speed up the game, seems an odd place to find that though.
There are also no tactical options. Blah...
Heck, the game would be markedly better with a little fluff, like an index explaining the units and their abilities.
I tried the second kind of start, called Spawn, a set map, you place towers, and can drop bosses when you want, but you can only drop level one monsters. You start by picking five races, but not all towers came from those five, not sure what that means.
I also tried the third and final way to start a game Adv. (adventure mode) which isn't TD at all, you walk back and forth and wack monsters till your pig dies. Blah.
A game lives and dies on the options the player gets make make, this game has the dirt minimum.
On a scale of one to ten, I would give it a three, it all seems to work, which puts it above a lot of the offerings I find. But the game-play leaves an enormous amount to be desired.
All of these flaws are still there, and I really do wish it were more of a Tower Defense game, but I am enjoying it, so one tentative thumb up.
ADDENDUM: Twenty hours before I got bored. Not bad. Turns out the first two games are fun, never got into the third one.
👍 : 1 |
😃 : 0
Positive