Windy Meadow - A Roadwarden Tale
Charts
70 😀     9 😒
78,29%

Rating

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$9.99

Windy Meadow - A Roadwarden Tale Reviews

Windy Meadow – A Roadwarden Tale is an interactive slice-of-life visual novel about choosing your own path. Help three protagonists make the most important choices of their lives. Featuring a multitude of hand-crafted characters and a richly detailed village set in the Roadwarden story world.
App ID2366430
App TypeGAME
Developers
Publishers Assemble Entertainment
Categories Single-player, Steam Achievements
Genres Adventure
Release Date16 Oct, 2023
Platforms Windows, Mac, Linux
Supported Languages English

Windy Meadow - A Roadwarden Tale
79 Total Reviews
70 Positive Reviews
9 Negative Reviews
Mostly Positive Score

Windy Meadow - A Roadwarden Tale has garnered a total of 79 reviews, with 70 positive reviews and 9 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Windy Meadow - A Roadwarden Tale over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 184 minutes
It's a pleasant read, with just alright visuals (some animations looked too stiff) and the most boring cripple AND a bard story you could think of. Both huntress and herbalist are decent characters with their struggles (tho Iudicias anger issues seem to be random and with no actual epilogue it's a bit strange), but the dual nature of choices are what hurts the experience the most. With every character having two paths both in their story and a tie in last chapter, you are left with one playthrough of decent decisions and the other full of the stupidest decisions one can make, because the "bad" or less ambitious choices and endings are long paths of teen drama, foolishness and emotional immaturity (both from protagonists and NPCs). While I love the world of Viaticum and understand it was a VISUAL NOVEL (some people go over that fact thinking that one dev has to stick to the same genre and formula or simply are unfamiliar with the VN concept...) made mostly to get a breath before some another RPG, I wish it would be more entranched in the world, had some interesting lore behind all the filler talk and had some more depth than "this is your path and you have to choose it because the other one is just dumb so don't be a dimwit". btw everyone who says Vena is not supposed to ruin her relationship with father and go to the city is just wrong, he's too irresponsible and immature to be an authority and deserves what comes for him if you drift apart, also going to the city just makes more sense I enjoyed it, though it's bit short even for a VN and supporting any game from Viaticum universe is a pleasure (even if I like to complain a bit too much).
👍 : 0 | 😃 : 0
Positive
Playtime: 322 minutes
Good but short game with a lot of charm, expanding the universe of Roadwarden. I recommend it to everyone, that liked the previous game.
👍 : 0 | 😃 : 0
Positive
Playtime: 195 minutes
Windy Meadow is exactly as advertised - a slice of life visual novel with some light decision making. The pixel graphics are very nice and the music is solid. It doesn't have the same impact as Roadwarden either in style or narrative, but it's an interesting take on the same world.
👍 : 1 | 😃 : 0
Positive
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