Aartform Curvy 3D 3.0 Reviews
Curvy 3D 3.0 is an innovative sculpting program for Windows, ideal for first time 3D artists. Drawing is Fast: Curvy brings new speed to 3D modelling by letting you draw shapes straight into 3D. Sculpting is Easy: Shapes are easy to work with using Curvy's artist friendly tools.
App ID | 253670 |
App Type | GAME |
Developers | Aartform |
Publishers | Aartform |
Categories | Single-player |
Genres | Animation & Modeling |
Release Date | 12 Nov, 2013 |
Platforms | Windows |
Supported Languages | English |

45 Total Reviews
32 Positive Reviews
13 Negative Reviews
Mixed Score
Aartform Curvy 3D 3.0 has garnered a total of 45 reviews, with 32 positive reviews and 13 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Aartform Curvy 3D 3.0 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1184 minutes
Works with the Wacom in a way that's like drawing & sculpting combined. I'm seriously blown away by how quickly I can make obj. and enjoy just creating abstract right now. It's very much like Zbrush in feel or some Mod making software that comes with games that include 3D terrain, so it was easy to use in moments. A lot is still here to learn after .7 hours, but most of it already makes sense. It's accessible for the more artsy and perhaps less for the more technically minded. Sketching the 3D Model is a nice feeling. It makes me wish the Pen and Tablet somehow had resistance or shook like a controller sinaxis. In a short amount of time I was able to make some weird looking 3D that I showed off to friends who were impressed by the quick rotation / creation. Aartform Curvy 3D 3 is awesome for avante guarde, abstract, experimental, or even learning some 3D creation before buying some really expensive license. I found it far more accessible than free stuff out there. Curvy has nice options that are worthwhile for saving time in transition to programs of the same era. I work with DAZ, Bryce, Dogwaffle, and STEAM software. For an inspired amateur it's perfect. I think a young artist might really be able to get some great results with Aartform & I would have loved it at 7 or so. At 37 it's still very fun software.
👍 : 4 |
😃 : 0
Positive
Playtime:
407 minutes
I am just starting to learn, so will ammend this review later. I just bought this though, mainly because on the forums when I was asking questions about this program and curious as to whether it would be a good buy, the developer immediately responded to me concerning my interests. He continued to communicate when I had more questions. So i bought this immediately, knowing that the developers are actually invested in their product -- unlike some things on Steam *ahem* Godmode *ahem*...
Between the website and the program itself, you are offered all the info you'll need to start learning how to sculpt/model, or so it seems. I'm a complete noob and excited to learn.
👍 : 17 |
😃 : 2
Positive
Playtime:
55854 minutes
I bought this item on sale.
This was my first Ever 3D modeling software.
As a fresh user, I found the controls to be Very intuitive.
Now I will often model the smoother, artsy stuff in Curvy, then take it to Blender for cleanups, when intended to use in other things.
I absolutely Love this program! :)
👍 : 9 |
😃 : 0
Positive
Playtime:
618 minutes
The good.
Curvy 3D introduces another way to sculpt, creating basic shapes, mergin and detailing then with a advanced autosubdivision making a more intuitive and fastest workflow, getting the same results in less time than his big and expensive brothers.
The bad or not.
The bad point is the lack of tutorials, the first day with it may be really frustrating for experienced artists by the different workflow...
After all take in mind it is a sculpt tool, Curvy 3D is really weak for texture painting.
👍 : 11 |
😃 : 1
Positive
Playtime:
380 minutes
After having a few run ins with Technology recently I was very disappointing when I brought this program for no reason it would not launch. Due to the nature of the program there wasn't much help from other users out there, however after posting on the Steam Forum the Developer gave me some help. Unfortunately the program still failed to launch after which the developer sent me vie e-mail a none Steam version and it worlds great. All this withing 24 hours of purchase. If other companies had customer service this quick and friendly the industry would be a better place!
👍 : 33 |
😃 : 0
Positive
Playtime:
227 minutes
Good value on sale. Challenging to say the least
but decent results can be had with patience.
I've had the program since 1.0 but just today
got back into it. Be sure to save often though because
it does crash every now and then.
👍 : 12 |
😃 : 0
Positive
Playtime:
10241 minutes
As much as I want to love this software, I cannot recommend it. It has become an inferior product compared to the free program Sculptris in ALL ways. Examples include: curvy constantly crashes; curvy doesn't recover lost sessions like Sculptris; the "Sub" and "Deflate" tools in Curvy constantly create artifacts and what I can only describe as negative volume, which is something I can't even replicate in Sculptris; reducing mesh is a series of (generally system crashing) menu actions in curvy, yet a simple tool in Sculptris; et cetera.
