Final Rush Reviews
Final Rush is an intense, difficult, co-op multiplayer FPS, where the players fight against waves of hundreds of robotic enemies. Destroy robots to earn experience points which can be used to rank up your player; improving skill, customizing armor, and upgrading weapons.
App ID | 263480 |
App Type | GAME |
Developers | Strike Games |
Publishers | Strike Games |
Categories | Single-player, Steam Achievements, Multi-player, Co-op, Partial Controller Support, Steam Trading Cards |
Genres | Indie, Action |
Release Date | 21 Nov, 2014 |
Platforms | Windows |
Supported Languages | English |

147 Total Reviews
67 Positive Reviews
80 Negative Reviews
Mixed Score
Final Rush has garnered a total of 147 reviews, with 67 positive reviews and 80 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Final Rush over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
243 minutes
I really enjoy the game final rush, however nobody plays the game so i hope you enjoy playing games solo. I think being able to have friendly AI bots would be great to make the game easier and more enjoyable to play. Also the customization needs to be explained better and I just assume i can't purchase any weapon upgrades because i'm only level 2. Overall the game is fun and worth the $10 price tag in my opinion. Nice gameplay and graphics but the biggest problem is lack of players. If this game is on sale or you have friends that will play this with you I highly recommend it.
👍 : 7 |
😃 : 0
Positive
Playtime:
382 minutes
Early access review!..
Content at the moment is 3 maps and some robots with little as 2-4 variations. Dont take me wrong you can have fun with this game. You can play singleplayer against the waves but it will be hard. I would recomend a friend as it is then the game shines. ;)
Whats needed: More maps, more robots, more game modes, more weapon mods, weapons yes ALOT of weapons and in general more content added to the game.
Gfx ingame is really nice. Clean and stylish futuristic enviroments. Weapons looks cool.
I have big hopes for this game.
👍 : 8 |
😃 : 0
Positive
Playtime:
64 minutes
Quick Review: Sadly Disappointing.
At first, the game looked good. It had great graphics, and interesting concept, and from what I understood, it had multiplayer capibilites. I bought this game in hopes that it would be every bit as good as it seemed. However, I was wrong. The game's maps were confusing. Tight corners with little to no manuverablity made the game next to impossible for me to play. Perhaps for someone wo enjoys a challenge this was a good thing, but to me, it was smply no fun. What was worse than the gameplay was the fact that the game did not feature Steam multiplayer, and my friends and I who bought this game for the sole purpose of playing it together realized that we just wasted our money.
👍 : 7 |
😃 : 0
Negative
Playtime:
398 minutes
Game is dead, incomplete as heck...It never got any updates after I bought it ages ago. I wish I had never bought it. Don't waste your money, please.
👍 : 13 |
😃 : 0
Negative
Playtime:
1258 minutes
Who doesn't love shooting some robots!
The game is entertaining and has its moments =D, its even more fun with friends.
You start off with a decision to make, what gun do you want to use to kill the robots? Once you have made your decision, you are thrown into the battlefield to fend off the horde of robots who have only one objective. Annihilate you!.
You got one job, one job soldier. Survive! The robots don't make it easy but nothing is too difficult for a seasoned veteran.
As you endelessly murder the robots, the powers that be give you points that you can use to buy upgrades for your soldier. More ammo, more shield, damage resistance, better guns and lots of other stuff.
Game is in Early Access and has huge potential for improvement and make the game stand apart from its current generation FPS games.
Developers have been active on the forum and they listen to our feedback!
Would play again and again. 10/10.
👍 : 24 |
😃 : 0
Positive
Playtime:
256 minutes
-Release review
--Scroll to bottom for an up-to-date review.
--OLD REVIEW
[YES I KNOW ITS AN ALPHA]
100% Honest review.
I would not reccomend this game in its current state. I bought it on a whim and quit after surviving 3 waves, There isn't a server browser but there is a LAN option. Gameplay is repetitive and boring, Just wave after wave of killing boring enemies with a limited use of weapons. There isn't any character customization, story nor different game modes. Maybe after 6+ Months of updates it would be worth purchasing but in its current state; HELL NO!
In all honesty this game isn't worth buying even with -33% or even -75% off.
