Tabletop Hero
2

Players in Game

42 😀     9 😒
72,51%

Rating

$8.99

Tabletop Hero Steam Charts & Stats

is a roguelike deck-building game. With a variety of heroes and classes, hundreds of cards and treasures, and a rich array of genres to explore, there's plenty to discover. Additionally, card enchantment and fusion mechanics help you build a stronger deck.
App ID2591290
App TypeGAME
Developers
Publishers Kunpo
Categories Single-player, Steam Achievements, Steam Cloud
Genres Indie, Strategy, Adventure
Release DateQ2 2024
Platforms Windows
Supported Languages English, Simplified Chinese

Tabletop Hero
2 Players in Game
20 All-Time Peak
72,51 Rating

Steam Charts

Tabletop Hero
2 Players in Game
20 All-Time Peak
72,51 Rating

At the moment, Tabletop Hero has 2 players actively in-game. This is 0% lower than its all-time peak of 20.


Tabletop Hero Player Count

Tabletop Hero monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-03 2 0%
2025-02 2 0%
2025-01 2 0%
2024-12 2 0%
2024-11 2 0%
2024-10 2 0%
2024-09 2 0%
2024-08 2 -84.91%
2024-07 13 +22.69%
2024-06 10 0%

Tabletop Hero
51 Total Reviews
42 Positive Reviews
9 Negative Reviews
Mostly Positive Score

