Dangerous High School Girls in Trouble!™ Reviews

"Well behaved women seldom make history." - Laurel Thatcher Ulrich This is the game where good girls get better by being bad! In the 1920s, young women had a chance to change society--by misbehaving. Gather a gang of girls. Explore. Battle petty townsfolk with quick, naughty games: Fib, Flirt, Taunt...
App ID27400
App TypeGAME
Developers
Publishers Mousechief
Categories Single-player
Genres Casual, Indie, RPG
Release Date23 Feb, 2009
Platforms Windows, Mac
Supported Languages English

Dangerous High School Girls in Trouble!™
201 Total Reviews
120 Positive Reviews
81 Negative Reviews
Mixed Score

Dangerous High School Girls in Trouble!™ has garnered a total of 201 reviews, with 120 positive reviews and 81 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dangerous High School Girls in Trouble!™ over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 135 minutes
-NOT- recommended. I was curious about the 80/100 Meta score and grabbed this for 2$ on the 75% sale. First this is not a video game, more like a table game poorly adapted to the screen. The resolution is tiny (800x600?) with no option to resize it, the board screen is so tiny that you spend your time scrolling around endlessly looking for objectives, and hell the characters are not even modeled, you see them as pawns exactly like on a table game. But all of that could have been forgotten if the gameplay or story were solid. The story is boring, a bunch of girls get into accidents at school that look like sabotage and mainly you will be investigating who did it. Second the gameplay is poor, divided into 4 repetitive, childich minigames of -NO- strategic or tactical depth. Bottom line, I don't know how it got such a high meta score. Stay away from this game.
👍 : 8 | 😃 : 0
Negative
Playtime: 204 minutes
While it sets uncommonly and interestingly in 1920s pre-Women's Rights era at a high school, playing the game itself feels like a chore as every choice you make has you either delving deeping into a shifty and overindulged plot by playing repeatitive card games that feel more luck-oriented than skill-oriented, or borderline-level-grinding your characters (via the same repeatitve card games). After about three hours, it felt more like I was watching a snooty teenage love story set in Victorian Era rather than actually playing a game and enjoying it.
👍 : 38 | 😃 : 0
Negative
Playtime: 157 minutes
DHSG looks like an incredibly old board game you'd find in your grandmother's attic. The combination of soft line art and what is presumably public domain ragtime music produces an odd feeling; partially like a glimpse of life nearly a century ago (or at least the popular culture of the time), and partially like watching an episode of the Twilight Zone you've never seen before. This is a weird game, with a clunky UI and a lot of RNG. But there's nothing else like it on Steam.
👍 : 3 | 😃 : 0
Positive
Playtime: 239 minutes
At long last a game dedicated to being a teenage girl in the 1920s! In this game you can choose which sass-talking, proto-feminist, 1920s feminine archetype you want to play as and recruit a cadre of catty teenage divas in order to trade insults with other girls, flirt with boys, and engage in all manner of romantic and academic misadventures! It's basically every guy's fantasy! What? You don't have the fantasy of being a girl from the 1920s? Well...er....I don't either. I just said that because I thought you might. So, um, this is awkward. How about that local sports team, then? Anyone want to play a game of "Call of Duty" and perhaps discuss the women we are interested in engaging in heart-felt and totally earnest "sexual intercourse" with? I'll bring the 12 pack of cheaply priced domestic beer! It won't be weird, I promise!
👍 : 19 | 😃 : 8
Positive
Playtime: 52 minutes
Well, I'm pretty disappointed in this game, considering the price of $19.99. I LOVE board games, and I thought this one sounded great! I ignored the other reviews, thinking "those people don't love board games as much as I do. And this one has smart girls? It sounds AWESOME!!! And mini-games are always a fun little challenge." I was wrong. This is literally just four mini-games over and over and over and over again. (There is a story in the background, but the "story" doesn't really make any sense, and adds nothing to the game). The worst part is that the mini-games are NOT fun. They consist of: 1) Pick from a list of 'comebacks' to something another girl says. 2) Bluff about how good your poker hand is. No, you don't play poker. They deal you a hand, and you bet on how good it is. That's it. 3) Guess some missing words in a sentence, and 4) try to find a random pattern, using trial-and-error. This game would be worth about $2.99. NOT $19.99. I'm so disappointed.
👍 : 12 | 😃 : 0
Negative
Playtime: 91 minutes
Cute and unique design, but under that it's four minigames over and over and they're grueling. Then I read the top review (with the plot spoilers) and I'm glad I didn't force myself through hours of plodding, repetitive minigames just for that.
👍 : 9 | 😃 : 0
Negative
Playtime: 459 minutes