I managed to last 1 hour, After 15 minutes I was bored, There isn't anything new or exciting at all older games such as Killing Floors (Even thought it is a slightly different genre, the concept it very similar) is much better. There is no character progression you just survive each round save up and buy a new weapon. That is pretty much the entire game in a nutshell.
I feel pretty much robbed at this point. I'd expect a lot better than this even for an early access game.. a total mistake buying this even whilst on sale feels like a cheap cash grab even after being under development for 2 years. I own a lot of early access games both with and without steam and this is in my top 5 rubbish list, I've already unistalled it and will give it ago 8 months down the line.
Also if you're using the shotgun you have to keep spamming R to reload, and it only reloads one shell at a time which is kinda annoying when you're trying to keep an eye out for the enemies. You can't even jump in this game, The environment is pretty standard and doesn't stand-out anywhere noticably. The devs say its their first game out of the studio and it shows, A good attempt but lacks content and there isn't a reason to even play it after 3 waves.
Even when loading up the game for the first time it states there is a game update so I click on the update button and it loads up a web page stating that there isn't an update? O.o
Edit: Reponse to developer (Also posted in comments)
Hello developer,
I'm happy to receive a response directly from a developer, during the last couple of years with game studios both big and small struggling I can to some degree understand your viewpoint.
I'm also glad to see that the game will continue to be developed as I was worried from what I had seen (v1.00) and the dates surrounding the release and development.
Multiplayer nowadays is certainly a must when it comes to first person shooters and being a game launched on steam I personally believe it is very important to have some kind of server browser regardless of what format and I am also hopeful now that the server option is being worked on.
I may have come across a little bit harsh in my review but for a small studio graphically I believe the game is quite solid. Environment features such as exploding barrels, laser trip mines & different types of grenades (Example. EMP & Damage over time grenades) aside from the regular fragmentation grenades. The ability to jump would also significantly improve player-environment interaction (Example. Climbing onto boxes when cornered etc)
I will be checking back time to time on this game and even though my review was negative I believe that this could be a decent to great game.
I'd love to have a chat sometime and discuss some small ideas that I personally think would benefit the overall experience of the game.
Lastly I'd like to thank you for the offer of a 15 dollar steam game of my choice and it is this type of developer to customer communication that just goes to show that even small studios care what their customers think and not just about sales figures.
-----------Update----------------------------------------------------------------------------------------------------
I've downloaded and played it again to see what all these updates are!
There has definitively been some progress, The GUI revamp is nice!
The enemy AI is more intelligent.
It interested me enough to actually beat wave 10. (The game)
I couldn't test out the Multiplayer because no servers would show up in the server browser?
Still lacking in content but it is definitively improving.
Is it worth the price tag? Nearly!
--------Update-2------------------------
So the multiplayer is now working there are two servers up with a maximum for 4 players (A little disappointing but meh, its okay)
Both servers were empty, after playing to wave 6 and dying it was +1 person +1 person coming in.
It was okay - But I have two BIG gripes with the multiplayer.
1. -Respawn lives are shared by ALL.
Meaning that if some scrub joins your team and wastes all of your lifes during wave 1 and 2 you're pretty much screwed.
2. The STUN bots are OP.
I like the concept and the stuns.. but the stun time does need to get NERFED.
Even when you're not swarmed you'll be screwed over.
nearly all maps fill the same, all close-quarter corridor styled maps..The different maps are nice, but they feel all the same.
3. The RANKS.
Seriously? I've played 4-5 games and it seems like ranking up it going to take 3-4 months just for the second rank... Do they really expect people to grind day in day out for these ranks?
4. Limited weapon types.
They are all pretty much stuck into 3 catergories.
Sniper, Assault rifle and Shotgun.
Pretty standard, pretty dull.
How about adding additional catergories? Such as STUN weapons, STUN grenades more AoE weaponary or heck deployables?!
5. Multiplayer teams.
there is not type of 'voting' in multiplayer which WILL have a negative impact on the player experience.
What happens if somebody is AFK on your team? How do you vote-kick them?
What happens if somebody on your team is just griefing and dying on purpose?
6. Robots - More creative entrances..
How about them dropping down from Vents? Coming up some conveyer belts like a production line churning them out.
