Portal Fantasy
Charts
3

Players in Game

151 😀     48 😒
70,63%

Rating

Free
Free app in the Steam Store

Portal Fantasy Steam Charts & Stats

Journey through an epic storyline, collecting monsters, avoiding traps and solving thrilling quests alongside other players in this online RPG. Want a change of pace? Switch roles and create your own worlds and adventures for others to play in this unique take on a beloved genre.
App ID2464460
App TypeGAME
Developers
Publishers Portal Fantasy
Categories Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Cross-Platform Multiplayer, In-App Purchases
Genres Casual, Indie, Strategy, RPG, Adventure, Free to Play
Release DateQ1 2024
Platforms Windows, Mac, Linux
Supported Languages English, Portuguese - Brazil, Spanish - Spain, Simplified Chinese, Japanese

Portal Fantasy
3 Players in Game
1 066 All-Time Peak
70,63 Rating

Steam Charts

Portal Fantasy
3 Players in Game
1 066 All-Time Peak
70,63 Rating

At the moment, Portal Fantasy has 3 players actively in-game. This is 99.72% lower than its all-time peak of 1 066.


Portal Fantasy Player Count

Portal Fantasy monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-08 2 -46.48%
2025-07 4 -26.03%
2025-06 6 -93.75%
2025-05 101 -17.8%
2025-04 123 0%

Portal Fantasy
199 Total Reviews
151 Positive Reviews
48 Negative Reviews
Mostly Positive Score

