Game Dev Tycoon Reviews
In Game Dev Tycoon you replay the history of the gaming industry by starting your own video game development company in the 80s. Create best selling games. Research new technologies and invent new game types. Become the leader of the market and gain worldwide fans.
App ID | 239820 |
App Type | GAME |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards, Steam Workshop, Remote Play on Tablet |
Genres | Casual, Indie, Strategy, Simulation |
Release Date | 29 Aug, 2013 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Arabic, Greek, Russian, Turkish, Ukrainian, Czech, Dutch, Hungarian, Polish, Swedish |

35 783 Total Reviews
34 126 Positive Reviews
1 657 Negative Reviews
Very Positive Score
Game Dev Tycoon has garnered a total of 35 783 reviews, with 34 126 positive reviews and 1 657 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Game Dev Tycoon over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2022 minutes
This feels a bit like an idle-clicker but you have to think more to be successful. It was fun though, camping through the years in basement, recreating all the games I played as a kid and watching them make millions.
👍 : 0 |
😃 : 0
Positive
Playtime:
3241 minutes
This game is amazing. So far I have 51 hours playing, and it is an incredible game. I did play a lot when I first bought, but recently I decided to play again, and they added new stuff! And I discovered that there are mods that overhauls the game, and increases a lot of stuff.
If you're looking for a cosy game to play, this is a good choice.
👍 : 0 |
😃 : 0
Positive
Playtime:
3065 minutes
AMAZING replayability and holds up really well with the harder dificulties.
It's pretty much what's expected from the steam page, with the only caveat that the workshop mods and community guides let you play with a bigger understanding of the numbers that lead to each score result.
👍 : 0 |
😃 : 0
Positive
Playtime:
5652 minutes
I love it... the final 2 achievements are just so hard. Getting 11 and winning on Pirate mode
👍 : 1 |
😃 : 0
Positive
Playtime:
5286 minutes
I keep coming back to this game years later because absolutely no other game has accomplished the perfect mix between simple gameplay and semi-complex strategy. It's like crack seeing the review screen come up, get perfect scores, and then seeing your profit skyrocket.
👍 : 0 |
😃 : 0
Positive
Playtime:
487 minutes
A rather simple yet fun simulation that enables players to pursue the passion of creating games they love. Its engaging gameplay drives one to strive for optimization and constant improvement, while clever nods to computer and gaming history add a nostalgic, authentic touch. Overall, a fun little game.
👍 : 1 |
😃 : 0
Positive
Playtime:
154 minutes
GameDev Tyccon is a great game to pass the time when you want to play a more casual game, create your own games and see if it will be a success (Probably not).
👍 : 1 |
😃 : 0
Positive
Playtime:
250 minutes
-Started making a MMO game
-Mircocoft or Vonny announce a new console
-they release the console
-they take the console meant for my MMO game out of the market
-i cry
👍 : 2 |
😃 : 0
Positive
Playtime:
1463 minutes
Game Dev Tycoon is a charming and deceptively deep business simulation game that captures the thrill, pressure, and unpredictability of managing a game development company. Developed by Greenheart Games, it tasks players with founding a tiny game studio in their garage during the early days of the industry and growing it into a market-dominating juggernaut over several decades. At first glance, its retro visuals and lighthearted tone may give the impression of a casual game, but underneath the pixel-art aesthetic lies a cleverly designed system of trial, error, and incremental mastery that keeps players hooked for hours.
The gameplay loop begins modestly. You start with a small budget, a solo developer, and limited options for genres, platforms, and features. The core of the game revolves around making choices during development—how much time and resources to dedicate to gameplay versus story, world design versus graphics, AI versus sound. After release, your game is reviewed, sells copies, and either becomes a hit or a flop, affecting your income, fans, and reputation. What makes this process compelling is how you learn through failure. The game doesn’t spoon-feed the optimal combinations, so discovering what works in the marketplace becomes an engaging puzzle of creative intuition and business sense.
As your studio grows, you hire staff, train them in specialties, and expand into bigger offices. New features like marketing campaigns, publishing contracts, and convention appearances introduce additional layers of decision-making. You can also research new technologies and eventually develop your own custom game engines, allowing for more complex titles with advanced features like open worlds, voice acting, or online play. The steady progression of unlocking new tools and tackling larger-scale projects mirrors the real-world history of the gaming industry and gives a genuine sense of advancement, both mechanically and thematically.