What about some kind of WEILD tools so you can temporarily hold positions?
How about custom player-made emblems for communities and just regular teams?
👍 : 78 |
😃 : 1
Negative
Playtime:
213 minutes
[h1]Teal Deer[/h1]
[list]
[*][b]Developers:[/b] Strike Games
[*][b]Publishers:[/b] Strike Games
[*][b]Initial release:[/b] Jan 2014
[*][b]Genre:[/b] FPS, Wave-based, Multiplayer
[*][b]#Worth/NotWorth:[/b] #Nah
[/list]
[h1]Exposition, Concurrence and Summation[/h1]
[i]It pays to be obvious, especially if you have a reputation for subtlety[/i] – Isaac Asimov
[b]Final Rush[/b] is a wave based shooter. They say a polished turd is still a turd; I have no evidence to refute that claim.
This is a very strait forward, run of the mill wave based shooter. It has your assault, recon and support classes. Your rifle, sniper, and shotgun with some variations in armor sort of base differences. You shoot robots on various maps while collecting currency to refill health/ammo as well as buy upgrades and different weapons.
There is no limb damage, aside from head shots doing slightly more damage. The basic enemies as well as even most of the “higher” tier enemies just sort of stoically proceed in your general direction and swipe at you. (Some have guns.) I thought at one point I had done some limb damage to one of the enemy robots as it had a broken arm; I later discovered this was just a different marker for a suicide robot. Having a limb damage system I realize would have taken time to implement and possibly too much to ask for a small studio; however having it a game wherein enemies are constantly “at” you, mitigating or impeding their monotonousness onslaught might have lent [b]some[/b] additional strategy other than “shooting all the things”.
The enemies will occasionally spawn behind you in the proverbial “monster cave”. A section of map designed to obfuscate from the player that enemies are being spawned into the environment. There is no environmental damage aside from bullets decals and the occasional red explosive barrel.
The guns feel weak, the enemies unresponsive to not only your presence but your attacks. Getting trapped in a corner with little or no ammo is certain death.
At times, the screen shakes while firing your weapon that seems ostensibly an effect to obfuscate the fact the weapons are ill-contrived for the task at hand. This effect was so violent and accosting to my eyes it truly fooled me into thinking my weapon was an effective means of dispatching these mini terminators.
[b]THE GIST
There just isn't much substance to this and the gameplay is rather boring and tedious; While simultaneously not being very satisfying when it does (sort of) work.[/b]
[quote]More here — [url=https://store.steampowered.com/curator/28295405/]Station Argus[/url][/quote]
[b][i]The 4th law of robotics is to shoot them all when they stop taking orders. Or perhaps more accurately, when they stop taking YOUR orders.[/i][/b]
👍 : 23 |
😃 : 5
Negative
Playtime:
1415 minutes
Very fast action first person shooter. Just pick a gun and you're off. No story or cutscenes etc. Robots just keep coming harder and faster and bigger, while you improve your weaponry and features.
Control and gameplay are excellent, though still lacking in movement options like all fps games these days (can't move much while shooting; can't sprint and strafe).
Weapon options are quite good. You start with a choice of shotty, assault rifle, battle rifle, and the weaponry builds from there.
The middle tier weapon options could include a true auto smg, but it'll get there I'm sure. The shotguns seem OP.
Anyway, jump in; grab a gun; shoot until you die!
👍 : 36 |
😃 : 0
Positive
Playtime:
839 minutes
If you like the survival type "wave after wave" games, this one has potential. I like the visuals and the robot comments they make when shot, and the ways their bodies slump around in robot garbage heaps when taking them down. Yes, there is not a whole lot of variety in the enemies and some weapon balancing is in order, but there is a foundation here for a really fun coop experience. So far i just have a few personal gripes that arnt very big fixes but would make things much smoother atm.
-first and most importantly, get real multiplayer going between steam friends ASAP. I have 2 friends myself that ive managed to sell this too, but they won't buy until they have multiplayer other than LAN
-allow custom key bindings (i know it looks like you can, but everytime i set keys differently, they just reset to normal upon leaving menu)
-A "jump" would be nice. Let's face it, when you play fps games nowadays, the ones who "ground" you with no jump feel as if there is something lacking mobilitywise the whole time.
