Pet Rock Duty Reviews
Ever tried to escape a twisted pocket dimension school building with the exit heavily barricaded while trying to keep a hungry pet rock flesh spider named Bobby content so it doesn't break out of its tank and eat you alive? No? Lord, what are they teaching in school these days?
App ID | 2698910 |
App Type | GAME |
Developers | Eli Stevens |
Publishers | Eli Stevens |
Categories | Single-player |
Genres | Indie, Strategy, Adventure |
Release Date | 27 Dec, 2023 |
Platforms | Windows |
Supported Languages | English |

16 Total Reviews
15 Positive Reviews
1 Negative Reviews
Mostly Positive Score
Pet Rock Duty has garnered a total of 16 reviews, with 15 positive reviews and 1 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Pet Rock Duty over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
442 minutes
This game seemingly looks like another run-of-the-mill cashgrab banking on the success of games like Poppy Playtime and Garten of Banban, however it is everything but. This game has so much charm and a brilliantly designed gameplay loop that will make you feel like you're just barely clinging onto life. Please play this if you have the chance, it is really worth it.
👍 : 1 |
😃 : 0
Positive
Playtime:
82 minutes
peak game 10/10 would play again even though i am bad at it :D
👍 : 1 |
😃 : 1
Positive
Playtime:
34 minutes
I got freaked out in the first 5 minutes, so I turned the game off and turned on all of the lights in my house. I'll try again one of these days.
👍 : 0 |
😃 : 0
Positive
Playtime:
83 minutes
it's short, it's like one of those 3am krusty krab games or something where you gotta survive long enough and keep the bad guys out. also you have to find items to unlock the door while keeping a rock satisfied. there wasn't really a difference in difficulty settings, one just flashbangs you with colors, the other gives you a meh ending and nothing else of value. it's ok.
👍 : 2 |
😃 : 0
Positive
Playtime:
154 minutes
I thought the game was a lot of fun and very creative there are only 2 things I wish could be changed. It would be nice to be able to place whatever item you have in your hand down either anywhere or in a designated spot so I am not locked into my decision forever. The second is that it would be great to still be able to beat the level before the power goes out inside the school. I made it right to the end as the intercom was speaking and I lost even knowing I was right there and the day had just ended. But really don't let that discourage you from getting the game it is really fun.
👍 : 3 |
😃 : 0
Positive
Playtime:
21 minutes
Good foundation for a horror game with some fun humor here and there. I love the design for the pet rock and the ominous atmosphere of the school.
The main hindrance on my end was the fact that there are multiple 'interact' keys. For instance, you can hit 'E' to jiggle the doorknobs, which typically means the door is locked. But if you click the door, you can open it. If you accidentally click an object, it would be nice to be able to set it down again.
It can also be difficult to know what to do with Bobby, but that difficulty might be intentional. I think it would be less frustrating once the controls are smoothed out a bit, but for now I haven't been able to beat the easiest difficulty because I feel like I'm missing what I'm meant to do.
Iit's still fun to play and I got some lovely jumpscares haha. Looking forward to playing more as it develops!
👍 : 2 |
😃 : 0
Positive
Playtime:
242 minutes
so after almost 3 hours and few breakdowns i did actually finally beat it tho it taking that long sure was stupidy on my part, i think this is overall a good game and really fun to play even with dying a million times and chat sure enjoyed my suffering
for the dev
This is a really good game but a better tutorial would be nice or a way to see how close you are to end of the day on your screen like a timer
👍 : 1 |
😃 : 0
Positive
Playtime:
19 minutes
This game would be actually scary if you had the instructions on how to play. You get the basic E to open doors. Left click to interact with items. But keeping the rock fed when he begins to growl in the first 5 minutes of taking care of him in a tank. Nope. No clear cut keybindings or details in the settings on what keys do what. So that's fun.
Eli, please update the game to have the instructions listed in a text box of what keys do what. Even in the settings man. You're killing us here.
👍 : 2 |
😃 : 0
Negative
Playtime:
111 minutes
Buy this game, it's a blast! The concept, voice acting and setting all come together to give a delightfully intense and frightening, funny experience. This team did a great job capturing that mascot horror feel in this game. I'm excited to see what they do next!
👍 : 4 |
😃 : 0
Positive
Playtime:
173 minutes
*Notes/Recommendations for game creator at the end*
Seeing this game on steam, I honestly didn't think much of it. Someone made a crappy little game with no effort.
The art style is very lovable though, it can be compared to many games, but honestly, I've never really seen or played a game quite like this.
After playing for a little while and beating some of the modes, its really fun. It's very fast paced and there is really never a moment of slowness.
First playing you're not really sure whats going on or what to do. After dying a couple of times you understand and it's very simple. Then it's on you to manage your time. It's challenging, but it never seems unreasonable.
If you like fast-paced games that have a easy learning curve, try this. There is not much you can loose.
My ideas or recommendations for the game to add:
1. It's loud, really loud. I mostly have gotten used to it, but it would be really nice to have a volume button. I know some gameplay relies on sound, but if someone wanted to turn it down, then they would have to listen closer. Anyways, I think it just would be nice to not have to take off your headphones when you get jumpscared. (Also, if you're worried about the "scariness" factor being lessened after the volume changed, anyone who replays the game over and over for fun or to beat it, you get desensitized anyways).
2. Having achievements would be a nice touch. I know the stickers are basically the achievements, but it would be nice to have the effort being shown where people to see. (You can also hide the achievements if you don't want spoilers or people just focusing on getting the achievements.)
3. You do have different jumpscares for each character, but I think it would be cool to have some variation. As in, when Bobby kills you from the end of the day, it could be- even very mildly- different. Just so there are differences in how you die, which can also help identify what you did wrong.
4. It's very dark, even in rooms with lots of light. I understand making it darker for the horror aspect, but it still makes it difficult to see, especially in the basement. its hard to see objects in the dark, like things on the floor or the walls. It's also straining on the eyes. I see a couple of solutions you could do. You could add a flashlight, making the player juggle more objects. You could add a brightness slider, having the default be dark and make the player change it in settings, etc. You could also have a generator in the basement, making the player have the option to turn it on for more light in the basement, but it turns off at a certain time and you have to go to it every time you want the lights on (making them struggle with what they use their time for, like is it worth it to turn it on? but also for beginning players it would be nicer and then they can make it more challenging if they want).
I genuinely really like this game, it's very fun and I'm so glad I found it. I hope you continue updating the game :)
👍 : 7 |
😃 : 0
Positive