Roleplaying on the edge of a system in crisis. You are an escaped android, with a malfunctioning body, a price on your head and no memory of your past. Get a ship, find a crew, and keep both running as you navigate the shifting landscape of the Starward Belt. Can you build refuge among the stars?
17 Players in Game
1 327 All-Time Peak
89,07 Rating
Steam Charts
17 Players in Game
1 327 All-Time Peak
89,07 Rating
At the moment, Citizen Sleeper 2: Starward Vector has 17 players actively in-game. This is 77.27% lower than its all-time peak of 88.
Citizen Sleeper 2: Starward Vector Player Count
Citizen Sleeper 2: Starward Vector monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-07 |
27 |
+3.74% |
2025-06 |
26 |
-15.2% |
2025-05 |
31 |
+20.62% |
2025-04 |
25 |
+43.89% |
2025-03 |
18 |
0% |
1 316 Total Reviews
1 239 Positive Reviews
77 Negative Reviews
Very Positive Score
Citizen Sleeper 2: Starward Vector has garnered a total of 1 316 reviews, with 1 239 positive reviews and 77 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Citizen Sleeper 2: Starward Vector over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1596 minutes
Citizen Sleeper 2 has a great story, but I still prefer the first one. The main problem I had with it is that after the recon to the Darkside, everything starts moving way too fast. A lot of storylines just suddenly end, and some of the conclusions feel kind of lame or too predictable. It made the whole thing less exciting for me, especially compared to how thoughtful and well-paced the first game was.
👍 : 1 |
😃 : 0
Positive
Playtime:
929 minutes
Continues the excellent sci-fi setting and writing of the first game. There are some differences in the systems and narrative approach but I think they support the way the two games tell different stories.
👍 : 1 |
😃 : 0
Positive
Playtime:
678 minutes
A truly humanist tale.
Possible and imagined futures.
Don't let time run away from you, live life the best you can.
P.S.
The ending will hit you like a ton of bricks.
👍 : 2 |
😃 : 0
Positive
Playtime:
219 minutes
I loved the first so I am so disappointed in this one. I just finished an entire job where the payoff was that there was no loot at all. It is also heavily biased towards the player being the operator class, trying to be the other two are a waste of time.
👍 : 3 |
😃 : 0
Negative
Playtime:
423 minutes
First one felt fresh and new. This one has some nice additions (missions) but ultimately gets real bloated and repetitive quickly. New stations are just like other ones , unlock place to eat, supplies, make money, etc. Writing is bloated for my tastes. First one I was invested in and it felt a bit like a struggle - and with more gameplay choices. This one feels like the choices are purely superfluous and trivial (it becomes obvious which choices are optimal when going to next cycle, what crew to get to supplement your char, you can't do anything with dice until they break, etc), only upgrades that are worth it are the ones to supplement your dice + values - making the upgrade system 1 dimensional, slow and unfortunately uninteresting. It lines you up for just going down the few various side missions (and main) with little deviation (feels on rails). Perhaps this was also true in the first , I can't recall, but this one feels only like more of the same , yet less interesting. It's unfortunate as the first was a surprise like for me and looked forward to this one and possibly some expanded decision making, game play elements , etc in a sequel but didn't find what I was looking for in it as much as possibly others. After 7hrs and getting through 4-5 systems I got bored sadly. Perhaps this genre isn't totally for me.
👍 : 4 |
😃 : 0
Negative
Playtime:
1987 minutes
Overall a gorgeous game, but I'll admit, I had a difficult time pulling the energy to finish. I'll start by saying I absolutely loved the narrative of the first game – being anchored in The Eye and the deep roots you create with the community, ultimately leading to an incredibly meaningful decision at the end that beautifully tied together the theme of the game. What I felt the first game lacked was gameplay mechanics that fully meshed with the story in an impactful way.
Now for the CS2, the mechanics made up for what the first game lacked in spades. The dice glitches, building your crew and contract missions were engaging and added a level of challenge that I really enjoyed. However, I think the narrative suffered from a lack of focus and maybe the various locations and side plots being too expansive. I didn't have the same emotional investment in the characters and places that I had last time. The only moments I truly found myself moved were the nods to the first game, but I think without the background context, those moments don't pack as much of a punch. And lastly, I thought the writing of the end was beautiful, but this story really only has one end and I wish there was more agency with the final decision.