What elevates Game Dev Tycoon beyond being a simple simulator is its metagame—the commentary it offers on the gaming industry itself. Real-world events like the rise and fall of console giants, the birth of 3D gaming, and the emergence of mobile and indie markets are all subtly woven into the experience. Parodies of actual companies and consoles (like Ninvento or the TES) add humor while grounding the simulation in a familiar cultural context. There's even a piracy event that directly mirrors the game’s own real-life challenges with illegal downloads, offering a cheeky bit of irony for players who experience it in-game.
The visual and audio design is minimalist but effective. The art style is colorful and clean, presenting the evolving workspace of your company with just enough detail to feel alive without being distracting. Employees wander the office, attend training sessions, and brainstorm ideas, creating a sense of life and energy within your studio. The music is repetitive but pleasant, serving as background noise that never gets in the way of the core experience. While the game lacks flashy graphics or cinematic presentation, its streamlined UI and clear visual cues make it easy to understand and manage even as complexity increases.
Despite its strengths, Game Dev Tycoon isn’t without limitations. After a few playthroughs, some players may start to notice patterns and optimal strategies, which can reduce the sense of experimentation and surprise. Additionally, the lack of detailed feedback on why a particular game failed or succeeded can sometimes make decision-making feel opaque, especially for newer players. Expansions or mod support (which the community has embraced enthusiastically) help to alleviate some of this by adding new genres, events, and complexity, but the base game can feel a bit shallow in the late stages if played extensively without modification.
Still, the experience remains highly addictive and rewarding. There’s a unique satisfaction in watching your tiny startup evolve into a legendary studio, releasing hits that top the charts, winning Game of the Year awards, and pushing the technological envelope with each new engine or platform. Game Dev Tycoon captures the dream of game development in a way that’s both idealized and grounded—it’s about creativity, risk, market trends, and the ever-present chance of failure. And while it may not simulate every nuance of real-world game design, it does a remarkable job of distilling the fantasy into a tight, fun, and often thought-provoking package.
In the end, Game Dev Tycoon is more than just a business sim—it’s a love letter to gaming history and a smartly constructed management experience. It appeals to both aspiring developers and fans of simulation games by balancing accessibility with depth, humor with strategy. Whether you’re trying to create the next hit RPG, experimenting with strange genre combinations, or just enjoying the nostalgia of 8-bit consoles and floppy disks, the game offers a sandbox of creative potential. It’s an indie gem that proves that sometimes the simplest ideas, when executed well, can provide the most lasting enjoyment.
Rating: 9/10
👍 : 7 |
😃 : 0
Positive
Playtime:
1051 minutes
The game is very entertaining and addictive. Graphics and sound are simple, but satisfying. Gameplay is not complicated; most of the things are very intuitive, but it requires the player to manage and balance their choices.
You can make your own little games based on your favourite titles irl. A great fun of mixing different genres and trying to figure out which one sells the best. In the meantime, you're preparing to make your stand for the upcoming Gamecon event. Life is good, you're moving from your garage to a nicer office, and you might even hire some devs to help you out with the bigger titles. A cool system of magazines/people reviews, collecting fans, levelling up your employees, etc.
However...
After some time, the game feels unnecessarily rushed, and money comes way too easily (only one very good title is enough to erase 10 bad decisions). Preparing a yearly stand for the Gamecon becomes a chore, and it's just an annoying pop-up while you're preparing another game. Newspaper reviews mean nothing later on, the same with the new genres that you're discovering (a lot of them don't make sense, too). Player can design their own gaming systems, but the whole thing is being introduced way too late into gameplay and just doesn't hold that much meaning. At some point, you will see the ending screen, even tho there are still quite a few things to do in the game, but after that 'official' 'Thank you' screen, you're not really into playing this game anymore.
Overall, I still recommend this game. I had a blast, it was nicely made, and it was entertaining. Such a shame that years are passing too quickly, and it leaves the player with that unsatisfactory feeling at the end.
👍 : 5 |
😃 : 0
Positive