Tabletop Hero has garnered a total of 51 reviews, with 42 positive reviews and 9 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Tabletop Hero over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 24 minutes
Whoa, very very nice deck-builder! Just flat out fun, the Minions are fun to use and further Enchant, the Legendary Treasures are actually great and helpful and you can really create unique builds, the enemies are fun to fight and overall it's just quality here. I hope they continue to expand upon this because so far it's quite nice and I've tried a bunch of these games! <3
👍 : 2 | 😃 : 0
Positive
Playtime: 3623 minutes
Before I tell you why this game is excellent, I need to provide some context: I play A LOT of deckbuilders. I buy and play so many deckbuilders, I have on multiple occasions discovered a deckbuilder in my steam queue (which has had over 12,000 games pass through it), only to find out while inspecting the store page that I not only already have played that deckbuilder, but I have already refunded it. I have played so many deckbuilders that they run together, and I have had to create a note-taking system just to tell them apart (I am a game developer, so note taking has other benefits). It is with this context in mind that I want to tell you that Tabletop Hero is awesome. The caveat with my recommendation is that I only have 3 hours played as of writing, so I cannot tell you how long its awesomeness will hold up (but I can already see many, many, many different strategies and unlocks being hinted at, so i suspect it will hold up for quite a while). When I say its awesome, what I mean is that it does all of the things a deckbuilder needs to do in the context of this incredibly bloated genre, and excels at them in the context of that bloated genre. Its mechanics are familiar, but novel in the ways that matter, sitting somewhere inbetween Slay the Spire and Monster Train for its core gameplay loop. Its gameplay is multi-faceted and deep without ever feeling cluttered, and each gameplay layer is used well, and help differentiate different runs. Its visuals are charming, if not a little generic. Honestly for how familiar they seem, I'm shocked that I haven't found an abundance of the familiar and overused asset pack art that this genre is full of. Considering the standard is to regurgitate asset pack assets that are so overused that I can actually name the asset packs they come from, I'm impressed at how much content this game has unique art for. I understand this review isn't getting into the nitty gritty of the mechanics of the game, but thats because this review isn't for people who don't know what they are getting into. This genre is so bloated, I assume everyone who is seeing this review has already put 100's of hours into it already. For those people, I'm here to tell you that this game is not one to let slip by. It is excellent in the context of its competition, and it is easily in the top 5 deckbuilders I've played. Considering one of the best parts of a roguelike deckbuilder is the potential hour count, I will update this review once I feel like I have plumbed the depths of the game with a more realistic hour count. Edit: Put in a bunch more hours! Game is still good, has balance issues. Some strategies are just hilariously strong, and some are quite terrible. All in all, it lacks the refined difficulty and challenge curve of monster train or slay the spire, but the romp on the way to the top is quite fun. Review stands.
👍 : 2 | 😃 : 0
Positive
Playtime: 706 minutes
I retract my negative review. The UI is terrible and they badly need to hire a decent translator, but core gameplay here is actually quite decent.
👍 : 1 | 😃 : 0
Positive
Playtime: 488 minutes
Expected nothing, got a really good roguelite deckbuilder. Translation is good. Metaprogression is good. Content is huge. Grab it, it is a steal.
👍 : 1 | 😃 : 0
Positive
Playtime: 3157 minutes
I'm surprised at how few reviews this has. It's a high-quality deckbuilder with a strong similarity to Monster Train. The game was made by a Chinese developer but, as far as I can recall, there were no translation issues. If you find your first run boring, which you may, if you are even better than I, you should be aware that the game has six difficultes. Each progressive difficulty increase not only requires you to think more (obviously), but difficulties two and four also open up more gameplay mechanics that provide a significant increase to the possible strategies. Unfortunately, each class keeps its own records of difficulty, so winning 1-5 on one class will not allow you to play difficulty six on another. If the developers read this, I think it would be nice if completions of the first three difficulties could transfer between classes, as they are, as far as I can tell, intended to be the tutorial difficulties. Despite the potential hassle, it didn't bother me too much, as each class is significantly different, sharing no cards and each featuring multiple unique strategies. Where Slay the Spire replayability comes from its three (four if you actually count watcher as having build variety and not just being stance spam) characters with 75 viable cards and a variety of build paths each, Tabletop Hero's replayability comes from 13 "races" with 6 classes, which ... also leads to a variety of builds. However, in order to create the wide spread of options you see here, each option is also necessarily more limited than any single character in STS. Going into a run, you nearly always have at least a rough plan of what types of cards, or even what specific cards, you're searching for, and due to the low amount of cards per class compared to STS, you're nearly always able to brute force your way to whatever initial strategy you were aiming for. However, you should take my criticism with a grain of salt. I binged it in about a week and only lost the desire to continue playing after having beaten the hardest difficulty with every class.
👍 : 1 | 😃 : 0
Positive
Playtime: 6524 minutes
This is an adorable game with a LOT of choices. Blood Queen is my favorite, but each have unique mechanics. Then there are also 5 professions, each of which unlocks more potential with each leveling. I have close to 100 hours already, so well worth every dime I paid.
👍 : 0 | 😃 : 0
Positive
Playtime: 5589 minutes
I had half day off Friday, and it all just went into this game. Totally recommend it if you like deck builders. The translation is a bit lackluster but the game play is very fun. If I wasn't a grown up with responsibilities I'd spend way more time playing this game than anything else.
👍 : 0 | 😃 : 0
Positive
Playtime: 133 minutes
I like how out of control it can get if you don't pay attention, at one point in one of the runs half the enemy team had like 40 divine shield because it kept stacking. For the price there is a ton of content.
👍 : 1 | 😃 : 0
Positive
Playtime: 1779 minutes
This is a fantastic deck builder game with lots of replay value. The decks you can make are all very fun and unique and makes you excited to try new ideas for each run. My only complaints are I wish they had more animations for the attacks and 2 of the heroes don't seem to work right. All in all, it is 100% worth a try if you enjoy Slay the Spire or other similar games :)
👍 : 1 | 😃 : 0
Positive
Playtime: 2693 minutes
Originally, I gave this game a negative review. But since then, the devs have adressed most of the core issues I had. Now things are different. Many cards that I previously considered useless got buffed to the point where I feel good using them. While unavoidable passive damage is still annoying (poison, spikes, counterattacks, etc.), I think the difficulty level is okay now and these things aren't as deadly as they used to be. Easy now feels like Easy; Normal now feels like Normal. The different heroes and classes are very distinct and offer more than enough variety for lots and lots of playthroughs. Speaking of replayability, the only real gripe I have with the game now are the events. They lack variety. Plus, some events I feel bad about. Like the one where you get a gemstone for monster-enchantment... when all your monsters are already fully enchanted. I think the game should account for that and offer a few more choices. All in all, I think this game is now a decent roguelike-deckbuilder that offers a good amount of entertainment for its price. And I cannot stress enough how much I appreciate the devs for continuing to improve the game. Thumbs up!
👍 : 5 | 😃 : 0
Positive

Tabletop Hero Steam Achievements

Tabletop Hero offers players a rich tapestry of challenges, with a total of 62 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Beginner Warrior

