Car Dealer Simulator
Charts
1 639

Players in Game

465 😀     126 😒
74,48%

Rating

$17.99
$19.99

Car Dealer Simulator Steam Charts & Stats

Invest in cars, hire employees, and surprise your customers with new services. Strategize your offers and negotiate wisely to build the car buying and selling empire of your dreams. From a simple mechanic to a car dealership owner, the sky's the limit for how far you can take your business.
App ID2404880
App TypeGAME
Developers
Publishers Garage Monkeys
Categories Single-player
Genres Casual, Indie, Strategy, Simulation, Early Access
Release DateComing soon
Platforms Windows
Supported Languages French, Italian, German, Spanish - Spain, English, Polish, Portuguese - Portugal, Russian

Car Dealer Simulator
1 639 Players in Game
6 172 All-Time Peak
74,48 Rating

Steam Charts

Car Dealer Simulator
1 639 Players in Game
6 172 All-Time Peak
74,48 Rating

At the moment, Car Dealer Simulator has 1 639 players actively in-game. This is 0% lower than its all-time peak of 6 150.


Car Dealer Simulator Player Count

Car Dealer Simulator monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-09 1491 +21.03%
2025-08 1232 +6.16%
2025-07 1160 -49.42%
2025-06 2294 -29.14%
2025-05 3238 0%

Car Dealer Simulator
591 Total Reviews
465 Positive Reviews
126 Negative Reviews
Mostly Positive Score

