Dungeon Tycoon
Charts
40

Players in Game

941 😀     250 😒
75,57%

Rating

$14.99

Dungeon Tycoon Steam Charts & Stats

Build your own dungeon and attract heroes from all over the realm! Grow your business by exploiting every facet of your visitors' dungeon exploration experience. Will you be able to keep your evil dungeon business going?
App ID2400770
App TypeGAME
Developers
Publishers Lunheim Studios
Categories Single-player, Steam Achievements, Steam Cloud, Steam Workshop
Genres Indie, Strategy, Simulation
Release Date2024
Platforms Windows
Supported Languages English

Dungeon Tycoon
40 Players in Game
1 533 All-Time Peak
75,57 Rating

Steam Charts

Dungeon Tycoon
40 Players in Game
1 533 All-Time Peak
75,57 Rating

At the moment, Dungeon Tycoon has 40 players actively in-game. This is 0% lower than its all-time peak of 1 401.


Dungeon Tycoon Player Count

Dungeon Tycoon monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-09 55 +57.54%
2025-08 35 -27.01%
2025-07 48 +47.38%
2025-06 32 -20.13%
2025-05 41 -28.79%
2025-04 57 -10.81%
2025-03 64 -44.1%
2025-02 115 +179.05%
2025-01 41 -31.35%
2024-12 60 -12.82%
2024-11 69 -75.19%
2024-10 279 -70.67%
2024-09 953 0%

Dungeon Tycoon
1 191 Total Reviews
941 Positive Reviews
250 Negative Reviews
Mostly Positive Score

Dungeon Tycoon has garnered a total of 1 191 reviews, with 941 positive reviews and 250 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dungeon Tycoon over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 494 minutes
I bought this with no expectations and was pleasantly surprised. I'm looking forward to future updates, especially with the addition of more creatures, a tavern system, NPCs, and new research nodes. If you're looking for a relaxed tycoon game you can play one-handed, then this is for you.
👍 : 0 | 😃 : 0
Positive
Playtime: 909 minutes
Early game is a slow grind to get resources to build your dungeon. There's a sweet spot once you're a few hours in that it becomes a fun game to manipulate the balance between getting resources from the heroes or just outright slaughtering them. It does lose some of the shine once you get to a certain point where you're just chasing achievements.
👍 : 0 | 😃 : 0
Positive
Playtime: 558 minutes
I only encountered 1 error after 8 hours of playing it, but the game kept going just fine regardless. There are some repetitive tasks which doesn't bother me to be frankly honest. Usually when I am tired and need to lay down for a bit in rl, I just let the game go on without me so I can rest. lol That is how easy it is. I still found the game fun and I like the idea of having goals to meet in order to progress.
👍 : 0 | 😃 : 0
Positive
Playtime: 856 minutes
Pretty Fun game I does get boring at the end but if you wait for more update i have faith this is going to be big
👍 : 0 | 😃 : 0
Positive
Playtime: 886 minutes
very fun and inovative, kind of confusing to delete things but you can figure it out, just have to open build menu, all around great game, love it
👍 : 0 | 😃 : 0
Positive
Playtime: 2073 minutes
I had to sell my first crawler and buy literally six other crawlers. Put them on spawners and level them up to max. Once I had over $40k, I went crazy. Pretty sure it took over thirty + draws this way. But that Golden Crawler is worth it, It became the evolved version of my Baby Bird Crawler. Really fun game, very easy to understand. I really wish though that one could place any room anywhere, not just touching walls.
👍 : 1 | 😃 : 0
Positive
Playtime: 1927 minutes
This game is decent if you never played other games much and concerned how things work. If you had played Dungeon 3 or Kairosoft games, you will quickly find fundamental flaw in this game, as well as odd crash reports, stuck AI... something that will fix itself after a few reload. (That happened to my save one time and after a few reload, the odd path issue is gone, and I cannot duplicate it) The main issue is that it is hard to earn money efficiently. In Kairosoft games, usually every facility has an "Appeal" value. Which either determine the visit frequency or the value earned per usage. However in Dungeon Tycoon, there is no such thing. [b]Just pure RNG.[/b] [hr][/hr] This will result either NPC, or the Heroes won't use Vending Machine much, which is the main source of income. Or you cramped everything into one single large room, resulting them exhaust the stock faster. Even though you tried to make the Vending Machines in a "logical" flow by spreading them apart, sometimes they will just keep complaining and refused to buy Potion from neighbour room. Rather creating a long immersive room with complex flow, you can easily "beat" this game by cramping everything together in ONE room. https://youtu.be/EdExDzrW6GM Kairosoft games DO have this kind of issues, but at least it has far more interesting application. World Cruise Story is a solid game with better AI that navigates multiple floors. Although not perfect, you can still make money from "logical" placements.Which is very unlike Dungeon Tycoon due to AI RNG and Vending Machines being the main income source. Legendary Heroes can die easily due to said issue. AI will stop the "buying progress bar" the moment a monster respawn. Resulting a long queue. They can also use free facilities as long as they are at least 99% health or Energy. It feels frustrated to create an efficient dungeon other than "one room" strategy. Surely there are interesting things such as Midas Spider, but it is not the determning factor of fun.
👍 : 1 | 😃 : 0
Negative
Playtime: 711 minutes
Short fun but too many glaring bugs to recommend. 1 - moving doors leaves gaps in wall 2 - research tooltip hangs and requires reload, very annoying 3 - limited "endgame", you just let it run, no way to speed up past 3 or end the day as if everybody is leaving, you just stop earning money if you end the game 4 - GOLDEN CRAWLER is sooo terrible as an achievement. You can spend 50k and hopefully not skip it once it pops up.
👍 : 1 | 😃 : 0
Negative
Playtime: 1263 minutes
I enjoyed my time with it in a mindless sort of way, but I can't recommend it as a satisfying management game, nor as an interesting simulation of dungeon rpgs. The game becomes repetitive quickly. Survival mode is restrictive rather than challenging and the without it the game is trivially easy. The way the players function means that you are encouraged to use the same strategies over and over. The players and creatures have buggy pathing and their AI isn't very good. They get stuck sometimes and force you to end a business day early because they'll never leave otherwise. And the farther you get, the more adventurers you have, and therefore the more bugs will occur. You'll have seen everything the game has to offer within the first 2 hours. Everything after that is just the same thing with a different skin.
👍 : 4 | 😃 : 0
Negative
Playtime: 4469 minutes
Dungeon Tycoon is a game about conning heroes into laundering your money. Heroes come in, kill monsters, which causes gold to spawn in chests around the room. Heroes take that gold, and spend it on your shops, which gives you money. Unlooted gold is LOST, so you need to get your heroes to be good little capitalists and ENCOURAGE them to buy health potions by sprinkling juuuuust enough fire, spike, or acid traps throughout your dungeon to make them NEED those potions, but not so many they actually die. That's the primary gameplay loop. It's light, it's fun, it's utterly devoid of challenge unless you challenge yourself (i.e. I want to get to 5-stars within 100 days or something) because you can't even lose unless you're playing survival, and survival is really just half of a step towards a balanced, non-sandbox game. All that said, it's bug-riddled. It's been bug-riddled since it was released. One of their major features they added and advertised was the one-way door, to help control the directions heroes go through your dungeon. It was released in a non-functional state, and people still complain that it doesn't work. Aside from that, heroes just zonk out and stand there doing nothing... All sorts of weird things. Do the devs _occasionally_ fix bugs? Yes. Are there still a ton of them? Yes. Probably worth buying, but if you're the type that hates an unpolished product, maybe check back in a year or two.
👍 : 6 | 😃 : 0
Positive

