Sol Cesto is a tactical and frenetic roguelite in which you have to master your luck. Choose a hero and reach the bottom of a random dungeon. In this grim world, every action has consequences...
89 Players in Game
544 All-Time Peak
90,04 Rating
Steam Charts
89 Players in Game
544 All-Time Peak
90,04 Rating
At the moment, Sol Cesto has 89 players actively in-game. This is 83.98% lower than its all-time peak of 512.
Sol Cesto Player Count
Sol Cesto monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-08 |
144 |
+64.65% |
2025-07 |
87 |
-38.22% |
2025-06 |
141 |
-51.56% |
2025-05 |
292 |
0% |
879 Total Reviews
844 Positive Reviews
35 Negative Reviews
Very Positive Score
Sol Cesto has garnered a total of 879 reviews, with 844 positive reviews and 35 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Sol Cesto over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
574 minutes
Addicting game, Fun and stylish. This game has the sauce. lots of hidden details and bits.
👍 : 4 |
😃 : 0
Positive
Playtime:
389 minutes
Wow! This game is incredible. It starts insanely slow for people experienced in roguelike or card game genres, and you might think - whats the point? Wheres the juice? But give it time, it is worth the squeeze.
The mysterious world they have created is truly unique. Everything feels alien and playful at the same time.
👍 : 2 |
😃 : 0
Positive
Playtime:
229 minutes
Where do I even start ! Every single aspect of the game (be it the soundtrack, the graphics, the game design and the overall ambiance of the game) is a blast!
The passion and work of the devs really comes through the screen when you play, and even though it still is an early access, the game feels very polished !
Nevertheless, as many reviews pointed out, the early access is lacking a little content. Despite that, the game still is really fun to play, and the constant updates from the devs are promising a masterpiece (which it already is in my book).
I really recommend to at least give it a try, but once you have a taste of it you may not be able to stop playing!
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Que dire ! Que ce soit l'ambiance, les musiques, les dessins, le game design ou les énigmes c'est un pur régal !
On sent vraiment le travail (et la passion) derrière pour avoir un jeu aussi bien fini (alors qu'il est seulement en accès anticipé encore!!!)
Très hâte de voir la suite, et même si l'accès anticipé est un petit peu courte, l'expérience de jeu en elle même reste prenante! D'autant plus que les devs font un suivi régulier du jeu sur les réseaux qui permet d'avoir une idée de la direction que prend le jeu, tout en ayant du nouveau contenu!
Foncez le tester, vous ne serez pas déçus si vous êtes adeptes du genre (ou non)!
👍 : 2 |
😃 : 0
Positive
Playtime:
140 minutes
As of July 2025, the game direly lacks variety: not enough enemy types, not enough consumables, only a single boss throughout the first 2 biomes, and the teeth do not feel unique or exciting. The gameplay is original and very easy to pick up, but it quickly feels shallow and repetitive. The updates would need to add A LOT of content before it would be on par with classic roguelikes.
👍 : 22 |
😃 : 0
Negative
Playtime:
293 minutes
End can be reached within a few hours. The idea of this game is really captivating but everything that is out so far just feels like a demo version at best.
👍 : 5 |
😃 : 0
Negative
Playtime:
197 minutes
Beautiful art, nice music, love the interactions with some of the elements in the game. I love how unique this game feels like too. I like the concept with the constellations, honestly incredible. I hope you get alot of love from everyone !
👍 : 6 |
😃 : 0
Positive
Playtime:
681 minutes
Look, this game's got bones. It's a solid experience through and through, and I felt like every part of the game was a unique blend of rougelites I've played before. You just hit this progression wall and run limit so early. [spoiler] (there are really only 2-3 distinct zones as of writing) [/spoiler]I know it's in early access, however, I'd honestly just let the game simmer a bit and buy it when it's more fleshed out. I will probably come back to the game and enjoy it, but I really wish I had waited to experience the game the first time as a complete package. I love the vision.
👍 : 5 |
😃 : 0
Positive
Playtime:
184 minutes
Sol Cesto doesn't currently have enough content to be worth the asking price, even with a discount. I finished all available content in 3h, ending with an anticlimactic screen showing there is no more content past the third floor. This game has massive potential to be good - with more variety of enemies, bosses, and teeth, it would feel less same-y after a few hours. Currently, the amount of content in the paid version is more equivalent to a demo than being a full game, so I can't recommend picking this up until significantly more content is added.
