
3
Players in Game
$9.99
PERIMETER: Legate Edition Reviews
App ID | 2530170 |
App Type | GAME |
Developers | K-D Lab |
Publishers | Association K-D Lab |
Categories | Single-player, Multi-player, PvP, Online PvP, LAN PvP |
Genres | Strategy |
Release Date | 20 May, 2024 |
Platforms | Windows, Linux |
Supported Languages | English, Russian |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
PERIMETER: Legate Edition has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
315 minutes
В начале игра кажется явно легкой и я даже не буду с этим спорить,но как только у вас получится пройти ту мисию которую у вас не получалось пройти, то после ее прохождения точно будуте сами себе говорить что мисия оооочень легкая.Во время прохождения чуствую на сколько игра сложная и даже пару раз думал что это кошмар,и пройти это не возможно. Но разработчики явно посторались над геймплеем и он интересный и разнообразный.Каждый мир по своему красив и в каждом мире мире своя атмосфера и ланшафт.В целом тем кто любит не легкие игры эту игру явно советую!
👍 : 0 |
😃 : 0
Positive
Playtime:
318 minutes
Okay,
So imagine being an RTS adaptation of EDF (the game series), but with terraforming and popadanci? (Russian I think? dubbing).
You can only have 5 squads, but you can change the units in those squads on-the-go into other units.
It has terraforming, and building requires an exact 0! (flat) surface. O and bugs and stuff drop materia/dirt.
Its a nice nostalgic game that I did not even remember being on Steam.
Its a good one if you like to have a singleplayer game with campaign and unique mechanics.
The terraforming plays a huge part of this game and it is also one of the things I miss in modern games. Its kinda like a Supreme commander game with actual impact on terrain, but not evolved to the point of like for example the Open-Source Free game Beyond All Reason (BAR). Which also has a multiplayer and amazing replayability factor thanks to endless survival mode against Furries (scalies specifically, dino zergs) and Kinda grey-matter budget Borg (Scavs)
O and the energy thing (supply that enables structures to work) is similar to Protoss from SC Pylons, but you need to keep them connected to your HQ (flying giant-ass thing) otherwise they won't work. You need to have at least one pylon active in order to move your HQ along it's supply field.
The pylons also generate energy, and you need to keep a decent efficiency (basically not stacking pylons on one-another like a turtle such as myself) Otherwise you will not generate your only currency: Energy.
The campaign has scripted events/triggers, so you can for example cheese/bypass certain enemy spawns or infinite attack sources by simply not going along the most expected path. Like instead of going through a valley, build other way arround.
👍 : 0 |
😃 : 0
Positive