The Green Room Experiment (Episode 2) Reviews
You're locked in a dream and you need to wake up. Unravel the mysteries of this surreal exploration game and immerse yourself in a dreamlike, strange and solitary universe.
App ID | 2567410 |
App Type | GAME |
Developers | Amanclo Video Games |
Publishers | Amanclo Video Games |
Categories | Single-player, Partial Controller Support |
Genres | Casual, Indie, Adventure |
Release Date | 24 Oct, 2023 |
Platforms | Windows |
Supported Languages | English, French |

15 Total Reviews
13 Positive Reviews
2 Negative Reviews
Mostly Positive Score
The Green Room Experiment (Episode 2) has garnered a total of 15 reviews, with 13 positive reviews and 2 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The Green Room Experiment (Episode 2) over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
48 minutes
The game is very puzzle centric. Unlike the first episode, this one does not have a hit system. Before ya could skip a section if ya couldn't figure out a particular puzzle. Now this isn't the case. I do like that there is a bit of story and sense of purpose to this. Not bad if you're into puzzle games.
Gameplay here: https://youtu.be/UevaipB233s
👍 : 3 |
😃 : 0
Positive
Playtime:
242 minutes
Dreamlike, surreal and liminal escaperoom style puzzle game. Way better than the first episode. Enjoyed this one a lot even though i had to brute force lot of the puzzles.
👍 : 1 |
😃 : 0
Positive
Playtime:
489 minutes
Pretty awful.
TLDR version of review: The quality of the puzzles in this episode is significantly worse than in the first episode. The environments were less interesting, with much repetition in both puzzle type and room type.
I played and enjoyed The Green Room Experiment Episode 1 and gave it a positive review, and was really looking forward to this episode. Unfortunately Episode 2 was very disappointing.
There were at least 3 bland boring mazes added for no real reason other than to lengthen the game so that it took you longer to navigate from one point of interest to another. Among the areas that were "interesting" by comparison to the mazes, many were essentially repetitions of the same thing. For example, there were at least three separate movie theaters.
Almost all the puzzles in the game were simple "note this simple sequence and enter it elsewhere", and of those some were almost identical in form to each other. For example, [spoiler] again, in the afore-mentioned three movie theaters, each theater projected a movie that embedded a sequence of glyphs that you needed to enter into a door combination lock to allow you to progress to the next area.[/spoiler] One or two "note this simple sequence and enter it elsewhere" puzzles were slightly more more interesting as they required you to do a trivial amount of mental translation from the format of the clue to the format the actual puzzle expected, but in most cases the translation was verbatim.
Oh lest I forget, sliding block puzzles. Three of them scattered throughout the game. In almost identical settings/rooms. Two of the three were 3x3 that actually had the same image that you had to get. I think the third sliding puzzle may have been a 4x4 (but could have been a 3x3) but at least had a different image.
I honestly can only recall a single puzzle in the whole game [spoiler](the wooden box with the 3x3 knobs that you can see in the screenshots on the games main steam page)[/spoiler] that was somewhat novel and required some actual reasoning to figure solve, and gave some satisfaction in doing so.
Overall, while playing this, all I could think of is how lazy the developers got with Episode 2 compared to their efforts in episode 1. Repetitive, unoriginal, boring puzzles. Repetitive environments.
Even the most visually interesting rooms in this episode were far less interesting than many found in Episode 1.
There are barely any quality of life features. The most egregious omission is that you cannot save mid-level. So if you quit in the middle having solved some of the puzzles in a level, you will have to repeat them next time you play. The only type of saving is an autosave at the beginning of each level. You cannot go back to previous levels. The game is very dark with no option to adjust gamma or brightness. Even the main menu is buggy. If you restart the game and want to continue at the last level you were on, clicking "continue" does nothing. Instead you need to click on "load game". That will load the last autosave.
Don't mind the long play time Steam recorded for me. Thanks to the lack of proper saving, I often left the game running unattended when I took breaks.
👍 : 1 |
😃 : 0
Negative