Dungeon Tycoon Steam Achievements

Dungeon Tycoon offers players a rich tapestry of challenges, with a total of 29 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Capitalism 101

Sell a potion in your dungeon.

Practically a Boss

Upgrade a monster to level 5.

Level up!

Have 50 visitors level up in your dungeon.

Immense Knowledge

Complete the "Dungeon Basics" research atlas.

The Collector

Complete the bestiary.

Summoning Frenzy

Summon 50 monsters.

1-Star-Dungeon

Have a dungeon reach a 1-star rating.

2-Star-Dungeon

Have a dungeon reach a 2-star rating.

3-Star-Dungeon

Have a dungeon reach a 3-star rating.

4-Star-Dungeon

Have a dungeon reach a 4-star rating.

5-Star-Dungeon

Have a dungeon reach a 5-star rating.

The Big Bucks

Earn 1.000 gold in a day.

Legendary Dungeon

Complete all legendary hero challenges.

My First Evil Dungeon Boss

Unlock a boss.

The Hot Place

Unlock the inferno realm.

The Green Place

Unlock the forest realm.

Farewell, Old Friend
Stop Bothering Them!
I'll have a uuhh....

Unlock the goblin grill.

What Did It Cost?

Have 3 enchantment gems active at the same time.

The Unstoppable

Have a hero kill 10 monsters without dying.

Status Overload

Have a hero with 6 different active status effects.

Respawn-a-thon!

Respawn 24 heroes within a day.

Just Can't Decide
Quest Master

Receive all the quest rewards.

Survival Basics

Reach day 14 in survival mode.

Survival Master

Reach day 30 in survival mode.

Survival King

Reach day 100 in survival mode.

Eternal Knowledge

Research everything in survival mode.


Dungeon Tycoon Screenshots

View the gallery of screenshots from Dungeon Tycoon. These images showcase key moments and graphics of the game.


Dungeon Tycoon Minimum PC System Requirements

Minimum:
  • OS *: Windows 7, 8, 8.1, 10 x64
  • Processor: Intel Core i5-3470
  • Graphics: 4 GB RAM
  • Storage: 4 GB available space

Dungeon Tycoon has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Dungeon Tycoon Videos

Explore videos from Dungeon Tycoon, featuring gameplay, trailers, and more.


Dungeon Tycoon Latest News & Patches

This game has received a total of 7 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Update 1.0.2 - Crashes & bugfixes
Date: 2024-09-26 13:10:06
👍 : 89 | 👎 : 2
Update 1.0.4
Date: 2024-09-27 15:09:34
👍 : 109 | 👎 : 1
Update 1.0.5 + Roadmap announcement!
Date: 2024-09-30 15:51:03
👍 : 379 | 👎 : 4
Update 1.0.6
Date: 2024-10-04 15:37:18
👍 : 112 | 👎 : 1
Update 1.0.7
Date: 2024-10-15 15:49:36
👍 : 143 | 👎 : 2


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