Get To Work
Charts
116

Players in Game

2 293 😀     277 😒
85,53%

Rating

$12.99

Get To Work Reviews

You are poor and bald. Get to Work.
App ID2706170
App TypeGAME
Developers
Publishers Isto Inc.
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Captions available
Genres Action, Adventure, Racing
Release Date2 Dec, 2024
Platforms Windows
Supported Languages French, Italian, German, Spanish - Spain, Japanese, English, Korean

Get To Work
2 570 Total Reviews
2 293 Positive Reviews
277 Negative Reviews
Very Positive Score

Get To Work has garnered a total of 2 570 reviews, with 2 293 positive reviews and 277 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Get To Work over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 2960 minutes
Loved the game, put it down after 40-ish hours and then outta nowhere a DLC (Free btw) which is pretty pretty much get to work 1.5, again for free. Thanks for the entertainment
👍 : 0 | 😃 : 0
Positive
Playtime: 1569 minutes
Fun game, good humor in the story telling, mechanics feel fluid and rewarding, good skill progression. +++ FREE DLC Legendary move from the devs. Shoutout to Isto.
👍 : 0 | 😃 : 0
Positive
Playtime: 750 minutes
absurdly good game feel; areas and obstacles that feel insurmountable upon initial encounter relatively quickly become flowing and gratifying to navigate. very minimal jank that is often more endearing than frustrating. writing/sounds/aesthetics are fine. Doinkler dlc is very fun. I like rollerblade man more than monkeys in orbs, just needs the multiplayer minigames, that would rip.
👍 : 0 | 😃 : 0
Positive
Playtime: 1331 minutes
great game but my skills are peak 6hrs in and only department head lol
👍 : 0 | 😃 : 0
Positive
Playtime: 746 minutes
8/10 Very Hard Game, but super fun controls, kinda like Monkey Ball but with poor bald man in suit on all fours in blades trying to become CEO by climbing the corporate skate park ladder. Also makes fun of Elon Musk, which is always a plus.
👍 : 0 | 😃 : 0
Positive
Playtime: 4048 minutes
Love this game. It's addicting, fun, challenging, funny. I could write a long winded review, but I don't see the point. If you like the genre of games where you progress upwards, fall, and then finally accomplish a complete run; this game is the best one I've played.
👍 : 1 | 😃 : 0
Positive
Playtime: 997 minutes
One of the best 3d platformers with a really fun gimmick and really funny dialogue
👍 : 1 | 😃 : 0
Positive
Playtime: 463 minutes
This game is probably the best out of the entire genre of "Foddian rage games." While less known than "Chained Together" or the infamous "Getting over it," the game, in my eyes, far outshines these two, and it is simply a question of balance and gameplay. Balance is the holy grail of this game, and it is the key feature that makes this game enjoyable. The levels are hard, do not get me wrong, but it is less punishing for harder jumps. In the final stages of the game, it works to slowly remove these guard rails, ultimately building up to that vanilla rage experience we all know and love. So, while "Getting over it" may feel discouraging for players, leaving only the truly dedicated to beat it, "Get to Work" knocks it out of the park, being a game that slowly builds in difficulty as you progress, as opposed to punishing you from the start. The next key to this game is the movement. Again, I'll take "Getting over it" as an example; the game's movement is pure agony, and the only reason you play it is to beat the game. What sets "Get to Work" apart from other rage games is that "Get to Work" actually has fluid movement, and at times it feels relaxing; it feels like a mechanic so characteristic of skating or racing games. It is unique, refreshing, and it makes the game feel enjoyable as opposed to constant rage. Overall, I believe that "Get to Work" is probably the best game in the genre of "Foddian rage games," and that is simply for the balancing and the gameplay itself. The devs also continue to refresh the game by adding new levels in the form of "Free DLC," which makes this game an overwhelming positive in this pain inducing genre of video games; and I highly recommend it to not only individuals who are new to this genre, and are looking for a challenge; but I also recommend it to anyone in general. Overall, 7.8/10
👍 : 3 | 😃 : 0
Positive
Playtime: 4649 minutes
game takes forever first time, but then you suddenly understand the movement and the game flows faster every attempt, so good
👍 : 10 | 😃 : 0
Positive
Playtime: 5296 minutes
As I walk through the valley of the shadow of death, I take a look down from CEO and realize i'm a speedrun god. This game is the kinda game that you struggle for 10-14 hours to beat, and the second run through you will already be down to 2 hours. If you are a semi-retired speedrunning god like I am, you may get under 30 minutes. But don't go under 23 minutes, that would beat my record and it's unfair. now what are you doing reading reviews, get to work! EDIT: This new FREE DLC is insane. it puts even the pros to the test, and reminds me a lot more of monkey ball. why are you still reading this review buy the game!
👍 : 19 | 😃 : 11
Positive
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