I still recommend CS2! But I'm a sucker for a good story that really utilizes gameplay as a medium, and I think my bar for was a little high from the first game.
👍 : 2 |
😃 : 0
Positive
Playtime:
1140 minutes
Citizen Sleeper 2 and its predecessor are two of the most beautiful stories I've ever had the joy to experience. These games have taught me about myself through their exploration of the life of a Sleeper--an artificial being created from the emulation of a human mind.
The vibe, the music, the characters, the story, and the choices you make along the way are what make this game special. Play it.
👍 : 8 |
😃 : 0
Positive
Playtime:
813 minutes
This game might not be for anyone, but it is made from a passion of the heart. And I and i'm sure many others will deeply resonate with it's many themes, of identity, of the human condition, the struggle of peoples. Every person you meet in this game feels meaningful unlike in alot of RPGish games where they are alot of the time filler or just meatpuppets to kill.
This game makes you feel and resonate with most characters, or atleast understand them. A resonance of life. I think this is one of those games that once you attune and let the game inside of you, it becomes a small part of the self.
Personally for me i really resonated with Citizen Sleeper 1 for it's themes of the decaying body and when i noticed that we don't use stabilizer in this one here i was kinda disappointed. i liked how the mechanics displayed this reliance of medicine and the decay of the body. But this game still keeps it up in different and interesting ways, so i'd say my dissapointment was pre-mature. Honestly just Sleepers are used as a good allegory for a bunch of things, the struggle of identity, queerness and being used by capital. This game is art, up there with Disco Elysium.
👍 : 9 |
😃 : 0
Positive
Playtime:
533 minutes
Mechnanically more interesting until you realize that normal becomes trivial a few hours in. Well written but could marinate in it a bit more. some nice callbacks to SC1 but a few that feel a little heavy.
Contracts are great, but I wish they were a bit meatier.
Its well worth your time, but doesnt reach the highs of the first.
👍 : 8 |
😃 : 0
Positive
Playtime:
851 minutes
I agree with other reviewers that Citizen Sleeper 2 is a step down in every way from Citizen Sleeper 1. That doesn't make it a bad game, just not as good.
Citizen Sleeper 1 was a 9/10 game, Citizen Sleeper 2 is more like a 7/10 game.
👍 : 26 |
😃 : 0
Positive
Citizen Sleeper 2: Starward Vector Steam Achievements
Citizen Sleeper 2: Starward Vector offers players a rich tapestry of challenges, with a total of 30 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
WHATEVER HAPPENS HAPPENS
Get a positive outcome with a glitched dice.
PROUD RIG OWNER
Unlock all the possible Rig paint jobs.
INTERSPECIES SOLIDARITY
Make a home for a stowaway.
THE GOOD THE BAD AND YU-JIN
A SYSTEM IN CRISIS
Complete the game on DANGEROUS difficulty.
Citizen Sleeper 2: Starward Vector Minimum PC System Requirements
Minimum:- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Requires a 64-bit processor and operating system
- Memory: 4 GB RAM
- Graphics: DirectX 11 compatible GPU
- DirectX: Version 11
- Storage: 2 GB available space
Citizen Sleeper 2: Starward Vector Recommended PC System Requirements
Recommended:- Requires a 64-bit processor and operating system
Citizen Sleeper 2: Starward Vector Minimum MAC System Requirements
Minimum:- OS: Mac OS X 10.10.5 or above
- Processor: 2.0 GHz
- Memory: 4 GB RAM
- Graphics: 2 GB VRAM
- Storage: 2 MB available space
Citizen Sleeper 2: Starward Vector has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Citizen Sleeper 2: Starward Vector Latest News & Patches
This game has received a total of 10 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Version 1.1.20
Date: 2025-02-01 13:14:01
👍 : 106 |
👎 : 0
Version 1.1.21
Date: 2025-02-01 17:57:16
👍 : 90 |
👎 : 0
Version 1.1.23
Date: 2025-02-02 16:39:47
👍 : 110 |
👎 : 0
Version 1.1.24
Date: 2025-02-03 12:34:09
👍 : 94 |
👎 : 1
Version 1.1.25
Date: 2025-02-04 13:26:48
👍 : 92 |
👎 : 0