👍 : 41 |
😃 : 3
Negative
Playtime:
1141 minutes
this game is great, its simple, the art is amazing and its addicting. honestly for the price and to support the devs/artists go ahead and buy it and ignore the negatives.
however something just doesn't quite hit the mark for me. I'm sorry if I am just pointing out issues, without providing solutions... but I just feel like I need to voice my concerns.
- balance issues, keep in mind maybe I suck and I'm missing something but I don't think I am I see others expressing similar views.
[list]
[*]Seems pointless to be anyone other than the knight unless you just want a challenge.
[*]Magic feels useless to invest into. most enemies are physical attack until later levels. Teeth could potentially balance this by increasing the odds of landing on different squares but even then the odds of getting good teeth early on and surviving until then feel slim. also if a majority of enemies are one type, which seems to happen often, increasing the odds of landing on a different square has little to no impact.
[*]I feel like characters other than the knight need something more to balance their weaknesses. for example, the warrior is cool, but missing the 1 magic point makes early makes small magic enemies early on a massive a threat so its already a hard choice to start with compared to the knight who has the same attack level and a single magic point. I think adding more health is the attempt at balance, but I have never really struggled with health of the knight. ( I die faster with the warrior anyway making sacrifices ) Seems like the idea is to use items to counter this since she has the ability to not lose them sometimes, but that seems to happen rarely and items are somewhat unreliable to obtain if you are trying to save money. in other words, as the warrior you can blow you starter items to get through some of the first magic enemies, but you usually lose them quickly and left without any help between shops. I would think rather than a chance retaining items on use, they might be able to generate an item on chance to help counter magic enemies so when your down on your luck you still have a chance.
[*]I feel like teeth need more effect in play, a lot of them are minor and don't seem to pay off very much. for example, attempting a magic run, hoping to use teeth to balance out the number of physical attack enemies to magic. best you can do is just lower their attack by one most of the time or increase the odds to land on better squares, eventually if you get far enough with tough enemies lowering their attack by one wont help and it only lasts a turn so if you can't capitalize then its a fart in the wind, and if there are just more physical attack enemies (which there often are) changing the odds have little effect.
[*]bosses are way to easy and both existing bosses are basically the same boss. Once you figure them out the battles are often a boring and winning is easy if you just follow a pattern.
[*]items kind of feel like a waste of time sometimes unless you are desperate to stay alive and you don't care about saving money. item values seem confusing too. some high value items aren't very good compared to cheap potions and arrows which are very helpful.
-some annoying bugs. I keep having a bug happen where I click a line and then a different line is selected instead. has happened in situations where its a life or death choice, and I thought I was losing my mind. Kept thinking maybe there was a enemy with a ability to mess up my choice, but was not the case as far as I can tell. Just had one happen where I was the wizard, did my special ability and selected two squares to activate, then suddenly my guy went to a completely different square and gets killed.
-playing the game fast seems to bring out bugs more, you can often click things before animations complete, which feels like cool speed run tech, but then the game kind of lags out and odds things can happen like clicks not being registered or the bug above with the wrong row.
👍 : 12 |
😃 : 0
Positive
Playtime:
380 minutes
I have seen a few negative reviews about there not being enough content for the price, the game is still in early access and the developer has recently introduced the first content update. I have had a very enjoyable experience with the content that is out now, excellent art style and the way the first boss interacts with your game borders is super cool. I have no doubt that this game will be well worth the price as the updates continue.
👍 : 21 |
😃 : 0
Positive
Sol Cesto Minimum PC System Requirements
Minimum:- OS: TBD
- Processor: TBD
- Graphics: TBD
Sol Cesto Recommended PC System Requirements
Recommended:- OS: TBD
- Processor: TBD
- Graphics: TBD
Sol Cesto has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Sol Cesto Latest News & Patches
This game has received a total of 3 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Demo Update - Adding languages!
Date: 2024-08-30 15:25:29
👍 : 35 |
👎 : 0
New demo update - new playable character, new monsters and more!
Date: 2024-12-05 17:04:21
Unlock a new character, face 3 new monsters, discover 4 fresh items, and enjoy rebalanced runs.
👍 : 40 |
👎 : 0
Sol Cesto Demo - Next Fest Update !
Date: 2025-02-25 17:00:50
👍 : 44 |
👎 : 0