Spaceforce Constellations
2 😀     18 😒
26,00%

Rating

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$9.99

Spaceforce Constellations Reviews

An action-packed strategy game of galactic conquest! Welcome to a new experience in gameplay and battle your way through a series of devastating space feuds, for supremacy across the universe. Unleash your firepower and launch an arsenal of special attacks to destroy the enemy.
App ID263800
App TypeGAME
Developers
Publishers Dreamatrix
Categories Single-player
Genres Strategy
Release Date12 Dec, 2013
Platforms Windows
Supported Languages English

Spaceforce Constellations
20 Total Reviews
2 Positive Reviews
18 Negative Reviews
Mostly Negative Score

Spaceforce Constellations has garnered a total of 20 reviews, with 2 positive reviews and 18 negative reviews, resulting in a ‘Mostly Negative’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Spaceforce Constellations over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 6 minutes
I have seen flash games that are executed better, that I can play for free mind you, than this, I dare say this would be one game that I would say steam should just remove from it's archives and refund everyone who bought it. There are free games on here that are far more engaging than this could be on its best day, much less how it actually is, STEER CLEAR OF THIS GAME AT ALL COSTS, it's a pathetic excuse for a game, and gives the industry a bad name.
👍 : 1 | 😃 : 0
Negative
Playtime: 100 minutes
bad gave this as a gift had to imediatly get them another to so that they wouldn't think that I hate them. Seriously the only use I can find for this game would be like the horse head in the movie the godfather.
👍 : 0 | 😃 : 3
Negative
Playtime: 147 minutes
couldnt really figure out the game play, and wasnt good enough to keep me in long enough to figure it out. tool tips wasnt that great either to make it a pick up and play type of game.
👍 : 0 | 😃 : 0
Negative
Playtime: 21 minutes
To be honest I thought the game would have more to it. Way too much combat. It wasnt what I thought it would be. Thought there would be more research,weapons,ships etc. The game is pretty much a kill fest and no thinking. The graphics are good,sound is good but play wise not so good. If the game was more than $9.99 I would of asked for a refund,sorry :(
👍 : 5 | 😃 : 0
Negative
Playtime: 64 minutes
I think if you can get get the game on sale for less than 2 dollars it is probably worth it, but for 9 dollars it is definitely not. There is a game here, it is though very much like some solo boardgame in which it feels hard to lose, you just have to grind away. I like the concept of having to try ones luck at find resources at each not - it is kind of a bingo/minesweeper game . The mothership battles are interesting, moreso than the ship to ship engagements, but they have some strategy as you get further along and more tactical options open up. It is a fairly lite lite strategy game though, so wait till it is on sale i suggest
👍 : 0 | 😃 : 0
Positive
Playtime: 23 minutes
This game doesn't have much depth to it and isn't worth the steep learning curve. There are no customizable gameplay settings and it has no instructions beyond a simple vague UI tutorial.
👍 : 30 | 😃 : 0
Negative
Playtime: 19 minutes
This game has a feel it was developed as a concept but was not fleshed out. It is missing the typical tutorial to get you started with the game. Also missing much of the mechanics to make this an enjoyable experience. I donated to this charity but will not in the future.
👍 : 53 | 😃 : 0
Negative
Playtime: 64 minutes
I've discovered that spending $10 dollars on a Starbucks latte and a pack of chicken nuggets provides an experience which is more entertaining and more satisfying than this game. On the surface, the concept of this game looks good. Turn-based space combat...what can go wrong? The reality is that the gameplay is extremely repetitive, with no customization, no real strategy, no tactical options, and no depth whatsoever. The concepts employed here would make for a solid hex-style board game, but for a video game, they fall painfully flat. There is no tutorial of any kind to introduce the player to the game-world (leaving the player immediately immersed in a two-dimensional unbranded universe), with the occasionally commentary scene provided as pure filler. The little snippets of story mean absolutely nothing in the experience of gameplay. ....Getting down to the mechanics, under this thin veneer of a unique game-universe... The regular combat structure lacks any imagination, with just three basic combat techniques (lasers, missles, and AoE missiles) and a handful of special options. The mini-game required to aquire the crystals used for the special attacks grow old fast and are not worth the time or effort. The mothership battle card-based minigame is completely random and a defeat doesn't actually end the game---It really doesn't make much sense.... nor does the "search for life" mini-game, which has the same mechanics as the crystal hunting mini-game and no impact on the game itself. All of the mechanics of these gameplay elements are filler-pieces. I've been very disappointed by PC sci-fi games in general... for the past 18 months, high-end "finished projects" were released in less-than-beta state (i.e. Sword of the Stars II---which to K and his team, was meticulously repaired and improved over the course of the following year), not to mention the painfully incomplete Legends of Pegasus, which set a new low for sci-fi titles (and bankrupted the studio which produced it). Spaceforce Constellations, sadly, is clearly a complete product (unlike the other aforementioned bombs), and it does actually work---no bugs, no hangups, no crashes, no leaks... but the complete product is a mono-dimensional waste of time---and in full 1920 HD, the combat scenes looks terrible. As another commenter suggested, if this game were to be flushed extensively with variety----ship design options, ship equipment options to change both ship aesthetics and functional load-outs, a research tree to develop new equipment with which to customize those ships, and actual decision-moments in the game to shape the direction and outcome of this incredibly generic story (i.e. developing alliances with multiple plot-directions), perhaps this could be evolved into an experience worth playing. Such advancements would require a lot of effort and still might not be worth the price of a latte and chicken nuggets, unless the constellation-filler became more substantial than the mechanically separated chicken preferred by McDonalds for their tastey treats. (If this developer has any sense, they would slim the game down and release it for free as a flash game. On the other hand, I've played better flash games than this.)
👍 : 47 | 😃 : 1
Negative
Playtime: 210 minutes
This is a game that needs far more customization, there seems to be a decent size pool of ships but only gives you access to just a few (like maybe 6 total). With no option to learn new technology, upgrade your ships or explore the galaxy in a non-linear fashion this game is lacking in any sort of depths. It seems to clock in around 4 hours of gameplay and with no real options to mange your fleet could not recommend getting this unless it's cheaper.
👍 : 80 | 😃 : 0
Negative
Playtime: 7 minutes
If you looked at the screenshots for this game and though to yourself "This honestly looks like a hastily thrown together mess." well congratulations: Your eyesight has not failed you. Using art assets from the earlier flop 'Spaceforce Captains', this game manages to be even worse by taking away what little freedom the player had. While Spaceforce Captains was a buggy and badly thought out 'in space!' take on the Heroes of Might and Magic series (not just a game set in the same genre, but literally HoMM4 with the serial numbers philed off and set in space), this game doesn't rip off any specific pre-existing games and still fails to do anything new or original. If you do still feel tempted to buy and play this, allow me to give you a preview of what your experience will be like: Use abilities (which are all name in german, because proper translation would've required effort and nothing in this game has any effort behind it) to kill enemy, play minigame to recoup resources expended on abilities, rinse, repeat ad nauseam. In short: Avoid this like the plague.
👍 : 207 | 😃 : 2
Negative
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