Anyways, i do really enjoy this game and can see the potential like i said.
Keep up the good work!
-
👍 : 74 |
😃 : 0
Positive
Playtime:
2517 minutes
NOTE: This is for v2.10. I will try to update my review as more updates come out. The game is now out of Early Access!
Rating at the moment: 8.5/10
Final Rush is a Sci-fi FPS game, which at the moment, only has Co-op and singleplayer. The game mode at the moment, Rush, has you and up to 3 teammates battling 10 waves of robots. It's like Killing Floor and COD: Zombies. As the rounds progress, you are met with an increasing amount of difficulty and diversity of robots. At the moment, there are 9 weapons to choose from, 8 upgrades, and 5 different levels. The weapons options and upgrades are good. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=218915591]Types of robots[/url] and [url=http://steamcommunity.com/sharedfiles/filedetails/?id=218962381] types of weapons and upgrades[/url]
EDIT: The guides are out-of-date, but it's the only guides there are and they have most of it covered.
- Settings?: Here's screenshots of them:
[url=http://imgur.com/bbCDBG6] Audio [/url]
[url=http://imgur.com/RDZXchw] Video [/url]
Resolution goes from 320 x 200 to your screen's resolution. Anisotropic Filtering goes from 2X to 16X. Anti Aliasing goes from FXAA0 to FXAA3
[url=http://imgur.com/Eu3mQGV] Controls [/url]
You can change them.
[url=http://imgur.com/GOXjAkM] GamePlay [/url]
For purchasing game before price drop.
- Visuals?: Visually, this game looks amazing. The animations look a little weird, but other than that it's great.
- Sound?: The sound is alright, but it sounds a little wierd with this new update.
- Bugs?: There are thankfully not much bugs. I've only seen around 4.
- Singleplayer?: You are able to play by yourself, but so far the only thing to do is play Rush. The game is very difficult playing by yourself and there aren't much people that play this game.
- Multiplayer?: It's you and up to 3 people battling robots. There are a few dedicated servers, but barely anybody that plays[url=http://steamcharts.com/app/263480] this game.[/url] That being said, they did an amazing job with multiplayer. It's really fun to play with other people and earn some friends. You can get cornered a lot though, so make sure you have a mic to help yourself and others out. You can make your own dedicated servers.
- Customization?: They have now added a customization tab in the main menu. When you level up, you earn more armor options, skills, and gun upgrades. You can buy these using the points you earn from beating games and leveling up. There are about 4 options for each armor piece, including head, bodym shoulders, legs, and boots. You can upgrade your guns to increase mag size, damage, etc. You can buy skills to make you run faster, reload faster, etc. There are around 25 skills.
- Content?: There are now 5 levels, around 9 weapons, around 8 upgrades during each match, 1 gamemode, multiple achievements, tradings cards, leveling up, and customization for your player and weapons. This game could use more content and workshop support, but it has enough to earn a quite a few fun hours. What they need is more gamemodes and levels. In MY opinion, they only need more levels, weapons, and workshop support.
- Replayable?: Somewhat repeatable, you should be able to get quite a few good hours into it. The addition of achievements, trading cards, and more have made this game more fun replayable (if that's a word). The addition of customization of characters, guns, skills, and even leveling up have definitely made the game more fun and intresting.
- Developers?: I'm very happy to say that the developers have delivered this update, and it is looking wonderful. There have been more updates and they continue to deliver what they promised they would. With more graphic options and improved visuals. I like the Path of Development so far, and I do wish them luck. They are active in the forums and they do respond to peoples problems. Sometimes, their response can even be humerous.
- What is Needed?: [list]
[*]Workshop support
[*]More content (guns, upgrades, levels, etc.)
[*]More players (which they can't really change :/)
[*]The ability to crouch
[*]An improved scoreboard
[*]Voting system
[*]Increase in amount of players allowed in each game (4 right now)
[*]# of robots determined by players
[/list]
- Verdict?: The game is actually quite fun. There is a lack of content and multiplayer could be improved, but they will do that in the future. I recommend getting this game now. If none of your friends play, convince them too or just ask people in discussions to play or ask me. People will be eager to play and I hope it will work out for you.
👍 : 73 |
😃 : 1
Positive