Beast Slayer
4 😀     3 😒
53,32%

Rating

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$1.99

Beast Slayer Reviews

Embark on an adventure in an 8-bit open world where monsters roam free. Track down and defeat dangerous beasts. With different classes & genders, skills & spells, each time you play will be different. Feel the nostalgia as you listen to an 8-bit soundtrack while flying on the wings of a dragon.
App ID2448610
App TypeGAME
Developers
Publishers Solohack3r Studios
Categories Single-player, Steam Cloud, Full controller support
Genres Casual, Indie, Action, Simulation, RPG, Adventure
Release Date7 Sep, 2023
Platforms Windows
Supported Languages English

Beast Slayer
7 Total Reviews
4 Positive Reviews
3 Negative Reviews
Mixed Score

Beast Slayer has garnered a total of 7 reviews, with 4 positive reviews and 3 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Beast Slayer over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 105 minutes
Game delivers on it's promise.
👍 : 2 | 😃 : 0
Positive
Playtime: 768 minutes
Let's start this special FAQ review format. Euphoniac answers all your questions, even the ones that shouldn't have been asked. Q: Should I buy this game? A: In case the "not recommended" rating didn't give it away: No. At least not for 10 bucks. This is the kind of game you should only buy on sale and only play when you don't have anything else to play. Q: How did this game raise over 6000 bucks on Kickstarter? A: Beats me. I was stupid enough (and hungering for classic old-school JRPGs as usual) to buy this game despite the warning signs, but at least I draw the line at backing or preordering. Q: Why do so many of this game's areas look familiar? A: If this impression was just based on the usual RPG Maker (MZ) sprites and tilesets, it wouldn't be a serious matter, but this game also uses a lot of (mostly unedited) "sample maps" that come with the software and its DLC packs. Using "sample maps" is the epitome of laziness, all the more so since mapping is one of the key aspects used to distinguish RPG Maker games. It's bad enough if everything looks and feels the same, but it's even worse if everything basically IS the same. Q: Then what about the other maps? Surely all non-"sample maps" must be simply astonishing, right? A: Yes, if you mean astonishingly small and empty. Q: Even the post-game dungeon? A: Especially the post-game dungeon! Q: At least the story should be great then, right? Right? A: Well, you receive some beast slaying quests, and after completing them, you can enter the final dungeon for a final boss fight that reveals the "shocking" (predictable) truth of the world, and that's it. Q: Is this your way of saying that most of the story is developed through party and NPC dialogues? A: As your mostly silent party members and their always silent leader would probably say: ... (No). Q: You mentioned a final boss fight, so I'm sure we'll be fighting lots of them. How many are there? A: That was a bit misleading of me. The "final" boss fight is the only boss fight in the entire game. Unless you count some of the random HP sponge beasts as bosses (you shouldn't). Q: Let's focus on the mobs, then: What's the point of slaying a finite number of infinitely spawning beasts, anyway? A: The player needs a purpose and the party needs means to get stronger so that they're qualified to tackle the final (only) boss. So yes, Netherbane (the game world) is doomed either way, the random mobs should achieve world domination eventually. There are only 45 entries in the bestiary, by the way, so most folks will see the entire fauna before being trampled or bitten to death. Q: But beast-slaying is such a glorious task that even "rival hunters" attack the party at some points, isn't it? A: Some NPCs say the beast slayers are akin to a "secret organization", and the "rival hunters" don't even open any treasure chests that they could clearly reach before your party (not that there are many treasure chests to find, anyway). These "rival hunters" just die a glorious, futile death at your party's hands. Q: Do these mobs and "rival hunters" at least drop amazing items? A: They (mostly) do not. You can encounter a Mimic in one specific area; defeating it yields a guaranteed "Life Up" (permanent HP boost), and this will be the most (I dare say only) amazing loot throughout the entire journey. All blood spilled, yet nothing gained. Q: Enough about violence. Does the game feature xxx? A: You can marry one of three girls (and one guy); you just need to kill someone for her, then you can enjoy her company - and fighting skills - for the rest of the playthrough (no xxx and no harem, though). Q: Does the wife at least do the cooking? A: No, the cooking is comprised of only 3 recipes (1 ingredient and 2 dishes). Even a stupid man can cook these dishes (and realize that he doesn't need to waste his time with cooking). Q: What about children? It's impossible without xxx, right? A: You can adopt a child once (out of a very limited number of choices), it's like recruiting a party member. Sadly, still no xxx. Q: What can you tell me about the other party members? A: You can - and should - recruit party members, since a solo playthrough would be really difficult and annoying. Most classes are rather basic (physical attackers like Fighter or Hunter, magic attackers/healers like Wizard or Priest), and some even seem to be "templates" right out of the engine's database. While I appreciate the additional (wo)manpower, the other party members are as silent as the developer is lazy. At least you can choose your party leader's class right at the beginning, but the game doesn't provide any information about the classes beforehand, so you will probably regret your permanent, irrevocable choice. Q: Are there at least tons of interesting equipment options? A: One weapon shop sells all weapons and one armor shop sells all armor (and accessories). Weapons and armor only sport different stats, but at least the accessories are more varied. It's still a far cry from the kind of "interesting" that your question suggests and that can be found in other (RPG Maker) JRPGs. Q: Should I just use the cheats provided by the developer to speed things up? A: I didn't try them out, but if they work, they should provide a significant shortcut, which, in hindsight, I think I should have used from the beginning. Q: In a nutshell - and to conclude this review format that has overstayed its welcome: Is this game just a low-effort cash grab? A: Sadly, yes. Woe is me! Q: Shall we go looking for xxx instead of playing this game? A: Yeah, let's do that.
👍 : 16 | 😃 : 1
Negative
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