Beat the game with Warrior

One shot, one kill

Defeat any boss within 1 turns

Beginner Paladin

Beat the game with Paladin

Master Warrior

Clear Nightmare 3 difficulty with Warrior

Master Paladin

Clear Nightmare 3 difficulty with Paladin

I want them all

Clear Nightmare 3 difficulty without skipping any card choices

Concentration is the essence

Clear Nightmare 3 difficulty with a deck of no more than 14 cards

Cut down everything

Clear Nightmare 3 difficulty after reaching level 3 in the Attack style

Unable to break defense

Clear Nightmare 3 difficulty after reaching level 3 in the Armor style

In and out seven times

Clear Nightmare 3 difficulty after reaching level 3 in the Charge style

Thousand-Hand Guanyin

Clear Nightmare 3 difficulty after reaching level 3 in the Invigorating style

From small to large

Clear Nightmare 3 difficulty after reaching level 3 in the Growth style

The holy light shields me

Clear Nightmare 3 difficulty after reaching level 3 in the Divine Shield style

Try looking at me

Clear Nightmare 3 difficulty after reaching level 3 in the Counterattack style

Pain and pleasure

Clear Nightmare 3 difficulty after reaching level 3 in the Be Hit style

Bare-handed

Beat the game with no treasure

Ordinary creates extraordinary

Clear the hard difficulty with a deck containing only common cards

Fighting alone

Defeat the level 10 boss without playing any minion cards

Speed is the essence of war

Defeat the level 10 boss within 3 turns

Can't hurt me a bit

Defeat the level 10 boss with full health

Magic bombardment

Play 20 spell cards in one turn

King of fielding

Play 10 minion cards in one turn

Burning cards for fun

Play 10 Consume cards in one battle

Feeling light

Remove a total of 10 cards

Omnipotent

Master a total of 200 cards

Nuclear bomb

The player deals 1000 damage in a single instance

Woodcutter

The player accumulates 100000 total damage dealt

So cruel

The enemy boss reaches a total of 100 Bleeding stacks in one battle

Forty-meter long sword

The hero reaches a total of 200 Strengthen stacks in one turn

Layered protection

The hero reaches a total of 20 Divine Shield stacks in one battle

Special treasures

Accumulate 20 special treasures through random events

Special enchantment stones

Accumulate 20 special enchantment stones through random events

Special cards

Accumulate 20 neutral cards through random events

Stack armor! Stack armor!

In a battle, the hero's Armor reaches 500

Full of energy

Gain 20 energy in one round

Healing amount breaks through the sky

In a battle, the player accumulates a total of 1000 health recovery

Strangers keep away

In a battle, the hero's Spikes reaches 400

Beginner Mage

Beat the game with Mage

Beginner Necromancer

Beat the game with Necromancer

Beginner Priest

Beat the game with Priest

Beginner Druid

Beat the game with Druid

Master Mage

Clear Nightmare 3 difficulty with Mage

Master Necromancer

Clear Nightmare 3 difficulty with Necromancer

Master Priest

Clear Nightmare 3 difficulty with Priest

Master Druid

Clear Nightmare 3 difficulty with Druid

Elemental master

Clear Nightmare 3 difficulty after reaching level 3 in the Elemental style

Can't possibly use it all up

Clear Nightmare 3 difficulty after reaching level 3 in the Energy style

Spell gatling gun

Clear Nightmare 3 difficulty after reaching level 3 in the Casting Spells style

Light the fuse

Clear Nightmare 3 difficulty after reaching level 3 in the Implosion style

Master of golems

Clear Nightmare 3 difficulty after reaching level 3 in the Golem style

For the greater good

Clear Nightmare 3 difficulty after reaching level 3 in the Sacrifice style

I'm back again!

Clear Nightmare 3 difficulty after reaching level 3 in the Resurrect style

Master of poison

Clear Nightmare 3 difficulty after reaching level 3 in the Poisoning style

Healing virtuoso

Clear Nightmare 3 difficulty after reaching level 3 in the Treatment style

Endless growth and vitality

Clear Nightmare 3 difficulty after reaching level 3 in the Cure style

Stack buff

Clear Nightmare 3 difficulty after reaching level 3 in the Buff style

Curse you

Clear Nightmare 3 difficulty after reaching level 3 in the Debuff style

One plus one is greater than two

Clear Nightmare 3 difficulty after reaching level 3 in the Fusion style

Minions galore

Clear Nightmare 3 difficulty after reaching level 3 in the Summon style

Centennial treant

Clear Nightmare 3 difficulty after reaching level 3 in the Treant style

Who Dares Strike Me?

Clear Nightmare 3 difficulty after reaching level 3 in the Spikes style

So malicious

The enemy boss reaches a total of 200 Poisoning stacks in one battle


Tabletop Hero Screenshots

View the gallery of screenshots from Tabletop Hero. These images showcase key moments and graphics of the game.


Tabletop Hero Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/Windows 10
  • Processor: 2 Core CPU 2.8Ghz
  • Memory: 2 GB RAM
  • Graphics: Discrete graphics 1GB
  • DirectX: Version 11
  • Storage: 2 GB available space

Tabletop Hero Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/Windows 10
  • Processor: 2 Core CPU 3.5GB or quicker
  • Memory: 4 GB RAM
  • Graphics: Discrete graphics 1GB
  • DirectX: Version 11
  • Storage: 2 GB available space

Tabletop Hero has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

Tabletop Hero Latest News & Patches

This game has received a total of 5 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Update on June 2nd: Reduce the initial difficulty
Date: 2024-06-02 02:54:45
👍 : 6 | 👎 : 0
Update on June 3rd: Bug fix
Date: 2024-06-03 04:07:19
👍 : 4 | 👎 : 0
June 13 update: The number of Build options has been changed to 4
Date: 2024-06-13 07:04:13
👍 : 6 | 👎 : 0
June 20 update: Strengthen some cards
Date: 2024-06-20 08:04:00
👍 : 4 | 👎 : 0
June 21 update: Design adjustments
Date: 2024-06-21 07:08:39
👍 : 3 | 👎 : 0


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