Arcane Blast is a fast-paced third-person roguelike game in which you play as a cat mage. Destroy crowds of enemies, collect new spells, combine them to get unexpected and powerful effects, and become an all-powerful wizard.
9 Players in Game
9 All-Time Peak
63,88 Rating
Steam Charts
9 Players in Game
9 All-Time Peak
63,88 Rating
At the moment, Arcane Blast has 9 players actively in-game. This is 0% lower than its all-time peak of 9.
Arcane Blast Player Count
Arcane Blast monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-03 |
9 |
0% |
2025-02 |
9 |
0% |
2025-01 |
9 |
0% |
2024-12 |
9 |
0% |
2024-11 |
9 |
0% |
2024-10 |
9 |
0% |
2024-09 |
9 |
0% |
50 Total Reviews
35 Positive Reviews
15 Negative Reviews
Mixed Score
Arcane Blast has garnered a total of 50 reviews, with 35 positive reviews and 15 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Arcane Blast over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
325 minutes
Even thou i dont like roguelikes that much, it was fun to play this one
👍 : 1 |
😃 : 0
Positive
Playtime:
39 minutes
I was really looking forward to a game that could rival other roguelikes such as Risk of Rain 2 or Gunfire reborn, but unfortunately, Arcane Blast does not do its job very well.
Upgrades in the game feel very useless, the only upgrades that seem to change anything are the spells, and secondary fire upgrades. Any upgrade to your dash doesn't seem very useful as you almost never see the effects of what your dash attack did, or if it even hit the enemies. The primary fire upgrades show very little to no changes besides changing the color of your shots. While yes, the new element on your primary is applied to enemies, the elemental changes are very small, and with so many enemies surrounding you at all times, it's hard to see what's actually working for you.
On the topic of enemies, the game is extremely overwhelming with them. On the first run I played, I didn't know what to expect, the game only gave a very basic movement/attacking tutorial. This is normal in roguelikes, but then I was being swarmed with tons of enemies, taking damage and unable to really react to what was happening because the game is severely lacking in visual effects. The enemies are always either melee focused or ranged. So most of the time you find yourself slowly walking backwards from melee enemies while shooting them, and taking shots you don't see coming from the ranged enemies.
I do believe this game has potential, it does keep its art-style consistent, but it really could use an overhaul of the effects. The customizability of your character is limited, but is a welcome addition to the game, especially since you can play with friends!
But unfortunately I cannot recommend this game, as it's very unpolished in its current state. Everything feels like it moves too slow, with too little visual/audio feedback to your actions. The upgrades are underwhelming, the gameplay feels slow. Maybe in the future this game will be better, will allow for more varied builds, but in its current state I cannot recommend it.
👍 : 1 |
😃 : 0
Negative
Playtime:
53 minutes
Game hasn't had an update nor words from the dev for months now, feels like another abandoned project. It's barely playable with some janky hitboxes, needs a lot of polishing in the art department and spells balancing.
Sad because we picked it up with my partner and it seemed to have some promise.
👍 : 3 |
😃 : 0
Negative
Playtime:
280 minutes
A cute little game that kinda feels like one of those good game jam games that got some more polish and features then got released on steam. It has one of those really neat element systems where you can combine elements to make more powerful elements and its kinda fun to play around with. You get to be a cat with magical powers and you can even play with your friends. Not a bad little game but there is a bit more to be desired to make this game really shine.
Id say this game needs two things to really shine in my book of replayability. First is most important. It needs enemies that scale up in power and number over time so I can continue to test my ever growing strength! Second, id love to have a way to expand my spell book to have more than 2 spells so I could become the avatar and master all 7 base elements! By new game + 3, I will have tornadoes of darkness while flooding the map with frozen rain imbued with electricity and fire. Somehow nature will fit in there and hold my enemies still.
It would also be nice to upgrade the range of the AOE of the spells and the amount of time the spell is in effect.
I dunno, thats my thoughts. Overall its a fun little game thats pretty inexpensive that i could play with my friends. Give it a try!
👍 : 0 |
😃 : 0
Positive
Playtime:
209 minutes
Game's abandoned, buggy, and has several parts that need to be redesigned.
As many others have said, upgrades dont feel like they do anything, all primary attacks feel the same, and i feel like several aspects are TOO random, you go into a run and say "i wanna try a lightning build" and not see anything relevant the entire game, pretty much all elements are the same anyway.
The META strategy is to walk in a circle in every map, all enemies pathfind directly to you, not trying to cut you off, or anything beyond go forward and smack, so unless an enemy spawns directly ontop of you, you dont really take damage on the normal stages, the developers tried to solve this by adding more enemies, so that theres more of a chance of them spawning ontop of you, but its still not great
The bosses solve this by being impossible to dodge, The first boss for example that has an attack that throws rocks everywhere around them, if the hitboxes matched the rocks, then sure, itd be fine, but the hitboxes are actually like 8 times the size of the rocks, unless you can get some insane luck, you REQUIRE a spell that gives you elevation to beat him, sometimes, even with one of those spells, i'm like "surely that misses me" and it still somehow hits and does half my health (this game doesnt have passive healing, or healing items, you need to get lucky getting a healing spell, or give up).
👍 : 3 |
😃 : 0
Negative
Arcane Blast Steam Achievements
Arcane Blast offers players a rich tapestry of challenges, with a total of 24 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
First Step
Enter Hub portal
Power of Fire
Find all Fire spells
Heart of Ice
Find all Ice spells
Lord of Lightning
Find all Lightning spells
Unity with Nature
Find all Nature spells
Dark Magic
Find all Dark spells
Master of Air
Find all Air spells
Aquatic Power
Find all Water spells
Combinator
Create 10 elemental Reactions
Combinator-Master
Create 250 elemental Reactions
Legendary Sorcerer
Complete the game on Max difficulty
Invulnerable
Defeat the Boss without taking damage
Brutal Magician
Kill 1000 Enemies
Lord of Magic
Kill 5000 Enemies
Loot Collector
Collect 100 Modifiers
Magician Researcher
Pass 3 Locations
Friend Forever
Finish the game in co-op
Team Player
Clear island in co-op
Elemental Master
Obtain all 7 elements in one run
Time Wizard
Finish the run in under 60 minutes
Boss Slayer I
Kill Mighty Ent
Boss Slayer II
Kill Genie
Boss Slayer III
Kill Dark Mage
Arcane Blast Minimum PC System Requirements
Minimum:
Arcane Blast Recommended PC System Requirements
Recommended:
Arcane Blast Minimum MAC System Requirements
Minimum:- OS: macOS 11 Big Sur
- Processor: Both Intel and Apple Silicon
Arcane Blast Recommended MAC System Requirements
Recommended:- OS: macOS 14 Sonoma
- Processor: Both Intel and Apple Silicon
Arcane Blast has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Arcane Blast Latest News & Patches
This game has received a total of 4 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
HotFix 11.09.2024 Now Live!
Date: 2024-09-11 13:18:14
Bug fixes and improvements
👍 : 0 |
👎 : 0
HotFix 12.09.2024 Now Live!
Date: 2024-09-12 07:40:19
Bug fixes and improvements
👍 : 0 |
👎 : 0
HotFix 14.09.2024 Now Live!
Date: 2024-09-14 07:02:06
Bug fixes and improvements
👍 : 1 |
👎 : 0
HotFix 19.09.2024 Now Live!
Date: 2024-09-19 08:12:02
Bug fixes and improvements
👍 : 3 |
👎 : 0