Portal Fantasy has garnered a total of 199 reviews, with 151 positive reviews and 48 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Portal Fantasy over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 5473 minutes
Simplistic, abilities are worthless The devs poured their heart into fixing bugs at launch Will the game ever be complete without bugs - hard to say. But its okay - buy onsale
👍 : 1 | 😃 : 0
Positive
Playtime: 117 minutes
I'm just starting, and I've already fallen in love with this game. The creatures are cute, the fights are brief, and the tunes are simply beautiful. It is similar to games I used to play when I was a kid but with an added twist. I am excited to learn more as the game continues.
👍 : 0 | 😃 : 0
Positive
Playtime: 3100 minutes
I really love this game despite the major glitches. I do feel like instructions for quests and game play are lacking. I do love how the developers are pretty quick to fix glitches they come across. Once they iron out all the bugs, this game will be perfect. I am playing this on my deck and the bugs I’ve been experiencing are more gameplay than system errors. I think if you have the patience for dealing with glitches and reporting them then you will find the game play well worth it. If you don’t, I would wait till it’s fixed.
👍 : 0 | 😃 : 0
Positive
Playtime: 509 minutes
Imagine a game that hybridized the old age Wizard Acadamy genre of fantasy novels, TV shows, and games with a Pokemon Game, and you got this game. It is fun, magical, otherworldly, and set in a fictional universe of magic and monsters and colorful characters. There is a bit of a grind in the game, but otherwise it can be gotten through pretty fast and the player can move through the storyline quickly with the right team of monsters being powered up constantly. Would recommend for people who enjoy a cute fun colorful quirky world of weird magic and collectable monsters in a fictional setting.
👍 : 0 | 😃 : 0
Positive
Playtime: 37 minutes
This game looks cool, but that´s all I can say. The launch of this game is filled with Anti-virus pop ups. Having to make exemptions just to start the game is incredibly suspicious. Not only that, but reseting steam every time a new exemption needs to be made just makes for a very bad experience. After all that, when you manage to get into the game the "New Game" option goes into a loading screen forever..... I´ve downloaded a fair amount of games and it´s is the first time I have experienced something like this. From what I read, the issue has been flagged for a while and not affecting all users, but until it gets resolved I´d avoid it.
👍 : 0 | 😃 : 0
Negative
Playtime: 420 minutes
I would recommend this game if it weren't for the one fatal flaw of the Porble battles, which are a key competent of the game, being so poorly optimized and lagging that it makes my laptop scream in agony. Everything else runs smoothly with absolutely no issues whatsoever, but the exact moment I enter a Porble battle the entire game starts to lag and stutter out with extremely delayed inputs and visual freezing; it breaks all momentum and enjoyment of the game since Porble battles are, as stated before, a key element of the game, from battling other people to battling and catching wild Porbles. The designs are great, the pixel aesthetic is wonderful, but this game needs a serious tune up as constantly running into this unplayable wall of an issue serious deters me from continuing to play the game. I had hoped a recent update was for fixing that issue but it wasn't and the battle-lag problem still persists. I do not recommend buying this game until they have discovered what is causing this problem and fix it.
👍 : 0 | 😃 : 0
Negative
Playtime: 25 minutes
Most people cannot even play this game because Antivirus blocks it. Do not recommend a buying a game that cannot even meat basic user safety requirements.
👍 : 0 | 😃 : 0
Negative
Playtime: 894 minutes
Warning: spoilers ahead. I really want to enjoy this game, I truly do. The unique battle mechanics, the world exploration and even the porble "evolution" (majesty), but there are too many basic gameplay problems that it is TOO FRUSTRATING to bother playing this game. it has left a bad taste in my mouth and for a product that's not labeled as in-development or early access or anything of the sort I would assume most glitches and play-through type things have been fleshed out and work. *Deep Breath* Now begins the rant. Just from the initial purchase and launch my antivirus detects this game as malware. I had to search comments and look up on the net if this game actually is legitimate, Which from a sale person's stand-point is already a horrible first impression. The first introduction play through of the game should have been the sign for me to stop, but I'm a forgiving person and really like creature collector type games. I for some reason caught up to the frog that stole the letter and I spent a good long while confused as to why I couldn't move ahead in the storyline or do anything. It wasn't until I restarted my game that the scene reset and the frog moved further ahead and I could finally finish getting to the academy. Playing on a controller it is aggravating to find that your interact button and the jump button ARE THE SAME BUTTON. You are spam jumping while trying to pick-up any type of loot map wide. Not sure if this was an intended feature, but when looking at the menu, the in-game world doesn't pause. Your character still gets hits by in game dangers and sometimes my player would move while I move through the menus and sub-menus. Having you able to customize your player and then not giving them an option to make the hats invisible? bad choice. The shops in town are worth a look, but it took me an embarrassingly long time to figure out that JeeJee the assistant of the assistant is the person that sells scrolls and the belt mechanic was not really explained in as great of a detail as it should have warranted. The game gives you three 100% catch scrolls that appear in your belt (which should not be where items should pop-up after purchase) and I assumed these 3 scrolls were meant to catch my first few Porbles, but it turns out you can use the lowest tier scrolls and keep those 3 for something that actually matters. The quest system needs significant improvement, because there is just so much wrong with it. As a first time player given quests to Fuse/upgrade your porble and seeing the reward be less than 1000 orbs one can assume it must be a simple task and can be accomplished easily, WRONG. The simple gathering quests and travelling would have been okay if for some reason Lucielle or whoever wanted to see the Bunny porble would accept during the FIRST interaction that I ALREADY had one in my party, due to the nature of this game I restarted a few times and changed maps to see if he'd just bugged out, but noooooo you had to go to the desert and catch another bunny for you to finish his questline. The Noble lady looking for a Champino, brought more to my attention that the porble book or whatever needs to at least highlight what map/section it would be at, there is no way I would have intuitively known to search ONE specific patch of grass next to the teleporting square for this Porble. The porble slots are not really explained well, and at this point i'm okay with not understanding these mechanics, I have no idea what the "utility" slot will fit because I tried the majority of my few recipes that I had on hand (wasting tons of resources) to find that they don't fit into that slot. I would like to add that you cannot sort anything in any menu and it falls where it falls, scrolling through an unintuitive list of recipes for upgrade type things is janky at best. I was saving my majesty stones to try to max out my starter, but I for the life of me could not find anything that fits into the utility slot and just used them on another monster, at this point for some reason my inventory glitched and showed me I had 55 Majesty stones (which I assumed i got from some big boss chest or something exploring). Tried slotting them into another member of my party and kept getting error message, moved maps came back, same issue. Reset game, come to find I only had 1 in my inventory. Exploring the map is just frustrasting at times, who would run into random corners with no lootable items to find a "secret" portal to the final patch of grass that had the one porble i couldn't find anywhere else (diadama?). If you can jump close enough through a switch activated gate to literally trap yourself on the otherside, why not have a dedicated reset/help me button at this point? Also at this point why have 3 tiers of shovels but make one tier disposable while another is 50/50? On this note, why make it possible to forge all of my shovels into tier 2 and leave me nothing to dig through "normal" dig spots, this forces the player to come back to extremely low level maps just to go to one specific spot (which you can't even mark on the map or ever know you missed it, besides taking a mental note of it the first time you encounter it) Naturally running into the first level cap (level 10) you are forced into the ruins to go upgrade yourself and fighting this boss who is level 16 to my maxed out party of 3 level 10's was RIDICULOUS, compared to anything in the game so far that boss destroyed me, but it was some sort of glitch or something because it attacked me like 3 or 4 times in a row??? I remade my team and spent the hours to grind them up and outfit them for this boss, and then it just goes down way easier then the first time i encountered it. The Passives for your Porbles are not really explained or as intuitive as you would imagine, I still don't know if all 3 apply at the same time or if only a few apply or if it specifically has to be the first party member for the "party" effect portion of the description to take effect. The final nail in the coffin came on Mt Ember, where I spent a long time trying to get all the antidote ingredients but for the life of my could not enter the volcano people's village because I could not find the blacksmith (but wait, isn't there a blacksmith also at Valeria? nooooo different one) eventually found the side path after combing through every explorable point of the map I could access to THREE TIMES. As I was going through this battle montage of other Tamers, one female near the boss wanted to fight, I chose the only dialogue option available in to what i assume would be a fight, but it would not let me and moving to the other person also triggered a battle that didn't seem to start? leaving the area and coming back the first lady then ran at me to lock me down for a battle, but still didn't let me?????? On top of all the frustration I've already had at this point in my play through I just chose not to further engage with this headache of a game. TL;DR Save yourself the frustration and headaches, DO NOT BUY this game at it's currently available version
👍 : 2 | 😃 : 1
Negative

