
48 😀
10 😒
73,16%
Rating
$2.19
Tiny Breakers Camp Reviews
It is time for true heroes to stop an evil invasion that is spreading across our land. Face enemies from the deepest caves and dungeons in an engaging brick-breaker style of fight. Bring peace and justice to your homeland yet again.
App ID | 2619900 |
App Type | GAME |
Developers | JuTek Pixel |
Publishers | JuTek Pixel |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Casual, Indie, Action, RPG, Adventure |
Release Date | 21 May, 2024 |
Platforms | Windows |
Supported Languages | English, French, German, Polish |

58 Total Reviews
48 Positive Reviews
10 Negative Reviews
Mostly Positive Score
Tiny Breakers Camp has garnered a total of 58 reviews, with 48 positive reviews and 10 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Tiny Breakers Camp over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
213 minutes
It's a very fun adventure Breakout game!
It has elements common in roguelite genres with unlockables as you progress throughout the game that expand on the core gameplay loop and make the levels go from essentially standard breakout levels to eventually hectic explosions, minions, balls, and falling gems to collect all over the place. In that sense, it's weird similar in a way to Popcap's Insaniquarium, where what is introduced as a simple gameplay concept is made crazier as it's naturally expanded upon.
The pixel art is very endearing. This sort of extremely low-res style reminds me of Pico-8 games or even games from the GB Color/GBA, which play into the casual nature of the game. I love the tiny character sprites with their dopey names along the lines of "Toro" and "Bamps", which is right up my alley. I love games with little guys like that.
The overall presentation has points of sloppiness, such as weird spelling mistakes in extremely obvious places (Ex: tool tips on the campsite), and I believe I can't replay the tutorial through the options menu(?), but other than details like that, the game itself is fun and has no gameplay glitches that I noticed or issues outside of the game balancing itself.
It's definitely a concept that can— and in my opinion, should— be further expanded upon what's already here, as well as cleaned up and presented with more polish. It's honestly a little too easy for my liking, and I feel like there could be some further distinction of the classes. It would also be really interesting if enemies could be dynamic in how they react to you, depending on how you're playing or where you're ball is, or the state of the stage. Or at the very least the enemies just having more variation between each other.
You'll know if you have a great concept if ideas of what you could do next start snowballing. Great ideas make more ideas which might even be great themselves, so it might be worth looking into. I recommend!
👍 : 1 |
😃 : 0
Positive
Playtime:
238 minutes
Short, casual bricker breaker game. The game is repetitive and I wish you had more control over the gameplay but it isn't bad.
👍 : 0 |
😃 : 0
Positive