Fend off spirits by ripping your spirit off your body. Explore a glitched haunted house. Recall twisted memories. Get out alive.
0 Players in Game
1 All-Time Peak
63,89 Rating
Steam Charts
0 Players in Game
1 All-Time Peak
63,89 Rating
At the moment, Pseudo-Haunting has 0 players actively in-game. This is 0% lower than its all-time peak of 0.
9 Total Reviews
7 Positive Reviews
2 Negative Reviews
Mixed Score
Pseudo-Haunting has garnered a total of 9 reviews, with 7 positive reviews and 2 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Pseudo-Haunting over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
511 minutes
A very odd game that feels like you aren't supposed to be playing it. [spoiler]found it in an arguably odder way but I'll save that for later[/spoiler]
I'm not all too sure if I like it or not. While it's atmosphere is quite terrifying, the gameplay is arguably more terrifying at times.
The people saying it's a slog aren't entirely wrong. Your character is limited to a very slow walk speed, which is important for the overall plot and vibe of the game, buttttt it isn't quite great for making it engaging.
It's slow gameplay is fine initially but after getting a bit farther into the game you'll start to wish your ghost form was more helpful for your main body. This feeling is especially accentuated in an end segment where you're meant to be running away from something but you move at the same speed as the rest of the game.
But honestly I get the purpose of it, the game has a very unique identity because of the juxtaposition through the 2 forms you can play as.
There was also, what I can only assume, was an issue at the end portion of the game where the enemies in certain rooms were completely invisible which was very confusing and left me scratching my head on if it was intentional or not.
Honestly if you can look past how slow and feeble the player character is the game is pretty solid and has an ambiance that actually made me have to put the headset down and check if I was alone or not. But it's hard to recommend unless you're really willing to play a game that's gonna push you out of your comfort zone.
[spoiler]Finally for how I found the game, the Steam Summer Sale was nearing it's end and I was thinking of getting a certain indie game that also has pseudo in the title and this game popped up and it completely took my intrigue and I decided to buy and play this one first lol[/spoiler]
👍 : 0 |
😃 : 0
Positive
Playtime:
71 minutes
Auuugh. This game has a bunch of really interesting ideas - psychic projection, ghosts as data collections - but g♥dd♥mn if the traversal isn't a SLOG.
The player character has been weaked to the point where they're forced to use a zimmer frame in order to move around - and I think that's an interesting condition that can be treated sensitively within a videogame. But if that gameplay loop is based around exploration, puzzle-solving and backtracking, man, that traversal just delivers irritation.
I had to stop after three or four levels, so please bear that in mind for the following commentary. Apologies if the game vastly improves after these levels, but really you want to hook the player during the introduction...
Art is minimally functional but with very little that impresses. Audio has some nicely characterful grunts and ghostly groans, but is largely forgettable. Combat consists of flailing about and trying to ward off irritating ghost attacks. Story, as stated, has some interesting elements, but is delivered at a wandering snail's pace.
I do like some of the puzzle design but I don't believe that there's enough there to keep players engaged despite the constant psychic attacks this game will make on their will to live. Sometimes the strongest mental defence against etheric parasites is just not to play Pseudo-Haunting.
This game has a demo. If you're interested despite my moans, don't be an idiot like me, just play the demo.
👍 : 1 |
😃 : 0
Negative
Pseudo-Haunting Minimum PC System Requirements
Minimum:- OS: 10
- Processor: Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz 3.60 GHz
- Memory: 64 MB RAM
- Graphics: AMD Radeon R7 200 series
- Storage: 1 GB available space
- Sound Card: realtek high definition audio
Pseudo-Haunting has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.