It's really cool and interesting talking with people like in the 1920's. I don't know how accurate it is -but it's fun. The game has charm but overall I can't really recommend it unless it's on a really good sale and you don't care about the following cons: First off to navigate the map you need to put your mouse to the edge of it and wait while it scrolls to the appropriate area. This quickly gets tedious since it would be very easy to make the arrow keys or something scroll the map without you having to mouse over everytime. It's a needlessly slow process. The second con and the biggest is that the game is mostly luck based. You have stats you can increase but you will soon realize that sometimes the only reason you lost - was because of luck. You can win with the worst stats and you can lose with the best. The minigames themselves are a bit fun though.
👍 : 81 | 😃 : 3
Negative
Playtime: 601 minutes
When you play this game, all your Call of Dudebro friends will ask you why you're playing a game about high school girls. They might even make some sort of lolicon joke. This is because they are boys and you are a man. A man can play a game about high school girls without feeling his masculinity is threatened.
👍 : 211 | 😃 : 129
Positive
Playtime: 249 minutes
Probably the quirkiest offering in recent years, a girl detectives mystery story set in the 1920s, presented as a board game with challenges in the form of card-based minigames. Utterly charming!
👍 : 64 | 😃 : 0
Positive
Playtime: 2589 minutes
Rarely have I felt as compelled to write a review for a game as I have for this one. Dangerous High School Girls in Trouble (DHSGiT) offers a peculiar type of challenge. It's a game of highs and lows. Whether or not you'll find it fullfilling seems deeply personal in a way I've rarely encountered. At first glance, DHSGiT appears quirky and charming - undeniably unique. A quick look at promotional material suggests 1920's teenage rebels taking on their school and town with wit and verve. I was excited to install the game. Who wouldn't love mouthing off to authority figures and getting into all kinds of period-appropriate debacles? Unfortunately, I was met with an immediate wall to my enjoyment. Most encounters in DHSGiT are gated with one of four minigames. This has been exhaustively covered in other negative reviews. The four minigames in question are remarkably dull. If you don't enjoy them the first time, I assure you, you'll hate them by the 100th time. They never give way to something more nuanced. No matter what the circumstance, you'll have to taunt, bluff, hangman, or rock-paper-scissors your way to victory. It's disheartening, I must admit. When I realized that they made up the backbone of the game, I almost quit right out of the gate. I was looking for story, not tedious grinding. Well, as it turns out, my ex adventure gamer instincts eventually took over. I have (if I do say so myself) a rather high level of tolerance for painstakingly hunting down a narrative. When I became comfortable with the minigame repetition, I started to enjoy myself. The characters are honestly endearing. Over time, I grew to care about my little girl gang. Every hour I spent with them added more affection. I saw my queen Charlotte as dangerously glamorous. Her second-in-command Jean was everything 1920's society found unfeminine, and I loved it. I was hooked. Unfortunately, my love was not to last. I'm confused by the last acts of DHSGiT, to say the least. The spoiler-free version of this review is that if you care about these characters, prepare to be heartbroken. The story takes an unexpected and extremely dark turn. I'm all for complex narratives, but this felt rushed and disrespectful to what had come before. I've seen many reviews reference "girl power" as a primary theme of DHSGiT. I think the ending puts the lie to that theory rather thouroughly. I've also seen people recommend this game as "family friendly" or an option for children, which I feel could not be further from the truth. At the very least, make sure to play it through first, to understand the conversations you might want to initiate afterwards. For anyone that wishes to explore the spoilerific: [spoiler]For some reason, that I cannot fathom, DHSGiT decides to introduce the theme of sexual assault as a major plot point. Not only is a random member of your gang a near victim (incapacitating her for the rest of the game), but the entire town of Brigiton is complicit in said systemized assault. Very late in the game, the mayor is exposed as a beneficiary of Prima Nocta or Droit du Seigneur. Which is, to say, he is allowed to have sex with any woman in town on the night before her marriage.This is made even more repellent by a subplot in which you arrange the marriage of two of your classmates. You have, in essence, arranged both their marriages *and* their assaults. I'm not ashamed to say that I felt a bit betrayed. The story doesn't feel so empowering as it does exploitative. To make matters worse, a noted suffragette has traded the right for women to vote for this violation. It's off-putting and unnecessary. I can't imagine making that trade in good faith. No matter how well meaning, it is beyond fathoming. As a woman, more than anything, I feel like throwing my mouse through my screen. This game touched something unpleasant in a way I never could have expected. I'm willing to acknowledge the parts of DHSGiT that I enjoyed, but it's impossible to forget the parts I didn't.[/spoiler]
👍 : 186 | 😃 : 2
Negative
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