Also, if you're like me and you were reading the curvy 2.0 tutorials, you may be under the false impression that curvy 3.0 can rig one's creations. This is not the case. Rigging was removed from this "advanced" version, so whether you use the free program Sculptris, the free program Blender, or the HUNDRED-DOLLAR program Curvy, you gotta rig it in Blender.
If what you NEED is easy in program rigging, then I'm sorry to say, you need an Adobe subscription.
👍 : 8 |
😃 : 0
Negative
Playtime:
26025 minutes
I am definitely a fan of this 3D asset creation software. It is like a more powerful version of Sculptris that can actually handle editing models made elsewhere as well.
This is something (along with a seemingly natural companion of Silo 2) that really helped save my interest in learning to create and work with 3D models. Many other suites are insanely overwhelming to get started with, such as the admirable but frustrating for many Blender. Curvy is fast, you can start creating and manipulating shapes immediately without even studying up, even for a total first time user.
As I've progressed, learned about the pipelines and purchased far more expensive programs - I find myself still using Curvy. It really is great for fast organic shaped model creation. The ability to sketch a 2D shape and have it pop into 3D is fairly handy. Surprisingly I also find myself using it as a sculpting tool for models I've created elsewhere as well. Sure it is not Zbrush or Mudbox or even 3D Coat, but for my purposes as an indie game dev (working within the constraints of multiple platforms) those programs are total overkill anyway. The power they provide (I do own 3D Coat) requires too much time investment to make it worth it to me and even if utilized, would be fairly wasted somewhere like Unity where a single mesh is limited to 65k polys (unless you are ok with it being chopped into parts like perhaps a static prop).
The one thing I really wish Curvy could do is import and edit 3D models in FBX file format. This would allow me to work on models that have already been rigged (for this I must use 3D Coat). However I find Curvy worth using in the early prototype stages of all my models even still.
There are some tricks to learn, such as the fact that importing an OBJ will collapse all of the 'subparts' into a single mesh listed in the scene... however this can be easily 'exploded' into all the parts it was built with in some other program through a menu option.
All in all I think this software would be good for anyone looking to enter the 3D creation world, and probably a very fun quick prototyping tool for anyone that is already familiar with 3D assets.
PS - It seems like all the negative reviews are from people misusing this software - trying to use the sketching like it is CAD or trying to create hardedge extrusion styled models. As long as you understand what Curvy is and need the functionality, I think you'll be happy.
👍 : 17 |
😃 : 1
Positive
Playtime:
603 minutes
Love it so simple to use but i couldnt find many tutorials for 3.0 so i did one myself.
Here it is (its my first tut so its not great but its something)
Basics: https://www.youtube.com/watch?v=FYEfLEbr0Ik
I do love this program. Very amazing software. I reccommend BIG YES!
👍 : 41 |
😃 : 4
Positive
Playtime:
8625 minutes
Reasons to like Curvy:
1- Can I run it? Yep... Curvy runs on nearly anything, doesn't even need a separate graphics card. Desktop, Laptop, Windows Pro Tablet... it doesn't matter (This benefit probably requires the UI to be barebones.)
2- What are licensing restrictions? None. Short of trying to sell Curvy's code, UI, or pictures associated with it... the License is quite friendly. If you can make money commercially with Curvy, then do it. There's no cap limitations.
3- It has a Wine option for Linux users
4- It has increasing and decreasing geometry tools in fractions.(update: this seems to be percents now)
5- It is the only 3D program that is ready for 3d work in 4 seconds on my laptop
Reasons not to like Curvy:
1- You don't own a tablet
2- You can't draw well enough that other people know what you are drawing
3- You wouldn't watch videos on how to use this software unless it would keep a zombie apocalypse at bay.
4- You don't like drawing living things
5- You are entirely unwilling to learn the 1 to 4 line(s) lathe first, magic glue second, sculpt third workflow and instead figure, I'll just use it like sculptris. (this is called throwing efficiency out of the window... of a 20 story building.)
* a 64 bit version is now included, so the million count issues should be a thing of the past.
Things to Know:
1- Curvy has redraw options. You know you shouldn't draw with that mouse, but you wish there was some forgiveness? Well, select your mess of a line and pick the redraw option that you want. No keyboard shortcuts for this.
2- There's 32 layers available.
3- Scale your geometry down before importing... Curvy likes a certain size range
👍 : 75 |
😃 : 4
Positive