Car Dealer Simulator has garnered a total of 591 reviews, with 465 positive reviews and 126 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Car Dealer Simulator over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 3821 minutes
Relaxing game, currently circa 30 hours of content and growing. Better than your average small dev sim, nothing too taxing (no need for spreadsheets!) but has some depth to it, and a lot of thought has gone into the car skins, handling, rust positioning etc. Visuals are pretty good. You can play to your level, want to min max working out the best return on time/investment on each car? go for it, or do you simply want to be haphazard using guestimates and "that's about right" well that works too. Devs seem very engaged in the game and their dedication and enthusiasm is showing through regular updates and responses in discussions.
👍 : 1 | 😃 : 0
Positive
Playtime: 3248 minutes
Very addictive. If they keep updating and adding new cars and things to do, it'll keep you occupied for a long time.
👍 : 1 | 😃 : 0
Positive
Playtime: 1240 minutes
one of the best pass time games if your into making money and fixing cars.
👍 : 2 | 😃 : 0
Positive
Playtime: 2548 minutes
it starts out slow but as you play it gits more fun and they update all the time so fun game you should try it out in my opinion.
👍 : 1 | 😃 : 0
Positive
Playtime: 86 minutes
Might be worth playing when you can get past the first painting quest, VERY VERY BUGGY after 40 minutes of trial and error i requested a refund. RCE made it look like fun, it started that way but to buggy to continue sadly.
👍 : 1 | 😃 : 0
Negative
Playtime: 889 minutes
A surprisingly relaxing game, enjoyable, relatively realistic (but not overly so), well-polished and well-thought-out. Buying old cars, restoring them, and reselling them at a higher price, with the option to negotiate the final price with the customer, has never been so addictive! A big THUMBS UP! I recommend it to all who enjoy simulators with a well-designed "career mode" and a simple, clear tutorial. Please add more radio stations ;)
👍 : 3 | 😃 : 0
Positive
Playtime: 1187 minutes
“From Zero to… Well, Still Zero, But With Slightly Nicer Cars” If you’ve ever dreamed of running your own car dealership but didn’t want to deal with actual customers, lawsuits, or that one cousin who keeps asking for a “family discount,” then Car Dealer Simulator is worth firing up. This game will keep you occupied for hours if you enjoy work/simulation type experiences—the kind where you wake up one day realizing you just spent three hours adjusting the price on a dented hatchback so some NPC with an alarming haircut might buy it. The Good: • Surprisingly addictive loop. There’s something oddly satisfying about flipping a rusty old sedan into a slightly less rusty old sedan… for profit! • Plenty of hands-on involvement—test driving, transporting cars, running your shop—it scratches that “fake work” itch perfectly. • The dolly trailer. Oh sweet, sweet dolly trailer. Effortless car transport compared to the tow truck, which exists purely to remind you that gravity is not your friend. The Bad: • The world feels emptier than a dealership on Christmas morning. Could use more locations, side jobs, and reasons to wander beyond the same few streets. • Car variety is… charitable word incoming… limited. If you’ve seen one boxy sedan, you’ve seen ‘em all. • Employees are slow, inefficient, and stubbornly stuck at rock-bottom skill levels. No upgrades, no training, no coffee breaks that make them work faster. They are essentially decorative at this point. • Tow truck is functionally pointless unless you enjoy rage-quitting while trying to unload a car onto the mechanic shop lift. Dolly trailer > Tow truck every single time. The Wishlist (AKA: “How to Make Me Never Leave This Game”): • Inventory management that doesn’t feel like I’m running a flea market out of a shoebox. • Larger storage capacity, because nothing says “immersion” like playing car-Tetris in your lot. • Item stacking, so I can stop scrolling through my inventory like I’m flipping through a cursed phone book. Verdict: It’s a decent ride that could use a tune-up. There’s a solid foundation here—if the devs add more content, better quality-of-life features, and some much-needed employee AI upgrades, this could go from “worth a try” to “must-play.” Until then, it’s the kind of game you’ll lose a Saturday to without realizing, then come back the next day because… maybe that next auction has something shiny. 👍 Worth it if you like simulation games and don’t mind a little grind.
👍 : 4 | 😃 : 0
Positive
Playtime: 828 minutes
I don't usually, if ever, review games, but this one has inspired me to. I have only played about 14 hours so far, but I think that's enough to have an educated opinion. I will update if needed as I play more as I haven't unlocked many of the end game mechanics and my opinion may change. Summary: 3/10 Overall I think the concept is great, but it's not fully fleshed out and leaves a lot on the table. Everything about the game seems half-baked and rushed. There are strange design choices all over the place and the game mechanics are super shallow. A decent time-killer, but it lacks the depth of a polished game that you will play again and again. Leaves a 'what could have been' taste in my mouth after playing, and honestly feels more like an early-access title, not a full game. I do enjoy the minigames even though they lack depth, and the mechanic/repairing aspect is pretty good (not Car Mechanic Simulator good obv). The graphics are decent, but the game seems un-optimized no matter what settings I use. The map is relatively detailed but very small. The game has poor sound effects and and even worse driving physics. The a.i. traffic is ok and the world has a good amount of (too many?) npc's walking around. The game has a boring, awkward and repetitive bargaining minigame, with little depth to the financial simulation. The business aspect of the game is way too easy, with seemingly no risk of going out of business. Some variety in design would do this game a lot of good. It seems like more time was spent designing the npc's than designing the cars themselves. The car models are nice, but not enough variety in trim/model and not enough vehicles. It really just leaves me wanting more. That said, I have some questions for the devs.... Shouldn't there be more risk/reward in rolling back the odometer? What if I don't want to be a sleazy car dealer and prefer an honorable existence? My reputation should take a hit if I rip people off. Shouldn't there be some risk/reward when fixing bodywork? Why is body damage only rust damage, and always in the same places? No crash damage whether existing or player made? No broken windows/windscreens, body panels or electronics? Car interiors play no role whatsoever? Why do we not have more information on car prices (such as average selling price, average listed price etc) to better inform buying decisions? Why so few vehicles (not a priority for a car selling game?)