Portal Fantasy Screenshots

View the gallery of screenshots from Portal Fantasy. These images showcase key moments and graphics of the game.


Portal Fantasy Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core i5
  • Memory: 1 GB RAM
  • Graphics: Nvidia Geforce GTX 550/equivalent or higher
  • DirectX: Version 10
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • VR Support: None

Portal Fantasy Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Intel Core i5
  • Memory: 2 GB RAM
  • Graphics: Nvidia Geforce GTX 760/equivalent or higher
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • VR Support: None

Portal Fantasy Minimum MAC System Requirements

Minimum:
  • OS: MacOS 10.12.6
  • Processor: Intel Core m3
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics
  • Network: Broadband Internet connection
  • Storage: 500 MB available space

Portal Fantasy Recommended MAC System Requirements

Recommended:
  • OS: MacOS 10.15.4
  • Processor: Intel Core m3
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics
  • Network: Broadband Internet connection
  • Storage: 1 GB available space

Portal Fantasy Recommended Linux System Requirements

Recommended:
  • Memory: 2 GB RAM
  • Network: Broadband Internet connection
  • Storage: 1 GB available space

Portal Fantasy has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

Portal Fantasy Latest News & Patches

This game has received a total of 5 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Demo update Version 0.002 - Auto login, new desert, and Groobeet breakdancing
Date: 2023-12-22 17:41:09
We have been doing many updates but this one was so massive that we needed to say "Hey, hey look at us"
👍 : 16 | 👎 : 0
Demo update Version 0.003 - I do speak Português, I can speak Ingles
Date: 2024-01-24 17:47:26
New fonts, new language support, new battle logs, new engine. And even with all this we still have more.
👍 : 13 | 👎 : 0
Don't miss before it is gone
Date: 2025-03-22 00:26:17
Parting is such a sweet sorrow
👍 : 28 | 👎 : 0
Portal Fantasy is Launching April 16th!
Date: 2025-03-31 19:19:46
Our Charpup ate our homework
👍 : 24 | 👎 : 0
Roadmap, Pricing, & Coromon x Portal Fantasy!
Date: 2025-04-11 13:09:35
Coromon Roads take me home
👍 : 36 | 👎 : 0


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