Drop Racing Reviews

Race to be the first to drop all the pieces, in this fast pace adaptation of a timeless classic. With multiple tracks, teams and race customization. Play short or long races, with new or classic rules.
App ID2741400
App TypeGAME
Developers
Publishers Freakiest Show
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Casual, Indie, Strategy, Racing
Release Date1 Feb, 2024
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Spanish - Latin America, Portuguese - Portugal

Drop Racing
1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score

Drop Racing has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 318 minutes
I'm really enjoying this game - it had a few noticable shortcomings but within 2 days of posting my original review they were addressed and are no longer applicable. I'm extremely impressed by the responsiveness of the developer. It's a very stylistic and juicy game, with a wide variety in modes - most of these are inspired by racing games, such as championships, time attacks and single races. The aesthetic is polished and minimalist. I love the racing teams aspect, it's a little reminiscent of LEGO's Drome Racers theme back in the day. I'd love to see more lore and a more fleshed out world. It uses SRS, and is a good implementation of it. There is also no hold piece - I can respect this as a game design decision, but it's stripped down in many ways without adding much of its own flair (boost simply clears the board and boosts drop speed, and does not feel particularly rewarding). I think in it's current state it would benefit from a hold piece, but it could also take this a different direction and deviate from the Tetris formula. Punishing pressing buttons before the start is interesting - usually in other Tetris games I'll begin by holding down a button to charge the DAS so the piece is in the right place as soon as the game starts. I'd love to see this taken in a direction where it gained more player interaction. As it stands it's very much single player, but it would do well with an online VS, or some kind of asynchronous multiplayer mode similar to the old LEGO Drome Racing Challenge. A worthwhile way to spend some time and a low asking price make this an easy game to recommend.
👍 : 4 | 😃 : 0
Positive
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