? Shouldn't cars get dirty sitting around? Wouldn't they need to be washed and waxed again after body work? How about some weather? Hail/weather damage? Window cleaning/detailing? Wheel cleaning/detailing? Shouldn't I be able to make a bad buying decision? Shouldn't I be rewarded for taking better pictures? Nice license plates, shouldn't I be able to customize them? Do tires exist? Rims? Accessories? Fluids? Can't we get some different trim levels to vehicles? Why do people line up to buy so easily? Shouldn't dead inventory be more of a worry? Why can't I customize the appearance of my shop/character? What's the point of having grab points for gas nozzles and pressure sprayers if I can just access them from the hot menu? Why can't I buff the wax before polishing? The oscillating sander from the bodywork minigame could provide that, and it's already in the game. Just lazy. It would have been SO MUCH FUN to buff the wax and watch the shininess increase, fr. Why do the body work/washing minigames autocomplete at a certain completion %? Wouldn't it be more interesting to have it be more challenging in some way, like you can miss spots and not get 100% so easily? No car auctions? Trade-ins? Financing and credit checks? Shouldn't I be able to buy a new car for myself to use? Or at least have a reference as to the new car prices? Why can't I change the color of vehicles? Wouldn't a working odometer on the dash have added some immersion? Have the devs ever owned/bought/sold a car? (lol) Then, I notice (in game, no less) that the developer is releasing a few more games in the near future that are seemingly just re-using assets to make more car-themed games, that in reality, could (or should) have just been DLC for this game. Garage Monkeys could have just made a game called 'Car Life' and put all the game mechanics in... from their upcoming Car Cleaner Sim, Car Rental Sim and Car Crime Sim (even Gas Station Sim). I'm guessing that this is some kind of business decision, but it comes off as a cash grab strat and is unappealing. Even an ATS strategy for DLC/content would be better. Car culture isn't easily replicated if the developers aren't passionate about it, and I suspect that these devs are not 'car people'.. GTA VI will most likely have better vehicle minigames and mechanics. Perhaps all of this was by design, and they were simply aiming for a very casual game, but I can't help but think of what could have been.... I wanted to LOVE this game, but I only like it as a friend, and only on sale. I would actually recommend Car Mechanic Sim instead, as it's the same buying/selling refurbishing cars without some of the minigames and is a more complete game in general, and it has actual car brands and accurate designs and mechanical aspects, with better driving physics (barely) and mods to boot. CMS just needs a car wash and an inflatable flailing arm man at this point. Like with so many of these $20 titles, with a little more work and care it could have been a smash hit for $35-$40 and people would have bought it in droves. Too bad, so sad. Maybe I should get into game development.
👍 : 14 | 😃 : 0
Negative
Playtime: 1938 minutes
This is a fun game, you get a pretty good idea of it from the store page. You will beat the game in 30 hours or less of playtime. It starts off hard work, it ends up an empire. Some things I'd hope they could integrate later would be maybe a Dealership Loan for buyers, and if they don't pay you repo vehicles. Maybe even a system to where you allow loans or not based on a credit system. Could be interesting. My only gripe is that as you progress you will most likely purchase a flat bed car hauler in the game. This truck can not be washed or fixed up to look better, so no matter the fact that I have 6 million dollars and a huge collection of fancy cars. I still drive a busted up looking car hauler. Great game though, runs fairly well.
👍 : 9 | 😃 : 0
Positive
Playtime: 4217 minutes
I typically do not leave a review until I have played a game for awhile. No exception here. So far I have 60 hours in it. This game checks so many boxes for me. I like to grind but also to see progress. I also like working on the cars. It truly is fun. I have maxed my level. (10) However, I also want to try to accomplish 2 more things. 1. See if I can make 1 billion. 2. Earn all of the achievements. The Dev hasn't stopped working on the game and is continuing to improve it with frequent updates and bug fixes. If you are on the fence, I would say take the plunge! You are going to have fun! I know I am.
👍 : 18 | 😃 : 0
Positive

Car Dealer Simulator Screenshots

View the gallery of screenshots from Car Dealer Simulator. These images showcase key moments and graphics of the game.


Car Dealer Simulator Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Microsoft Windows 7/8/10/11 64-bit
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 970 / AMD Radeon RX
  • DirectX: Version 11
  • Sound Card: DirectX compatible
  • Additional Notes: Requires a 64-bit processor and operating system

Car Dealer Simulator Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system

Car Dealer Simulator has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Car Dealer Simulator Videos

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