Doodle Taxi Reviews

Doodle Taxi is a Zen-like taxi driving experience in a paper world! Why doodle-like? Don't question my artistic vision. You can figure out that by game's story. If you missed early 2000s open world car games, this one is for you.
App ID2504470
App TypeGAME
Developers
Publishers Metgan Games
Categories Single-player, Steam Achievements, Full controller support
Genres Casual, Simulation, Racing
Release Date16 Aug, 2023
Platforms Windows
Supported Languages English

Doodle Taxi
4 Total Reviews
4 Positive Reviews
0 Negative Reviews
Negative Score

Doodle Taxi has garnered a total of 4 reviews, with 4 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.

Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 77 minutes
I love the art style, a really chilled taxi game
👍 : 2 | 😃 : 1
Positive
Playtime: 5015 minutes
Fun and relaxing driving game with a banger soundtrack, hoping for more jump ramps in future updates!!!
👍 : 4 | 😃 : 1
Positive
Playtime: 58 minutes
Peaceful, hypnotic, simple game-play loop. Premise is great - allows for simple satisfaction through playing. Soundtrack is good, very complementary. It's a great game to kill some time with, worth a few bucks for sure
👍 : 2 | 😃 : 1
Positive
Playtime: 72 minutes
I saw the developer advertising their game on Imgur so I decided to buy a copy and check it out. It's a great game to play, especially on Steam Deck. Just a few things that need to be adjusted: 1) For the buttons shown in the menus either have an automatic toggle based on whatever controller you're using, or slow down the rotation of the different icons. I know that there are very few buttons for this game, but the rapid cycling hurts my eyes. 2) Add a page to the menu or to the end of the story book at the start that explains what actions boost joy and which ones lower it. It would be a helpful reference for new players to use. 3) The nearly full screen pop-up window for each fare is unnecessary as there are no visible road signs in-game, so knowing the address where the customer wants to be dropped off doesn't matter. It's just Green/Yellow dot to Red dot, and repeat. If you decide to keep the window make it partially transparent and allow the player to drive while it's up, as the fare timer starts when the passenger gets into the car and not when the window finally decides to disappear. 4) The "Locked" window for the other cars in the Garage needs to be somewhat transparent so we can act least see what the cars look like. Also considering the size of the driving area I don't believe the more powerful cars are going to be worth grinding that amount of money to get or even use. I look forward to any future updates for the game!
👍 : 3 | 😃 : 0
Positive
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